My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Miner
Giant Snowball
Witch Miner Lumberjack
Zap
Royal Giant Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch Lumberjack
The Log
Royal Giant Elite Barbarians Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Wizard Witch P.E.K.K.A Miner Lumberjack
Fireball
Elite Barbarians Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Valkyrie Lumberjack Wizard Witch Royal Giant Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Miner Valkyrie Lumberjack Wizard

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Miner Elite Barbarians Wizard Witch Lumberjack
Elite Barbarians
Valkyrie Royal Giant Wizard Lumberjack
Valkyrie
Elite Barbarians Lumberjack Wizard Witch P.E.K.K.A
Wizard
Royal Giant Elite Barbarians Valkyrie P.E.K.K.A Miner Lumberjack
Witch
Royal Giant Valkyrie P.E.K.K.A Miner Lumberjack
P.E.K.K.A
Valkyrie Wizard Witch Lumberjack
Miner
Royal Giant Wizard Witch Lumberjack
Lumberjack
Valkyrie Royal Giant Elite Barbarians Wizard Witch P.E.K.K.A Miner

Defense Synergies 1 8

Royal Giant
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Wizard Witch P.E.K.K.A Lumberjack
Wizard
Elite Barbarians Valkyrie P.E.K.K.A Lumberjack
Witch
Valkyrie Lumberjack
P.E.K.K.A
Valkyrie Wizard
Miner
Lumberjack
Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Elite Barbarians P.E.K.K.A Lumberjack Valkyrie Witch
Witch P.E.K.K.A Lumberjack Elite Barbarians Valkyrie
Elite Barbarians Witch P.E.K.K.A Lumberjack Valkyrie
Elite Barbarians Valkyrie P.E.K.K.A Lumberjack
Valkyrie Lumberjack
Wizard Witch
Valkyrie P.E.K.K.A
Witch P.E.K.K.A Elite Barbarians Lumberjack
Elite Barbarians Valkyrie Miner Lumberjack
Valkyrie Witch Wizard Lumberjack
Wizard Witch
P.E.K.K.A Lumberjack Elite Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Witch P.E.K.K.A Lumberjack
Elite Barbarians P.E.K.K.A Lumberjack
Elite Barbarians P.E.K.K.A Lumberjack
Wizard Elite Barbarians Valkyrie Witch P.E.K.K.A Lumberjack
Elite Barbarians Valkyrie Wizard Witch Lumberjack
Valkyrie Wizard Witch Lumberjack
P.E.K.K.A Elite Barbarians Lumberjack
Valkyrie Wizard Elite Barbarians Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Elite Barbarians Witch P.E.K.K.A
Elite Barbarians Valkyrie Wizard Miner Lumberjack
P.E.K.K.A Lumberjack Elite Barbarians Valkyrie Witch
Valkyrie P.E.K.K.A Lumberjack Elite Barbarians
P.E.K.K.A Elite Barbarians Valkyrie Witch Lumberjack
Wizard Witch
P.E.K.K.A Elite Barbarians Valkyrie Witch Lumberjack
P.E.K.K.A Elite Barbarians Valkyrie Lumberjack
P.E.K.K.A Elite Barbarians Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie Witch Lumberjack
P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Elite Barbarians Witch Valkyrie P.E.K.K.A Lumberjack
Valkyrie Elite Barbarians Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Miner
Miner
Valkyrie
Wizard Valkyrie
Wizard Witch
Wizard Witch
Wizard
Miner Wizard
Elite Barbarians Lumberjack
Miner Valkyrie Wizard
Wizard
Elite Barbarians Miner
Elite Barbarians
Wizard Witch
Wizard
Wizard
Valkyrie Wizard Witch Miner
Wizard
Valkyrie Wizard Witch
Witch
Miner Wizard Witch
Wizard Witch Miner
Miner
Elite Barbarians Wizard Witch
Wizard Witch
Elite Barbarians
Wizard Miner
P.E.K.K.A
Wizard
Witch
Wizard Witch
Miner Valkyrie Wizard Lumberjack
Wizard
Elite Barbarians P.E.K.K.A
Elite Barbarians Witch
Witch
Witch Miner

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