My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Miner
Giant Snowball
Minions Goblin Gang Miner
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Magic Archer
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Miner Magic Archer
Fireball
Minions Goblin Gang Tesla Magic Archer
Poison
Minions Goblin Gang Magic Archer
Lightning
Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Miner Tesla Fireball Freeze Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Goblin Gang Miner Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight
Goblin Gang
Miner
Tesla
Fireball
Freeze Miner Magic Archer Mega Knight
Freeze
Fireball
Miner
Minions Goblin Gang Fireball Magic Archer Mega Knight
Magic Archer
Fireball Miner Mega Knight
Mega Knight
Minions Fireball Miner Magic Archer

Defense Synergies 1 13

Minions
Tesla Freeze Mega Knight
Goblin Gang
Tesla Miner Magic Archer
Tesla
Goblin Gang Minions Fireball Magic Archer
Fireball
Tesla Freeze Miner Mega Knight
Freeze
Minions Fireball Mega Knight
Miner
Goblin Gang Fireball Mega Knight
Magic Archer
Goblin Gang Tesla Mega Knight
Mega Knight
Minions Fireball Freeze Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball Magic Archer
Minions Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Mega Knight Minions Freeze
Tesla Minions Goblin Gang Mega Knight
Fireball Mega Knight
Goblin Gang Fireball Freeze Minions Tesla Magic Archer Mega Knight
Minions Tesla Goblin Gang Fireball Freeze Magic Archer
Tesla Fireball Magic Archer Mega Knight
Tesla Minions Goblin Gang
Goblin Gang Tesla Miner Mega Knight
Minions Goblin Gang Tesla Fireball Freeze Magic Archer Mega Knight
Minions Tesla Goblin Gang Fireball Magic Archer
Tesla Mega Knight Minions Goblin Gang Fireball Freeze
Fireball Mega Knight Minions Goblin Gang Tesla Freeze Magic Archer
Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Fireball Freeze Mega Knight
Tesla Mega Knight Minions Goblin Gang Fireball
Tesla Fireball Mega Knight Minions Goblin Gang Magic Archer
Freeze Minions Tesla Fireball Magic Archer Mega Knight
Tesla
Goblin Gang Mega Knight Minions Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tesla Fireball
Fireball Goblin Gang Tesla Miner Magic Archer Mega Knight
Goblin Gang Mega Knight Minions
Goblin Gang Mega Knight Tesla Fireball
Goblin Gang Tesla Mega Knight
Fireball Minions Goblin Gang Tesla Freeze Magic Archer
Goblin Gang Minions Tesla Fireball
Mega Knight Tesla
Freeze Mega Knight Minions Fireball Magic Archer
Goblin Gang Tesla
Mega Knight Minions Tesla
Mega Knight Fireball
Mega Knight Goblin Gang Tesla Fireball
Tesla Fireball Magic Archer Mega Knight
Goblin Gang Tesla Minions Fireball Freeze Magic Archer
Minions Mega Knight Tesla Fireball Freeze Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Freeze
Fireball Miner Magic Archer
Fireball Miner Magic Archer
Fireball Freeze
Fireball Magic Archer Mega Knight
Fireball Minions Freeze Magic Archer
Magic Archer
Fireball Freeze Magic Archer
Fireball Miner
Minions Goblin Gang Fireball
Miner Fireball Magic Archer
Fireball Magic Archer
Fireball Miner Magic Archer
Minions Fireball Freeze Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball Mega Knight
Fireball Freeze
Minions
Fireball Magic Archer Mega Knight
Fireball Miner Magic Archer Mega Knight
Minions Fireball Magic Archer Mega Knight
Fireball
Fireball
Freeze Fireball Magic Archer Mega Knight
Fireball Miner Magic Archer
Fireball Miner Magic Archer Mega Knight
Fireball Miner Magic Archer
Fireball Magic Archer
Minions Fireball Freeze
Fireball
Fireball Miner Magic Archer Mega Knight
Fireball Freeze Magic Archer
Mega Knight
Fireball Magic Archer
Minions Goblin Gang Fireball Freeze Magic Archer
Fireball Magic Archer
Freeze
Fireball
Fireball Miner Goblin Gang Magic Archer Mega Knight
Fireball Magic Archer
Fireball
Mega Knight
Minions Goblin Gang Fireball Freeze Magic Archer
Fireball Magic Archer
Fireball Freeze Miner Magic Archer Mega Knight

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