My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Minion Horde Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Rascals

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Minion Horde Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Minion Horde Miner
Zap
Spear Goblins Bats Goblin Gang Minion Horde
Barbarian Barrel
Spear Goblins Goblin Gang Rascals
The Log
Spear Goblins Goblin Gang Rascals
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang Minion Horde Rascals
Royal Delivery
Spear Goblins Bats Goblin Gang Minion Horde Rascals Miner
Fireball
Goblin Gang Minion Horde Rascals
Poison
Spear Goblins Bats Goblin Gang Minion Horde Rascals
Lightning
Rocket
Minion Horde Rascals

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Miner Fireball Minion Horde Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Zap Goblin Gang Rascals
Bats
Miner Zap Rascals
Zap
Fireball Miner Spear Goblins Bats Minion Horde
Goblin Gang
Miner Spear Goblins
Minion Horde
Miner Zap Rascals
Rascals
Spear Goblins Bats Minion Horde Miner
Fireball
Zap Miner
Miner
Spear Goblins Bats Zap Goblin Gang Minion Horde Rascals Fireball

Defense Synergies 1 13

Spear Goblins
Bats Zap Goblin Gang Rascals
Bats
Spear Goblins Zap Rascals
Zap
Fireball Spear Goblins Bats Goblin Gang Minion Horde Rascals Miner
Goblin Gang
Spear Goblins Zap Rascals Miner
Minion Horde
Zap
Rascals
Spear Goblins Bats Zap Goblin Gang
Fireball
Zap Miner
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Fireball
Minion Horde Bats Zap Goblin Gang Rascals
Goblin Gang Minion Horde Bats Rascals
Minion Horde Bats Goblin Gang Rascals
Fireball
Goblin Gang Fireball Spear Goblins Bats Zap Rascals
Bats Minion Horde Spear Goblins Zap Goblin Gang Rascals Fireball
Zap Rascals Fireball
Minion Horde Goblin Gang Rascals
Goblin Gang Spear Goblins Minion Horde Rascals Miner
Bats Goblin Gang Minion Horde Spear Goblins Zap Rascals Fireball
Minion Horde Spear Goblins Bats Zap Goblin Gang Rascals Fireball
Minion Horde Bats Zap Goblin Gang Rascals Fireball
Fireball Bats Zap Goblin Gang Minion Horde Rascals
Goblin Gang Minion Horde Rascals
Minion Horde Zap Goblin Gang Rascals Fireball
Minion Horde Bats Goblin Gang Rascals Fireball
Fireball Spear Goblins Bats Zap Goblin Gang Minion Horde Rascals
Zap Spear Goblins Bats Rascals Fireball
Goblin Gang Rascals Spear Goblins Bats Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Spear Goblins Zap Fireball
Fireball Zap Goblin Gang Miner
Goblin Gang Spear Goblins Bats Zap Minion Horde Rascals
Goblin Gang Bats Zap Minion Horde Rascals Fireball
Goblin Gang Minion Horde Rascals
Fireball Bats Zap Goblin Gang Minion Horde Rascals
Goblin Gang Rascals Spear Goblins Bats Minion Horde Fireball
Minion Horde Rascals
Zap Minion Horde Spear Goblins Bats Fireball
Goblin Gang Minion Horde
Bats Minion Horde Rascals
Zap Fireball
Rascals Goblin Gang Minion Horde Fireball
Minion Horde Rascals Fireball
Goblin Gang Rascals Spear Goblins Bats Zap Minion Horde Fireball
Bats Zap Minion Horde Rascals Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rascals
Fireball Zap Miner
Minion Horde Fireball Miner
Rascals Fireball
Fireball Zap Minion Horde
Fireball Spear Goblins Bats Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Miner Zap
Bats Goblin Gang Minion Horde Fireball
Miner Zap Minion Horde Fireball
Fireball Zap
Fireball Miner
Minion Horde Fireball
Zap Fireball
Spear Goblins Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Bats Minion Horde
Zap Fireball
Zap Fireball Miner
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Bats Zap Minion Horde Fireball
Zap Bats Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball Miner
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Spear Goblins Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Miner Goblin Gang Minion Horde Rascals
Zap Fireball
Zap Fireball
Minion Horde
Zap Bats Goblin Gang Minion Horde Rascals Fireball
Bats Zap Fireball
Zap Fireball Miner

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