My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Zappies Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Zappies Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Miner
Giant Snowball
Royal Recruits Furnace Zappies Miner
Zap
Furnace Zappies
Barbarian Barrel
Royal Recruits Furnace Zappies Electro Wizard
The Log
Royal Recruits Furnace Zappies
Earthquake
Furnace Zappies
Arrows
Royal Recruits Furnace Zappies
Royal Delivery
Royal Recruits Zappies Miner Electro Wizard
Fireball
Furnace Zappies Electro Wizard
Poison
Royal Recruits Furnace Zappies Electro Wizard
Lightning
Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Miner Furnace Zappies Poison Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Miner Furnace

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Furnace Zappies Electro Wizard
Furnace
Miner Royal Recruits Mirror
Zappies
Royal Recruits Miner
Mirror
The Log Miner Furnace Poison
Poison
Miner Mirror The Log
The Log
Mirror Poison Miner
Miner
Furnace Mirror Poison Zappies The Log Electro Wizard
Electro Wizard
Royal Recruits Miner

Defense Synergies 1 13

Royal Recruits
The Log
Furnace
Mirror Zappies Electro Wizard
Zappies
Furnace Mirror The Log Electro Wizard
Mirror
Furnace Zappies Poison The Log Electro Wizard
Poison
Mirror The Log Electro Wizard
The Log
Royal Recruits Zappies Mirror Poison Miner Electro Wizard
Miner
The Log
Electro Wizard
Furnace Zappies Mirror Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Zappies The Log Electro Wizard
Royal Recruits Furnace Zappies The Log Electro Wizard
Furnace Royal Recruits Zappies Electro Wizard
Royal Recruits Furnace Zappies Electro Wizard
Royal Recruits Poison The Log
The Log Furnace Zappies Electro Wizard
Furnace Electro Wizard Zappies Poison
Royal Recruits Poison The Log Electro Wizard
Zappies Royal Recruits Furnace
Royal Recruits Zappies Miner Electro Wizard
Poison Electro Wizard Royal Recruits Furnace Zappies The Log
Furnace Zappies Poison Electro Wizard
Royal Recruits Furnace Zappies The Log Electro Wizard
Royal Recruits Furnace Zappies Poison The Log Electro Wizard
Royal Recruits Furnace Zappies Electro Wizard
Royal Recruits Furnace Zappies The Log Electro Wizard
Royal Recruits Furnace Zappies Poison Electro Wizard
Royal Recruits Furnace Zappies The Log Electro Wizard
Furnace Poison The Log Royal Recruits Zappies Electro Wizard
Royal Recruits Zappies Electro Wizard
Royal Recruits Furnace Zappies Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Furnace Zappies Electro Wizard
Poison Electro Wizard The Log Miner
Royal Recruits Zappies Furnace The Log Electro Wizard
Royal Recruits Zappies The Log Electro Wizard
Royal Recruits Zappies
Furnace Poison Zappies Electro Wizard
Royal Recruits Furnace Zappies Electro Wizard
Royal Recruits Zappies
Royal Recruits Electro Wizard Zappies Poison The Log
Royal Recruits Zappies
Royal Recruits Zappies
Royal Recruits Poison The Log Electro Wizard
Royal Recruits Zappies
Royal Recruits Furnace Zappies
Royal Recruits Zappies Electro Wizard Furnace Poison The Log
Poison Royal Recruits Zappies The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits The Log
Poison The Log Miner Electro Wizard
Poison The Log Miner
Royal Recruits Poison The Log
Poison Furnace The Log
Poison Furnace
Furnace Poison The Log
Poison The Log
Poison The Log Miner
Poison Electro Wizard
Poison Miner Royal Recruits The Log Electro Wizard
Poison
Poison The Log Miner
Poison
Furnace Poison The Log
Furnace Poison The Log
Royal Recruits Furnace Poison The Log
Poison
Poison The Log Electro Wizard
Poison The Log Miner
Poison The Log
Poison
The Log
Royal Recruits Poison The Log
Poison The Log Furnace
Poison The Log Miner Electro Wizard
Poison The Log Miner
Poison Miner The Log
Poison Furnace Electro Wizard
Electro Wizard Zappies Poison
Poison The Log Miner
Zappies Poison Electro Wizard
Poison The Log
Electro Wizard Royal Recruits Zappies
Poison Zappies Electro Wizard
The Log
Poison Miner Electro Wizard
The Log Poison
Poison
Royal Recruits
Royal Recruits Zappies Poison The Log Electro Wizard
Zappies Poison Electro Wizard
Poison Royal Recruits The Log Miner Electro Wizard

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