My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Miner
Giant Snowball
Minions Battle Ram Miner
Zap
Minions Battle Ram
Barbarian Barrel
Battle Ram Electro Wizard
The Log
Battle Ram
Earthquake
Arrows
Minions
Royal Delivery
Minions Battle Ram P.E.K.K.A Miner Electro Wizard
Fireball
Minions Battle Ram Electro Wizard
Poison
Minions Electro Wizard
Lightning
Battle Ram Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Miner Fireball Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Miner

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Miner Electro Wizard Minions Barbarian Barrel
Minions
Miner Zap Battle Ram Barbarian Barrel P.E.K.K.A
Fireball
Zap Battle Ram Miner Electro Wizard
Battle Ram
Zap Minions Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
Barbarian Barrel
Zap Minions Battle Ram P.E.K.K.A Miner
P.E.K.K.A
Zap Electro Wizard Minions Battle Ram Barbarian Barrel
Miner
Zap Minions Fireball Barbarian Barrel Electro Wizard
Electro Wizard
Zap P.E.K.K.A Fireball Battle Ram Miner

Defense Synergies 3 13

Zap
Fireball Electro Wizard Minions Barbarian Barrel P.E.K.K.A Miner
Minions
Zap Barbarian Barrel P.E.K.K.A Electro Wizard
Fireball
Zap Barbarian Barrel Miner Electro Wizard
Battle Ram
Barbarian Barrel
Fireball Zap Minions P.E.K.K.A Miner Electro Wizard
P.E.K.K.A
Zap Minions Barbarian Barrel Electro Wizard
Miner
Zap Fireball Barbarian Barrel
Electro Wizard
Zap Minions Fireball Barbarian Barrel P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Barbarian Barrel Electro Wizard
P.E.K.K.A Zap Minions Electro Wizard
P.E.K.K.A Minions Electro Wizard
P.E.K.K.A Minions Electro Wizard
Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Minions Electro Wizard
Minions Electro Wizard Zap Fireball
Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Barbarian Barrel Miner Electro Wizard
Minions Electro Wizard Zap Fireball Barbarian Barrel
Minions Zap Fireball Electro Wizard
P.E.K.K.A Zap Minions Fireball Electro Wizard
Fireball Zap Minions Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard
Minions Fireball P.E.K.K.A Electro Wizard
Fireball Zap Minions Barbarian Barrel Electro Wizard
Zap Barbarian Barrel Minions Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Minions Fireball Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Barbarian Barrel Miner
P.E.K.K.A Zap Minions Electro Wizard
P.E.K.K.A Zap Fireball Barbarian Barrel Electro Wizard
P.E.K.K.A
Fireball Zap Minions Electro Wizard
P.E.K.K.A Minions Fireball Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Minions Fireball Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball
Fireball
Electro Wizard Zap Minions Fireball Barbarian Barrel P.E.K.K.A
Minions Zap Fireball Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Miner Electro Wizard
Fireball Barbarian Barrel Miner
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap Minions
Fireball Zap Barbarian Barrel
Fireball Miner Zap
Minions Fireball Electro Wizard
Miner Zap Fireball Barbarian Barrel Electro Wizard
Fireball Zap
Fireball Barbarian Barrel Miner
Minions Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Minions
Zap Fireball Barbarian Barrel Electro Wizard
Zap Fireball Barbarian Barrel Miner
Minions Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Miner Zap Barbarian Barrel Electro Wizard
Fireball Zap Miner
Fireball Miner Zap Barbarian Barrel
Zap Fireball Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball Miner
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Minions Fireball Barbarian Barrel
Fireball Zap Electro Wizard
Fireball Barbarian Barrel
Fireball Miner Electro Wizard
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Minions Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Barbarian Barrel Miner Electro Wizard

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