My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Valkyrie Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Miner Inferno Dragon
Giant Snowball
Fire Spirit Bats Witch Miner Inferno Dragon
Zap
Fire Spirit Bats Royal Giant Witch Inferno Dragon
Barbarian Barrel
Fire Spirit Valkyrie Witch
The Log
Fire Spirit Royal Giant Witch
Earthquake
Witch
Arrows
Fire Spirit Bats Witch
Royal Delivery
Fire Spirit Bats Valkyrie Witch Miner Inferno Dragon
Fireball
Witch Inferno Dragon
Poison
Bats Witch
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Rocket Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Miner Valkyrie Inferno Dragon Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Miner Valkyrie

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Miner Inferno Dragon
Bats
Royal Giant Valkyrie Miner Inferno Dragon
Royal Giant
Fire Spirit Bats Miner Rocket Witch
Valkyrie
Fire Spirit Bats Witch
Rocket
Royal Giant Miner
Witch
Royal Giant Valkyrie Miner
Miner
Fire Spirit Bats Royal Giant Rocket Witch Inferno Dragon
Inferno Dragon
Fire Spirit Bats Miner

Defense Synergies 0 4

Fire Spirit
Valkyrie
Bats
Valkyrie Inferno Dragon
Royal Giant
Valkyrie
Fire Spirit Bats Witch
Rocket
Witch
Valkyrie
Miner
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Inferno Dragon Bats Valkyrie Witch
Rocket Witch Fire Spirit Bats Valkyrie Inferno Dragon
Witch Inferno Dragon Bats Valkyrie
Valkyrie Rocket
Fire Spirit Bats Valkyrie
Bats Rocket Inferno Dragon Fire Spirit Witch
Rocket Valkyrie
Witch Inferno Dragon
Fire Spirit Valkyrie Miner
Bats Valkyrie Witch
Inferno Dragon Bats Witch
Fire Spirit Bats Valkyrie Rocket Witch
Fire Spirit Valkyrie Rocket Bats Witch
Inferno Dragon
Rocket Inferno Dragon
Bats Valkyrie Witch
Fire Spirit Bats Valkyrie Witch
Valkyrie Witch Fire Spirit Bats Inferno Dragon
Inferno Dragon
Valkyrie Fire Spirit Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Valkyrie Rocket Miner Inferno Dragon
Bats Valkyrie Rocket Witch
Valkyrie Rocket Bats
Valkyrie Witch Inferno Dragon
Fire Spirit Rocket Bats Witch
Rocket Bats Valkyrie Witch
Valkyrie Inferno Dragon
Rocket Bats Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Rocket Valkyrie
Rocket Valkyrie Witch
Valkyrie Witch
Witch Bats Valkyrie Rocket Inferno Dragon
Bats Valkyrie Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Miner
Rocket Miner
Valkyrie Rocket
Rocket Fire Spirit Valkyrie
Fire Spirit Bats Rocket Witch
Fire Spirit Witch
Fire Spirit
Miner
Rocket Fire Spirit Bats
Rocket Miner Valkyrie
Fire Spirit Rocket
Rocket Fire Spirit Miner
Rocket
Rocket Witch
Rocket
Rocket
Bats Rocket
Rocket Fire Spirit
Rocket Fire Spirit Valkyrie Witch Miner
Rocket
Rocket
Rocket
Rocket
Fire Spirit Valkyrie Witch
Witch Inferno Dragon
Miner Witch
Witch Miner
Rocket Miner
Fire Spirit Bats Witch
Rocket Bats Witch
Rocket Miner
Rocket
Rocket
Fire Spirit Bats Rocket Witch
Rocket Fire Spirit Witch
Miner Valkyrie Rocket
Rocket
Bats Rocket Witch
Bats Rocket Witch
Rocket Witch Miner

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