My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Miner
Giant Snowball
Baby Dragon Witch Miner
Zap
Royal Giant Inferno Tower Witch
Barbarian Barrel
Elite Barbarians Inferno Tower Witch
The Log
Royal Giant Elite Barbarians Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Baby Dragon Witch Miner
Fireball
Elite Barbarians Inferno Tower Baby Dragon Witch
Poison
Inferno Tower Witch
Lightning
Elite Barbarians Inferno Tower Baby Dragon Witch
Rocket
Elite Barbarians Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Miner Baby Dragon Inferno Tower Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Miner Baby Dragon

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Miner Royal Giant Baby Dragon Witch
Arrows
Zap Royal Giant Elite Barbarians Miner
Royal Giant
Arrows Miner Zap Elite Barbarians Baby Dragon Witch
Elite Barbarians
Zap Arrows Royal Giant
Inferno Tower
Baby Dragon
Zap Royal Giant Witch Miner
Witch
Zap Royal Giant Baby Dragon Miner
Miner
Zap Royal Giant Arrows Baby Dragon Witch

Defense Synergies 0 9

Zap
Arrows Elite Barbarians Inferno Tower Baby Dragon Witch Miner
Arrows
Zap Inferno Tower
Royal Giant
Elite Barbarians
Zap
Inferno Tower
Zap Arrows Baby Dragon
Baby Dragon
Zap Inferno Tower Witch
Witch
Zap Baby Dragon
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Baby Dragon
Elite Barbarians Inferno Tower Zap Witch
Inferno Tower Witch Elite Barbarians
Elite Barbarians Inferno Tower Witch
Arrows Elite Barbarians
Arrows Zap Baby Dragon
Inferno Tower Zap Arrows Baby Dragon Witch
Zap Arrows Inferno Tower Baby Dragon
Inferno Tower Witch Elite Barbarians
Elite Barbarians Inferno Tower Miner
Witch Zap Arrows Baby Dragon
Arrows Inferno Tower Zap Baby Dragon Witch
Inferno Tower Zap Elite Barbarians Witch
Zap Arrows Baby Dragon Witch
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians
Arrows Elite Barbarians Inferno Tower Witch
Arrows Zap Elite Barbarians Baby Dragon Witch
Zap Arrows Baby Dragon Witch
Elite Barbarians Inferno Tower
Arrows Elite Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Inferno Tower Witch
Zap Arrows Elite Barbarians Baby Dragon Miner
Zap Elite Barbarians Inferno Tower Witch
Zap Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Witch
Arrows Zap Baby Dragon Witch
Elite Barbarians Inferno Tower Witch
Inferno Tower Elite Barbarians
Zap Elite Barbarians Inferno Tower Baby Dragon Witch
Inferno Tower Witch
Elite Barbarians Inferno Tower Witch
Zap Arrows Elite Barbarians
Elite Barbarians Inferno Tower Witch
Baby Dragon Witch
Elite Barbarians Inferno Tower Witch Zap Baby Dragon
Arrows Zap Elite Barbarians Inferno Tower Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Zap Baby Dragon Miner
Arrows Baby Dragon Miner
Arrows
Zap Arrows Baby Dragon
Arrows Zap Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Zap Baby Dragon
Arrows Miner Zap
Elite Barbarians
Miner Zap Arrows
Zap Arrows Baby Dragon
Elite Barbarians Baby Dragon Miner
Arrows Baby Dragon
Zap Arrows Elite Barbarians Baby Dragon
Zap Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch Miner
Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Witch
Arrows Miner Zap Baby Dragon Witch
Zap Arrows Baby Dragon Witch Miner
Miner Zap Arrows Baby Dragon
Elite Barbarians Zap Arrows Baby Dragon Witch
Zap Witch
Elite Barbarians
Zap Arrows Miner
Zap Arrows
Arrows
Zap Witch
Zap Arrows Baby Dragon Witch
Arrows
Miner Baby Dragon
Arrows Zap Baby Dragon
Zap Arrows
Elite Barbarians
Zap Elite Barbarians Baby Dragon Witch
Zap Witch
Zap Baby Dragon Witch Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: