My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Miner
Giant Snowball
Fire Spirit Minion Horde Hog Rider Miner Princess
Zap
Fire Spirit Minion Horde Princess
Barbarian Barrel
Fire Spirit Elite Barbarians Bomb Tower Princess
The Log
Fire Spirit Elite Barbarians Hog Rider Princess
Earthquake
Bomb Tower Hog Rider
Arrows
Fire Spirit Minion Horde Princess
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Hog Rider Miner Princess
Fireball
Minion Horde Elite Barbarians Bomb Tower Hog Rider Princess
Poison
Minion Horde Bomb Tower Princess
Lightning
Elite Barbarians Bomb Tower
Rocket
Minion Horde Elite Barbarians Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Bomb Tower Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Miner Princess Bomb Tower Hog Rider Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Miner Princess

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Zap Elite Barbarians
Zap
Elite Barbarians Hog Rider Miner Fire Spirit Minion Horde Princess
Minion Horde
Miner Zap Hog Rider
Elite Barbarians
Zap Fire Spirit Hog Rider
Bomb Tower
Hog Rider
Fire Spirit Zap Minion Horde Elite Barbarians Princess
Miner
Fire Spirit Zap Minion Horde
Princess
Zap Hog Rider

Defense Synergies 1 5

Fire Spirit
Zap
Zap
Bomb Tower Fire Spirit Minion Horde Elite Barbarians Miner Princess
Minion Horde
Zap
Elite Barbarians
Zap
Bomb Tower
Zap
Hog Rider
Miner
Zap
Princess
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Elite Barbarians Bomb Tower Zap
Minion Horde Bomb Tower Fire Spirit Elite Barbarians
Minion Horde Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower Princess
Fire Spirit Zap Bomb Tower
Minion Horde Fire Spirit Zap Bomb Tower Princess
Zap Bomb Tower
Minion Horde Elite Barbarians Bomb Tower Princess
Elite Barbarians Fire Spirit Minion Horde Miner
Minion Horde Zap Bomb Tower Princess
Minion Horde Zap Princess
Minion Horde Bomb Tower Fire Spirit Zap Elite Barbarians
Fire Spirit Bomb Tower Zap Minion Horde Princess
Elite Barbarians Minion Horde Bomb Tower
Minion Horde Bomb Tower Zap Elite Barbarians
Minion Horde Bomb Tower Elite Barbarians
Fire Spirit Bomb Tower Zap Minion Horde Elite Barbarians
Zap Bomb Tower Fire Spirit Princess
Elite Barbarians Bomb Tower
Fire Spirit Minion Horde Elite Barbarians Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians
Zap Elite Barbarians Bomb Tower Miner
Zap Minion Horde Elite Barbarians Bomb Tower
Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Fire Spirit Zap Minion Horde Bomb Tower Princess
Minion Horde Elite Barbarians Bomb Tower
Minion Horde Elite Barbarians Bomb Tower
Zap Minion Horde Elite Barbarians Bomb Tower
Minion Horde
Minion Horde Elite Barbarians Bomb Tower
Zap Elite Barbarians
Elite Barbarians Minion Horde Bomb Tower
Minion Horde Bomb Tower Princess
Elite Barbarians Zap Minion Horde Bomb Tower
Zap Minion Horde Elite Barbarians Bomb Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Miner Princess
Minion Horde Miner
Fire Spirit Zap Minion Horde
Fire Spirit Zap Minion Horde Princess
Fire Spirit Minion Horde Princess
Fire Spirit Zap Princess
Miner Zap
Fire Spirit Minion Horde Elite Barbarians
Miner Zap Minion Horde Princess
Fire Spirit Zap Princess
Fire Spirit Elite Barbarians Miner Princess
Minion Horde Princess
Princess Zap Elite Barbarians
Zap Minion Horde Princess
Minion Horde Princess
Minion Horde
Fire Spirit Zap Princess
Fire Spirit Zap Miner Princess
Minion Horde
Princess
Zap Minion Horde
Zap Fire Spirit Princess
Minion Horde
Miner Zap Princess
Zap Miner Princess
Miner Zap
Elite Barbarians Fire Spirit Zap Minion Horde Princess
Zap Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde Miner
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Fire Spirit Princess
Fire Spirit Zap Princess
Miner Minion Horde Princess
Zap Princess
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Princess
Zap Princess
Zap Miner Princess

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