My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Miner Princess
Zap
Spear Goblins Bats Goblin Gang Mortar Princess
Barbarian Barrel
Spear Goblins Knight Goblin Gang Mortar Princess
The Log
Spear Goblins Goblin Gang Princess
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Bats Goblin Gang Princess
Royal Delivery
Spear Goblins Bats Knight Goblin Gang Miner Princess
Fireball
Goblin Gang Mortar Princess
Poison
Spear Goblins Bats Goblin Gang Mortar Princess
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Knight Goblin Gang Miner Princess Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Knight

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Zap Goblin Gang Mortar Princess
Bats
Knight Miner Zap Mortar
Zap
Miner Spear Goblins Bats Knight Mortar Princess
Knight
Spear Goblins Bats Goblin Gang Mortar Princess Zap Miner
Goblin Gang
Knight Miner Spear Goblins Mortar Princess
Mortar
Knight Miner Spear Goblins Bats Zap Goblin Gang
Miner
Spear Goblins Bats Zap Goblin Gang Mortar Knight
Princess
Knight Spear Goblins Zap Goblin Gang

Defense Synergies 4 16

Spear Goblins
Knight Bats Zap Goblin Gang Mortar
Bats
Knight Spear Goblins Zap Mortar
Zap
Spear Goblins Bats Knight Goblin Gang Mortar Miner Princess
Knight
Spear Goblins Bats Goblin Gang Princess Zap Mortar
Goblin Gang
Knight Spear Goblins Zap Mortar Miner Princess
Mortar
Spear Goblins Bats Zap Knight Goblin Gang Princess
Miner
Zap Goblin Gang
Princess
Knight Zap Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Mortar
Bats Zap Knight Goblin Gang Mortar
Goblin Gang Mortar Bats Knight
Bats Knight Goblin Gang Mortar
Princess
Goblin Gang Spear Goblins Bats Zap
Bats Spear Goblins Zap Goblin Gang Mortar Princess
Zap
Goblin Gang Mortar Princess
Knight Goblin Gang Spear Goblins Miner
Bats Goblin Gang Spear Goblins Zap Knight Princess
Spear Goblins Bats Zap Goblin Gang Princess
Mortar Bats Zap Knight Goblin Gang
Bats Zap Goblin Gang Mortar Princess
Knight Goblin Gang Mortar
Zap Goblin Gang Mortar
Bats Knight Goblin Gang Mortar
Mortar Spear Goblins Bats Zap Knight Goblin Gang
Zap Mortar Spear Goblins Bats Knight Princess
Mortar
Goblin Gang Spear Goblins Bats Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap
Zap Knight Goblin Gang Mortar Miner
Goblin Gang Spear Goblins Bats Zap Knight
Goblin Gang Bats Zap Knight
Knight Goblin Gang
Bats Zap Goblin Gang Princess
Goblin Gang Spear Goblins Bats Knight
Knight
Zap Spear Goblins Bats Knight Mortar
Goblin Gang
Bats Knight
Zap
Knight Goblin Gang
Princess
Goblin Gang Spear Goblins Bats Zap Knight Mortar
Bats Zap Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Mortar
Mortar Zap Miner Princess
Miner
Knight
Zap Mortar
Spear Goblins Bats Zap Princess
Mortar Princess
Zap Princess
Miner Zap Mortar
Bats Goblin Gang
Miner Zap Knight Mortar Princess
Zap Princess
Knight Mortar Miner Princess
Mortar Princess
Princess Zap Mortar
Spear Goblins Zap Mortar Princess
Mortar Princess
Mortar
Bats
Zap Mortar Princess
Zap Mortar Miner Princess
Princess
Zap Mortar
Zap Mortar Princess
Mortar Miner Zap Princess
Zap Mortar Miner Princess
Miner Zap Mortar
Bats Zap Princess
Zap Bats
Zap Mortar Miner
Zap Princess
Princess
Zap Spear Goblins Bats Goblin Gang Princess
Zap Princess
Miner Knight Goblin Gang Princess
Zap Mortar Princess
Zap
Zap Bats Goblin Gang Princess
Bats Zap Princess
Zap Mortar Miner Princess

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