My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Skeleton Barrel Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Skeleton Barrel Miner
Giant Snowball
Fire Spirit Bats Archers Skeleton Barrel Miner
Zap
Fire Spirit Bats Archers Skeleton Barrel
Barbarian Barrel
Fire Spirit Archers Skeleton Barrel Tesla Valkyrie
The Log
Fire Spirit Archers Skeleton Barrel
Earthquake
Archers Tesla
Arrows
Fire Spirit Bats Archers Skeleton Barrel
Royal Delivery
Fire Spirit Bats Archers Skeleton Barrel Valkyrie Miner
Fireball
Archers Skeleton Barrel Tesla
Poison
Bats Archers Skeleton Barrel
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Barrel Valkyrie Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Archers Skeleton Barrel Miner Tesla Valkyrie Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Archers Skeleton Barrel

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner Skeleton Barrel
Bats
Skeleton Barrel Valkyrie Miner
Archers
Valkyrie Skeleton Barrel Miner
Skeleton Barrel
Bats Miner Fire Spirit Archers Valkyrie Poison
Tesla
Valkyrie
Fire Spirit Bats Archers Skeleton Barrel
Poison
Miner Skeleton Barrel
Miner
Fire Spirit Bats Skeleton Barrel Poison Archers

Defense Synergies 1 6

Fire Spirit
Valkyrie
Bats
Tesla Valkyrie
Archers
Valkyrie Tesla
Skeleton Barrel
Tesla
Bats Archers Valkyrie Poison
Valkyrie
Archers Fire Spirit Bats Tesla
Poison
Tesla
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Valkyrie
Bats Tesla Valkyrie
Tesla Fire Spirit Bats Archers Valkyrie
Tesla Bats Valkyrie
Valkyrie Poison
Fire Spirit Bats Archers Tesla Valkyrie
Bats Tesla Fire Spirit Archers Poison
Skeleton Barrel Tesla Valkyrie Poison
Tesla
Fire Spirit Archers Tesla Valkyrie Miner
Bats Archers Valkyrie Poison Tesla
Tesla Bats Archers Poison
Tesla Fire Spirit Bats Valkyrie
Fire Spirit Valkyrie Bats Tesla Poison
Tesla
Tesla
Tesla Bats Valkyrie Poison
Fire Spirit Tesla Bats Archers Valkyrie
Valkyrie Poison Fire Spirit Bats Archers Tesla
Tesla
Valkyrie Fire Spirit Bats Archers Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Tesla
Poison Archers Skeleton Barrel Tesla Valkyrie Miner
Bats Valkyrie
Valkyrie Bats Tesla
Tesla Valkyrie
Fire Spirit Poison Bats Archers Skeleton Barrel Tesla
Bats Archers Tesla Valkyrie
Tesla Valkyrie
Bats Valkyrie Poison
Tesla
Bats Tesla Valkyrie
Valkyrie Poison
Tesla Valkyrie
Archers Tesla Valkyrie
Tesla Bats Archers Valkyrie Poison
Bats Valkyrie Poison Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Valkyrie
Poison Skeleton Barrel Miner
Skeleton Barrel Poison Miner
Skeleton Barrel Valkyrie Poison
Poison Fire Spirit Valkyrie
Poison Fire Spirit Bats Skeleton Barrel
Fire Spirit Archers Poison
Poison Fire Spirit Skeleton Barrel
Poison Miner Skeleton Barrel
Fire Spirit Bats Poison
Poison Miner Skeleton Barrel Valkyrie
Poison Fire Spirit Archers
Poison Fire Spirit Skeleton Barrel Miner
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Skeleton Barrel Poison
Poison
Bats
Fire Spirit Archers Skeleton Barrel Poison
Fire Spirit Skeleton Barrel Valkyrie Poison Miner
Poison
Poison
Skeleton Barrel Poison
Poison Fire Spirit Valkyrie
Poison Miner Skeleton Barrel
Skeleton Barrel Poison Miner
Poison Miner Skeleton Barrel
Poison Fire Spirit Bats Archers
Bats Skeleton Barrel Poison
Poison Miner
Poison
Poison
Skeleton Barrel Fire Spirit Bats Archers
Poison Fire Spirit Archers
Poison Miner Valkyrie
Skeleton Barrel Poison
Poison
Bats Poison
Bats Poison
Poison Skeleton Barrel Miner

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