My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Giant Miner
Giant Snowball
Archers Minions Barbarians Miner
Zap
Archers Minions Royal Giant
Barbarian Barrel
Archers Barbarians Ice Wizard
The Log
Archers Barbarians Royal Giant
Earthquake
Archers Barbarians
Arrows
Archers Minions
Royal Delivery
Archers Minions Barbarians Miner Ice Wizard
Fireball
Archers Minions Barbarians Ice Wizard
Poison
Archers Minions Barbarians Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Miner Ice Wizard Poison Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Miner

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Archers Minions Royal Giant Poison Ice Wizard
Archers
Zap Royal Giant Miner
Minions
Royal Giant Miner Zap
Barbarians
Royal Giant
Minions Poison Miner Ice Wizard Zap Archers
Poison
Royal Giant Miner Zap
Miner
Zap Minions Royal Giant Poison Archers
Ice Wizard
Royal Giant Zap

Defense Synergies 0 10

Zap
Archers Minions Barbarians Poison Miner Ice Wizard
Archers
Zap Minions Ice Wizard
Minions
Zap Archers Ice Wizard
Barbarians
Zap
Royal Giant
Poison
Zap Ice Wizard
Miner
Zap
Ice Wizard
Zap Archers Minions Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Barbarians Zap Minions Ice Wizard
Barbarians Archers Minions Ice Wizard
Barbarians Minions Ice Wizard
Barbarians Poison
Zap Archers Minions Ice Wizard
Minions Zap Archers Poison Ice Wizard
Zap Barbarians Poison
Barbarians Minions Ice Wizard
Archers Barbarians Miner Ice Wizard
Archers Minions Barbarians Poison Ice Wizard Zap
Minions Zap Archers Poison Ice Wizard
Barbarians Zap Minions Ice Wizard
Zap Minions Barbarians Poison
Barbarians
Barbarians Zap
Barbarians Minions Poison
Zap Archers Minions Barbarians Ice Wizard
Zap Poison Archers Minions Barbarians Ice Wizard
Barbarians
Archers Minions Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers
Poison Zap Archers Miner
Barbarians Zap Minions
Zap Barbarians
Barbarians
Poison Zap Archers Minions Ice Wizard
Archers Minions Barbarians Ice Wizard
Barbarians
Zap Minions Barbarians Poison
Barbarians
Minions Barbarians
Zap Barbarians Poison
Barbarians
Archers Barbarians
Barbarians Zap Archers Minions Poison
Minions Poison Zap Archers Barbarians Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Miner Ice Wizard
Poison Miner
Barbarians Poison
Poison Zap
Poison Zap Minions Ice Wizard
Archers Poison
Poison Zap Ice Wizard
Poison Miner Zap
Minions Poison
Poison Miner Zap
Poison Zap Archers
Poison Miner
Minions Poison
Zap Poison
Zap Poison
Poison
Poison
Minions
Zap Archers Poison
Zap Poison Miner
Minions Poison
Poison
Zap Barbarians Poison
Zap Poison Ice Wizard
Poison Miner Zap Ice Wizard
Zap Poison Miner
Poison Miner Zap
Poison Zap Archers Ice Wizard
Zap Minions Poison
Poison Zap Miner
Zap Poison
Poison
Zap Archers Minions Barbarians
Poison Zap Archers Ice Wizard
Poison Miner
Zap Poison
Zap Poison
Zap Minions Poison
Zap Poison
Poison Zap Miner

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