My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Miner Inferno Dragon
Giant Snowball
Bats Minions Tombstone Miner Inferno Dragon
Zap
Bats Minions Tombstone Inferno Dragon
Barbarian Barrel
Tombstone
The Log
Tombstone
Earthquake
Tombstone
Arrows
Bats Minions Tombstone
Royal Delivery
Bats Minions P.E.K.K.A Miner Inferno Dragon
Fireball
Minions Tombstone Inferno Dragon
Poison
Bats Minions Tombstone
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Tornado P.E.K.K.A Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Tombstone Tornado Miner Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Minions Tombstone

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Minions P.E.K.K.A Inferno Dragon
Arrows
P.E.K.K.A Miner
Minions
Miner Bats P.E.K.K.A Inferno Dragon
Tombstone
Tornado
P.E.K.K.A
P.E.K.K.A
Arrows Tornado Bats Minions
Miner
Bats Minions Arrows Inferno Dragon
Inferno Dragon
Bats Minions Miner

Defense Synergies 1 10

Bats
Minions P.E.K.K.A Inferno Dragon
Arrows
Tombstone Tornado P.E.K.K.A
Minions
Bats Tombstone P.E.K.K.A
Tombstone
Arrows Minions Inferno Dragon
Tornado
P.E.K.K.A Arrows Inferno Dragon
P.E.K.K.A
Tornado Bats Arrows Minions
Miner
Inferno Dragon
Bats Tombstone Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tombstone
P.E.K.K.A Inferno Dragon Bats Minions Tombstone
Tornado P.E.K.K.A Bats Minions Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Minions Tombstone
Arrows Tombstone Tornado P.E.K.K.A
Arrows Tornado Bats Minions
Bats Minions Tornado Inferno Dragon Arrows Tombstone
Arrows P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Tombstone Tornado
Tornado Miner
Bats Minions Arrows Tombstone Tornado
Arrows Minions Inferno Dragon Bats Tornado
Tombstone P.E.K.K.A Bats Minions
Bats Arrows Minions Tombstone Tornado P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone
Tornado P.E.K.K.A Inferno Dragon
Bats Arrows Minions Tombstone Tornado P.E.K.K.A
Arrows Tombstone Bats Minions Tornado
Arrows Tornado Bats Minions Tombstone Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Bats Arrows Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone P.E.K.K.A
Arrows Miner Inferno Dragon
Tombstone P.E.K.K.A Bats Minions
P.E.K.K.A Bats Tornado
P.E.K.K.A Tombstone Inferno Dragon
Arrows Bats Minions Tornado
P.E.K.K.A Bats Minions Tombstone
P.E.K.K.A Inferno Dragon
P.E.K.K.A Bats Minions Tombstone Tornado Inferno Dragon
P.E.K.K.A Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Minions Tombstone
P.E.K.K.A Arrows Tornado
P.E.K.K.A Tombstone
Tombstone Bats Minions Tornado P.E.K.K.A Inferno Dragon
Bats Arrows Minions P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Miner
Arrows Miner
Arrows
Arrows
Arrows Bats Minions Tornado
Arrows Tornado
Arrows Tornado
Arrows Miner Tornado
Bats Minions Tornado
Miner Arrows Tornado
Arrows Tornado
Miner
Arrows Minions
Arrows
Arrows
Arrows
Arrows Tornado
Bats Minions
Arrows
Arrows Tornado Miner
Minions
Arrows Tornado
Tornado
Arrows
Arrows Tornado
Inferno Dragon
Arrows Miner Tornado
Arrows Tornado Miner
Miner Arrows Tornado
Bats Arrows Tornado
Bats Minions
Arrows Miner
Arrows
P.E.K.K.A
Arrows
Bats Minions Tombstone
Arrows Tornado
Arrows
Miner
Arrows
Arrows Tornado
P.E.K.K.A
Bats Minions Tornado
Bats Tornado
Tornado Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: