My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Musketeer Baby Dragon Miner
Zap
Royal Giant
Barbarian Barrel
Knight Musketeer Magic Archer
The Log
Royal Giant Musketeer
Earthquake
Arrows
Royal Delivery
Knight Musketeer Baby Dragon Miner Magic Archer
Fireball
Musketeer Baby Dragon Magic Archer
Poison
Musketeer Magic Archer
Lightning
Knight Musketeer Baby Dragon Magic Archer
Rocket
Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Miner Fireball Musketeer Baby Dragon Magic Archer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Miner Fireball

Attack Synergies 6 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Knight Royal Giant Musketeer Baby Dragon Magic Archer
Knight
Musketeer Baby Dragon Zap Fireball Miner Magic Archer
Royal Giant
Fireball Miner Zap Musketeer Baby Dragon Magic Archer
Fireball
Zap Royal Giant Knight Baby Dragon Miner Magic Archer
Musketeer
Knight Zap Royal Giant Baby Dragon Miner
Baby Dragon
Knight Zap Royal Giant Fireball Musketeer Miner
Miner
Zap Royal Giant Knight Fireball Musketeer Baby Dragon Magic Archer
Magic Archer
Zap Knight Royal Giant Fireball Miner

Defense Synergies 3 11

Zap
Fireball Knight Musketeer Baby Dragon Miner Magic Archer
Knight
Musketeer Magic Archer Zap Fireball Baby Dragon
Royal Giant
Fireball
Zap Knight Musketeer Miner
Musketeer
Knight Zap Fireball Baby Dragon Miner
Baby Dragon
Zap Knight Musketeer
Miner
Zap Fireball Musketeer
Magic Archer
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer Baby Dragon Magic Archer
Zap Knight Musketeer
Knight Musketeer
Knight Musketeer
Fireball
Fireball Zap Musketeer Baby Dragon Magic Archer
Musketeer Zap Fireball Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer
Musketeer
Knight Musketeer Miner
Zap Knight Fireball Musketeer Baby Dragon Magic Archer
Musketeer Zap Fireball Baby Dragon Magic Archer
Zap Knight Fireball Musketeer
Fireball Zap Baby Dragon Magic Archer
Knight
Zap Fireball
Knight Fireball Musketeer
Fireball Zap Knight Musketeer Baby Dragon Magic Archer
Zap Baby Dragon Knight Fireball Musketeer Magic Archer
Musketeer
Knight Fireball Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Zap Knight Musketeer Baby Dragon Miner Magic Archer
Zap Knight Musketeer
Zap Knight Fireball Musketeer
Knight Musketeer
Fireball Zap Musketeer Baby Dragon Magic Archer
Knight Fireball Musketeer
Knight
Zap Knight Fireball Baby Dragon Magic Archer
Musketeer
Knight Musketeer
Zap Fireball
Knight Fireball
Fireball Musketeer Baby Dragon Magic Archer
Zap Knight Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon Miner Magic Archer
Fireball Baby Dragon Miner Magic Archer
Knight Fireball Musketeer
Fireball Zap Baby Dragon Magic Archer
Fireball Zap Musketeer Baby Dragon Magic Archer
Musketeer Baby Dragon Magic Archer
Fireball Zap Baby Dragon Magic Archer
Fireball Miner Zap
Fireball Musketeer
Miner Zap Knight Fireball Musketeer Magic Archer
Fireball Zap Musketeer Baby Dragon Magic Archer
Knight Fireball Musketeer Baby Dragon Miner Magic Archer
Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer
Magic Archer Fireball Musketeer Baby Dragon
Fireball
Zap Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Baby Dragon Miner Magic Archer
Fireball Musketeer Baby Dragon Magic Archer
Fireball
Musketeer
Zap Fireball Musketeer Baby Dragon
Zap Fireball Baby Dragon Magic Archer
Fireball Miner Zap Musketeer Baby Dragon Magic Archer
Fireball Zap Musketeer Baby Dragon Miner Magic Archer
Fireball Miner Zap Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer Miner Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Musketeer Magic Archer
Fireball Zap Musketeer Baby Dragon Magic Archer
Fireball
Fireball Miner Knight Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball
Musketeer
Zap Fireball Musketeer Baby Dragon Magic Archer
Zap Fireball Musketeer Magic Archer
Zap Fireball Musketeer Baby Dragon Miner Magic Archer

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