My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Tesla Elite Barbarians Goblin Cage Bomb Tower Zappies Royal Hogs Mirror Rage Clone Executioner Cannon Cart Miner Ice Wizard Royal Ghost Bandit Electro Wizard Magic Archer Lumberjack Night Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Magic Archer Night Witch Ram Rider Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Ram Rider Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon Night Witch Ram Rider Lava Hound
Giant Snowball
Miner Inferno Dragon Night Witch Ram Rider Lava Hound
Zap
Inferno Dragon Night Witch Ram Rider Lava Hound
Barbarian Barrel
Magic Archer Night Witch
The Log
Ram Rider
Earthquake
Arrows
Night Witch Lava Hound
Royal Delivery
Miner Inferno Dragon Magic Archer Night Witch Ram Rider Lava Hound
Fireball
Inferno Dragon Magic Archer Night Witch Ram Rider Lava Hound
Poison
Magic Archer Night Witch Lava Hound
Lightning
Inferno Dragon Magic Archer Night Witch Ram Rider
Rocket
Inferno Dragon Magic Archer Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Freeze Inferno Dragon Magic Archer Night Witch Ram Rider Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Freeze Inferno Dragon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Freeze
The Log
Miner Magic Archer Ram Rider
Miner
Lava Hound The Log Inferno Dragon Magic Archer
Inferno Dragon
Lava Hound Miner
Magic Archer
Ram Rider The Log Miner Lava Hound
Night Witch
Lava Hound
Ram Rider
Magic Archer The Log
Lava Hound
Miner Inferno Dragon Magic Archer Night Witch

Defense Synergies 0 7

Freeze
The Log
Miner Inferno Dragon Magic Archer Night Witch Ram Rider
Miner
The Log
Inferno Dragon
The Log
Magic Archer
The Log Night Witch Ram Rider
Night Witch
The Log Magic Archer
Ram Rider
The Log Magic Archer
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer Ram Rider
Inferno Dragon The Log Night Witch Ram Rider
Ram Rider Freeze Inferno Dragon Night Witch
Inferno Dragon Night Witch Ram Rider
The Log
Freeze The Log Magic Archer Night Witch
Inferno Dragon Ram Rider Freeze Magic Archer Night Witch
The Log Magic Archer Ram Rider
Inferno Dragon Night Witch
Miner Night Witch
Freeze The Log Magic Archer Night Witch Ram Rider
Inferno Dragon Magic Archer Night Witch Ram Rider
Night Witch Freeze The Log Ram Rider
Freeze The Log Magic Archer Night Witch
Inferno Dragon Ram Rider
Freeze The Log Inferno Dragon Ram Rider
Night Witch
The Log Magic Archer Night Witch Ram Rider
Freeze The Log Inferno Dragon Magic Archer Ram Rider
Inferno Dragon Ram Rider
The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

The Log Miner Inferno Dragon Magic Archer
The Log Ram Rider
The Log Night Witch Ram Rider
Inferno Dragon Night Witch Ram Rider
Freeze Magic Archer Ram Rider
Night Witch Ram Rider
Inferno Dragon
Freeze The Log Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon
The Log
Night Witch Ram Rider
Magic Archer
Freeze The Log Inferno Dragon Magic Archer Night Witch
Freeze The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze The Log
The Log Miner Magic Archer Ram Rider
The Log Miner Magic Archer
Freeze The Log
The Log Magic Archer
Freeze Magic Archer Ram Rider
The Log Magic Archer
The Log Freeze Magic Archer Ram Rider
The Log Miner Ram Rider
Night Witch
Miner The Log Magic Archer Ram Rider
Magic Archer
The Log Miner Magic Archer
Freeze Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Freeze
Night Witch
The Log Magic Archer
The Log Miner Magic Archer
The Log Magic Archer Night Witch
The Log
The Log
Freeze The Log Magic Archer
Inferno Dragon
The Log Miner Magic Archer Ram Rider
The Log Miner Magic Archer Ram Rider
Miner The Log Magic Archer
Magic Archer Night Witch
Freeze
Night Witch
The Log Miner Magic Archer Night Witch
Freeze Magic Archer
The Log Magic Archer
Freeze Magic Archer Night Witch
Magic Archer Ram Rider
Freeze
The Log
Miner Magic Archer
The Log Magic Archer
Freeze The Log Magic Archer
Magic Archer
Freeze The Log Miner Magic Archer

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