My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Skeleton Miner
Giant Snowball
Bats Goblin Gang Musketeer Miner
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Musketeer Giant Skeleton
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Giant Skeleton
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Musketeer Giant Skeleton Miner
Fireball
Goblin Gang Musketeer
Poison
Bats Goblin Gang Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Gang Miner Mini P.E.K.K.A Musketeer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Gang

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Zap Mini P.E.K.K.A
Zap
Miner Bats Mini P.E.K.K.A Musketeer Giant Skeleton The Log
Goblin Gang
Miner Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Bats Zap Goblin Gang Musketeer Giant Skeleton The Log
Musketeer
Zap Mini P.E.K.K.A Giant Skeleton The Log Miner
Giant Skeleton
Bats Zap Goblin Gang Mini P.E.K.K.A Musketeer The Log Miner
The Log
Zap Mini P.E.K.K.A Musketeer Giant Skeleton Miner
Miner
Bats Zap Goblin Gang Musketeer Giant Skeleton The Log

Defense Synergies 4 19

Bats
Zap Mini P.E.K.K.A Musketeer Giant Skeleton The Log
Zap
Mini P.E.K.K.A Bats Goblin Gang Musketeer Giant Skeleton The Log Miner
Goblin Gang
Musketeer Zap Mini P.E.K.K.A Giant Skeleton The Log Miner
Mini P.E.K.K.A
Zap The Log Bats Goblin Gang Musketeer
Musketeer
Goblin Gang The Log Bats Zap Mini P.E.K.K.A Giant Skeleton Miner
Giant Skeleton
Bats Zap Goblin Gang Musketeer The Log
The Log
Mini P.E.K.K.A Musketeer Bats Zap Goblin Gang Giant Skeleton Miner
Miner
Zap Goblin Gang Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Mini P.E.K.K.A Bats Zap Goblin Gang Musketeer The Log
Goblin Gang Mini P.E.K.K.A Bats Musketeer Giant Skeleton
Mini P.E.K.K.A Bats Goblin Gang Musketeer
Mini P.E.K.K.A Giant Skeleton The Log
Goblin Gang The Log Bats Zap Musketeer
Bats Musketeer Zap Goblin Gang
Zap Musketeer Giant Skeleton The Log
Mini P.E.K.K.A Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Giant Skeleton Miner
Bats Goblin Gang Zap Musketeer Giant Skeleton The Log
Musketeer Bats Zap Goblin Gang
Mini P.E.K.K.A Bats Zap Goblin Gang Musketeer Giant Skeleton The Log
Bats Zap Goblin Gang Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A The Log
Bats Goblin Gang Mini P.E.K.K.A Musketeer
Bats Zap Goblin Gang Musketeer The Log
Zap The Log Bats Musketeer Giant Skeleton
Mini P.E.K.K.A Musketeer
Goblin Gang Bats Mini P.E.K.K.A Musketeer Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Giant Skeleton
Zap Goblin Gang Mini P.E.K.K.A Musketeer The Log Miner
Goblin Gang Giant Skeleton Bats Zap Mini P.E.K.K.A Musketeer The Log
Goblin Gang Mini P.E.K.K.A Giant Skeleton Bats Zap Musketeer The Log
Giant Skeleton Goblin Gang Mini P.E.K.K.A Musketeer
Bats Zap Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Bats Musketeer Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Zap Giant Skeleton Bats Mini P.E.K.K.A The Log
Goblin Gang Musketeer
Bats Mini P.E.K.K.A Musketeer Giant Skeleton
Zap Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Goblin Gang
Musketeer
Goblin Gang Bats Zap Mini P.E.K.K.A Musketeer Giant Skeleton The Log
Bats Zap Mini P.E.K.K.A Musketeer Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton The Log
Zap Musketeer The Log Miner
Giant Skeleton The Log Miner
Musketeer Giant Skeleton The Log
Zap The Log
Bats Zap Musketeer
Musketeer The Log
The Log Zap
The Log Miner Zap
Bats Goblin Gang Mini P.E.K.K.A Musketeer
Miner Zap Musketeer The Log
Zap Musketeer
Musketeer The Log Miner
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer The Log
Zap The Log Miner
Musketeer Giant Skeleton The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log
The Log Miner Zap Musketeer
Zap Musketeer The Log Miner
Miner Zap Musketeer The Log
Bats Zap Musketeer
Zap Bats Musketeer
Mini P.E.K.K.A
Zap Musketeer The Log Miner
Zap
Giant Skeleton
The Log
Zap Bats Goblin Gang Musketeer
Zap Musketeer
The Log
Miner Goblin Gang Mini P.E.K.K.A Musketeer
The Log Zap Musketeer
Zap Giant Skeleton
Musketeer
Zap Bats Goblin Gang Musketeer Giant Skeleton The Log
Bats Zap Musketeer
Zap Musketeer Giant Skeleton The Log Miner

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