My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Fire Spirit Furnace Witch Miner Inferno Dragon
Zap
Fire Spirit Furnace Witch Inferno Dragon
Barbarian Barrel
Fire Spirit Furnace Witch
The Log
Fire Spirit Furnace Witch
Earthquake
Furnace Witch
Arrows
Fire Spirit Furnace Witch
Royal Delivery
Fire Spirit Witch Miner Inferno Dragon
Fireball
Furnace Witch Inferno Dragon
Poison
Furnace Witch
Lightning
Furnace Witch Inferno Dragon
Rocket
Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Furnace The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Miner Fireball Furnace Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Miner Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Furnace Inferno Dragon
Fireball
The Log Miner Mega Knight
Furnace
Miner Fire Spirit
Witch
Miner Mega Knight
The Log
Fireball Miner Mega Knight
Miner
Fire Spirit Furnace Fireball Witch The Log Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Miner
Mega Knight
Inferno Dragon Fireball Witch The Log Miner

Defense Synergies 1 10

Fire Spirit
The Log
Fireball
The Log Miner Mega Knight
Furnace
Witch
The Log Mega Knight
The Log
Fireball Fire Spirit Witch Miner Inferno Dragon Mega Knight
Miner
Fireball The Log Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Fireball Witch The Log Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Inferno Dragon Furnace Witch The Log Mega Knight
Furnace Witch Mega Knight Fire Spirit Inferno Dragon
Witch Inferno Dragon Furnace Mega Knight
Fireball The Log Mega Knight
Fireball The Log Fire Spirit Furnace Mega Knight
Furnace Inferno Dragon Fire Spirit Fireball Witch
Fireball The Log Mega Knight
Witch Inferno Dragon Furnace
Fire Spirit Miner Mega Knight
Witch Fireball Furnace The Log Mega Knight
Inferno Dragon Fireball Furnace Witch
Furnace Mega Knight Fire Spirit Fireball Witch The Log
Fire Spirit Fireball Mega Knight Furnace Witch The Log
Inferno Dragon Furnace Mega Knight
Fireball Furnace The Log Inferno Dragon Mega Knight
Mega Knight Fireball Furnace Witch
Fire Spirit Fireball Mega Knight Furnace Witch The Log
Furnace Witch The Log Fire Spirit Fireball Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Fireball Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Furnace Witch
Fireball The Log Miner Inferno Dragon Mega Knight
Mega Knight Furnace Witch The Log
Mega Knight Fireball The Log
Witch Inferno Dragon Mega Knight
Fire Spirit Fireball Furnace Witch
Fireball Furnace Witch
Mega Knight Inferno Dragon
Mega Knight Fireball Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Fireball The Log
Mega Knight Fireball Witch
Fireball Furnace Witch Mega Knight
Witch Fireball Furnace The Log Inferno Dragon
Mega Knight Fireball Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Fire Spirit Furnace The Log Mega Knight
Fireball Fire Spirit Furnace Witch
Fire Spirit Furnace Witch The Log
Fireball The Log Fire Spirit
Fireball The Log Miner
Fire Spirit Fireball
Miner Fireball The Log
Fireball Fire Spirit
Fire Spirit Fireball The Log Miner
Fireball
Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log Mega Knight
Fireball
Fire Spirit Fireball The Log Mega Knight
Fire Spirit Fireball Witch The Log Miner Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fire Spirit Fireball Furnace Witch Mega Knight
Witch Inferno Dragon
Fireball The Log Miner Witch
Fireball Witch The Log Miner Mega Knight
Fireball Miner The Log
Fire Spirit Fireball Furnace Witch
Fireball Witch
Fireball
Fireball The Log Miner Mega Knight
Fireball
Mega Knight
Fireball The Log
Fire Spirit Fireball Witch
Fireball Fire Spirit Witch
The Log Fireball
Fireball Miner Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Miner Mega Knight

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