My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner Lumberjack
Zap
Barbarian Barrel
Ice Wizard Magic Archer Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Miner Ice Wizard Magic Archer Lumberjack
Fireball
Ice Wizard Magic Archer Lumberjack
Poison
Ice Wizard Magic Archer
Lightning
Mini P.E.K.K.A Ice Wizard Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Ice Wizard Mini P.E.K.K.A Magic Archer Lumberjack Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Miner Ice Wizard

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Mini P.E.K.K.A The Log Ice Wizard Magic Archer Lumberjack
Mini P.E.K.K.A
Zap Lightning The Log Ice Wizard Magic Archer Lumberjack
Lightning
Mini P.E.K.K.A
The Log
Zap Mini P.E.K.K.A Miner Magic Archer Lumberjack
Miner
Zap The Log Magic Archer Lumberjack
Ice Wizard
Zap Mini P.E.K.K.A Lumberjack
Magic Archer
Zap Mini P.E.K.K.A The Log Miner Lumberjack
Lumberjack
Zap Mini P.E.K.K.A The Log Miner Ice Wizard Magic Archer

Defense Synergies 2 14

Zap
Mini P.E.K.K.A The Log Miner Ice Wizard Magic Archer Lumberjack
Mini P.E.K.K.A
Zap The Log Ice Wizard Magic Archer
Lightning
The Log
The Log
Mini P.E.K.K.A Zap Lightning Miner Ice Wizard Magic Archer Lumberjack
Miner
Zap The Log
Ice Wizard
Zap Mini P.E.K.K.A The Log Lumberjack
Magic Archer
Zap Mini P.E.K.K.A The Log Lumberjack
Lumberjack
Zap The Log Ice Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap The Log Magic Archer
Mini P.E.K.K.A Lumberjack Zap The Log Ice Wizard
Mini P.E.K.K.A Lumberjack Lightning Ice Wizard
Mini P.E.K.K.A Lumberjack Ice Wizard
Lightning Mini P.E.K.K.A The Log Lumberjack
The Log Zap Ice Wizard Magic Archer Lumberjack
Lightning Zap Ice Wizard Magic Archer
Lightning Zap The Log Magic Archer
Mini P.E.K.K.A Ice Wizard Lumberjack
Mini P.E.K.K.A Miner Ice Wizard Lumberjack
Ice Wizard Zap The Log Magic Archer Lumberjack
Zap Ice Wizard Magic Archer
Mini P.E.K.K.A Lumberjack Zap Lightning The Log Ice Wizard
Zap Mini P.E.K.K.A The Log Magic Archer Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Lightning The Log Lumberjack
Mini P.E.K.K.A Lumberjack
Zap The Log Ice Wizard Magic Archer Lumberjack
Zap The Log Ice Wizard Magic Archer Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap
Zap Mini P.E.K.K.A Lightning The Log Miner Magic Archer Lumberjack
Lumberjack Zap Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning Lumberjack Zap The Log
Mini P.E.K.K.A Lumberjack
Zap Ice Wizard Magic Archer
Mini P.E.K.K.A Lightning Ice Wizard Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Lightning Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Lumberjack
Lightning Zap The Log
Mini P.E.K.K.A Lightning Lumberjack
Magic Archer
Zap Mini P.E.K.K.A Lightning The Log Magic Archer Lumberjack
Zap Mini P.E.K.K.A The Log Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer The Log
Zap The Log Miner Ice Wizard Magic Archer
Lightning The Log Miner Magic Archer
Lightning The Log
Zap The Log Magic Archer
Zap Ice Wizard Magic Archer
The Log Magic Archer
The Log Zap Lightning Ice Wizard Magic Archer
The Log Miner Zap Lightning
Lightning Mini P.E.K.K.A Lumberjack
Lightning Miner Zap The Log Magic Archer
Lightning Zap Magic Archer
Lightning The Log Miner Magic Archer
Lightning Magic Archer
Lightning Zap The Log Magic Archer
Lightning Zap The Log Magic Archer
Lightning Magic Archer The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A The Log Magic Archer
Lightning Zap The Log Miner Magic Archer
Lightning The Log Magic Archer
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Ice Wizard Magic Archer
The Log Miner Zap Lightning Ice Wizard Magic Archer
Lightning Zap The Log Miner Magic Archer
Lightning Miner Zap The Log Magic Archer
Lightning Zap Ice Wizard Magic Archer
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap The Log Miner Magic Archer
Zap Lightning Magic Archer
Lightning The Log Magic Archer
Zap Lightning Magic Archer
Lightning Zap Ice Wizard Magic Archer
The Log
Lightning Miner Mini P.E.K.K.A Magic Archer Lumberjack
The Log Zap Lightning Magic Archer
Lightning Zap
Zap Lightning The Log Magic Archer
Zap Lightning Magic Archer
Lightning Zap The Log Miner Magic Archer

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