My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider Miner
Giant Snowball
Archers Minions Cannon Hog Rider Miner
Zap
Archers Minions Cannon
Barbarian Barrel
Archers Knight Cannon Electro Wizard
The Log
Archers Cannon Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Archers Minions
Royal Delivery
Archers Knight Minions Hog Rider Miner Electro Wizard
Fireball
Archers Minions Cannon Hog Rider Electro Wizard
Poison
Archers Minions Cannon Electro Wizard
Lightning
Knight Cannon Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Minions Cannon Miner Hog Rider Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Minions

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Electro Wizard Archers Knight Minions
Archers
Knight Zap Hog Rider Miner
Knight
Archers Minions Hog Rider Zap Miner Electro Wizard
Minions
Knight Hog Rider Miner Zap
Cannon
Hog Rider
Zap Knight Minions Archers Electro Wizard
Miner
Zap Minions Archers Knight Electro Wizard
Electro Wizard
Zap Knight Hog Rider Miner

Defense Synergies 6 10

Zap
Cannon Electro Wizard Archers Knight Minions Miner
Archers
Knight Zap Minions Cannon Electro Wizard
Knight
Archers Minions Cannon Electro Wizard Zap
Minions
Knight Zap Archers Cannon Electro Wizard
Cannon
Zap Knight Archers Minions Electro Wizard
Hog Rider
Miner
Zap
Electro Wizard
Zap Knight Archers Minions Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Cannon Electro Wizard
Zap Knight Minions Cannon Electro Wizard
Cannon Archers Knight Minions Electro Wizard
Cannon Knight Minions Electro Wizard
Zap Archers Minions Cannon Electro Wizard
Minions Electro Wizard Zap Archers Cannon
Zap Cannon Electro Wizard
Cannon Minions
Knight Archers Cannon Miner Electro Wizard
Archers Minions Electro Wizard Zap Knight Cannon
Minions Zap Archers Electro Wizard
Cannon Zap Knight Minions Electro Wizard
Zap Minions Cannon Electro Wizard
Knight Cannon Electro Wizard
Zap Cannon Electro Wizard
Knight Minions Cannon Electro Wizard
Cannon Zap Archers Knight Minions Electro Wizard
Zap Archers Knight Minions Cannon Electro Wizard
Cannon Electro Wizard
Archers Knight Minions Cannon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Electro Wizard
Electro Wizard Zap Archers Knight Miner
Zap Knight Minions Electro Wizard
Zap Knight Electro Wizard
Knight Cannon
Zap Archers Minions Electro Wizard
Archers Knight Minions Electro Wizard
Knight
Zap Electro Wizard Knight Minions
Cannon
Knight Minions
Zap Electro Wizard
Knight Cannon
Archers Cannon
Electro Wizard Zap Archers Knight Minions
Minions Zap Archers Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Miner Electro Wizard
Miner
Knight
Zap
Zap Minions
Archers
Zap
Miner Zap
Minions Electro Wizard
Miner Zap Knight Electro Wizard
Zap Archers
Knight Miner
Minions
Zap
Zap
Minions
Zap Archers Electro Wizard
Zap Miner
Minions
Zap
Zap
Miner Zap Electro Wizard
Zap Miner
Miner Zap
Zap Archers Electro Wizard
Zap Electro Wizard Minions
Zap Miner
Zap Electro Wizard
Zap Electro Wizard Archers Minions
Zap Archers Electro Wizard
Miner Knight Electro Wizard
Zap
Zap
Zap Minions Electro Wizard
Zap Electro Wizard
Zap Miner Electro Wizard

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