My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Goblin Hut Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Prince Miner Graveyard
Giant Snowball
Minion Horde Goblin Hut Miner Graveyard
Zap
Minion Horde Goblin Hut Prince Graveyard
Barbarian Barrel
Valkyrie Goblin Hut Graveyard
The Log
Goblin Hut Prince Graveyard
Earthquake
Goblin Hut Graveyard
Arrows
Minion Horde Goblin Hut Graveyard
Royal Delivery
Minion Horde Valkyrie Goblin Hut Prince Miner Graveyard
Fireball
Minion Horde Goblin Hut
Poison
Minion Horde Goblin Hut Graveyard
Lightning
Valkyrie Goblin Hut Prince
Rocket
Minion Horde Valkyrie Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Valkyrie Minion Horde Giant Goblin Hut Prince Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Miner Valkyrie Minion Horde

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Graveyard Prince Miner
Minion Horde
Miner Giant Prince
Valkyrie
Prince Graveyard Giant Goblin Hut
Giant
Arrows Prince Miner Graveyard Minion Horde Valkyrie Goblin Hut
Goblin Hut
Valkyrie Giant Prince Miner Graveyard
Prince
Valkyrie Giant Arrows Minion Horde Goblin Hut Miner Graveyard
Miner
Minion Horde Giant Arrows Goblin Hut Prince Graveyard
Graveyard
Arrows Valkyrie Giant Goblin Hut Prince Miner

Defense Synergies 0 5

Arrows
Valkyrie Goblin Hut Prince
Minion Horde
Valkyrie
Arrows Goblin Hut Prince
Giant
Goblin Hut
Arrows Valkyrie
Prince
Arrows Valkyrie
Miner
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Goblin Hut
Minion Horde Valkyrie Goblin Hut Prince
Minion Horde Goblin Hut Prince Valkyrie
Minion Horde Goblin Hut Prince Valkyrie
Arrows Valkyrie Prince
Arrows Valkyrie
Minion Horde Arrows Goblin Hut
Arrows Valkyrie
Minion Horde Goblin Hut Prince
Minion Horde Valkyrie Prince Miner
Minion Horde Valkyrie Arrows Goblin Hut
Arrows Minion Horde Goblin Hut
Minion Horde Goblin Hut Prince Valkyrie
Valkyrie Arrows Minion Horde Goblin Hut Prince
Minion Horde Goblin Hut Prince
Minion Horde Goblin Hut Prince
Minion Horde Arrows Valkyrie Goblin Hut Prince
Arrows Minion Horde Valkyrie Goblin Hut Prince
Arrows Valkyrie Goblin Hut
Goblin Hut Prince
Valkyrie Arrows Minion Horde Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Prince
Arrows Valkyrie Prince Miner
Minion Horde Valkyrie Goblin Hut Prince
Valkyrie Prince Minion Horde
Minion Horde Valkyrie Goblin Hut Prince
Arrows Minion Horde Goblin Hut
Prince Minion Horde Valkyrie Goblin Hut
Minion Horde Valkyrie Prince
Minion Horde Valkyrie Goblin Hut Prince
Minion Horde Goblin Hut
Minion Horde Valkyrie Goblin Hut Prince
Arrows Valkyrie Prince
Prince Minion Horde Valkyrie
Minion Horde Valkyrie
Goblin Hut Minion Horde Valkyrie Prince
Arrows Valkyrie Minion Horde Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows Miner
Arrows Minion Horde Goblin Hut Miner
Arrows Valkyrie Prince
Arrows Minion Horde Valkyrie
Arrows Minion Horde
Arrows Minion Horde
Arrows
Arrows Miner
Minion Horde Prince
Miner Arrows Minion Horde Valkyrie Prince
Arrows
Goblin Hut Miner
Arrows Minion Horde
Arrows Goblin Hut Prince
Arrows Minion Horde Goblin Hut
Arrows Minion Horde Goblin Hut
Arrows
Minion Horde
Arrows Prince
Arrows Valkyrie Miner
Minion Horde Prince
Arrows
Prince
Arrows Minion Horde
Arrows Valkyrie
Minion Horde
Arrows Miner
Arrows Prince Miner
Miner Arrows
Arrows Minion Horde
Minion Horde Goblin Hut
Minion Horde
Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde Prince
Arrows
Minion Horde Goblin Hut Prince
Arrows
Arrows
Miner Minion Horde Valkyrie Prince
Arrows
Arrows
Minion Horde Prince
Minion Horde
Prince Miner

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