My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Miner Inferno Dragon
Giant Snowball
Goblin Gang Miner Inferno Dragon
Zap
Goblin Gang Dark Prince Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Dark Prince
The Log
Goblin Gang Dark Prince
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Dark Prince Miner Inferno Dragon
Fireball
Goblin Gang Tesla Inferno Dragon
Poison
Goblin Gang
Lightning
Tesla Dark Prince Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Miner Tesla Dark Prince Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Miner Dark Prince Mega Knight
Arrows
Zap Dark Prince Miner Mega Knight
Goblin Gang
Miner Dark Prince
Tesla
Dark Prince
Zap Arrows Goblin Gang Miner
Miner
Zap Goblin Gang Arrows Dark Prince Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Zap Arrows Miner

Defense Synergies 3 15

Zap
Mega Knight Arrows Goblin Gang Tesla Dark Prince Miner Inferno Dragon
Arrows
Mega Knight Zap Tesla Dark Prince
Goblin Gang
Tesla Zap Dark Prince Miner Inferno Dragon
Tesla
Goblin Gang Zap Arrows Dark Prince Inferno Dragon
Dark Prince
Zap Arrows Goblin Gang Tesla
Miner
Zap Goblin Gang Mega Knight
Inferno Dragon
Zap Goblin Gang Tesla Mega Knight
Mega Knight
Zap Arrows Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
Inferno Dragon Zap Goblin Gang Tesla Dark Prince Mega Knight
Goblin Gang Tesla Mega Knight Dark Prince Inferno Dragon
Tesla Inferno Dragon Goblin Gang Dark Prince Mega Knight
Arrows Dark Prince Mega Knight
Arrows Goblin Gang Zap Tesla Dark Prince Mega Knight
Tesla Inferno Dragon Zap Arrows Goblin Gang
Zap Arrows Tesla Mega Knight
Tesla Inferno Dragon Goblin Gang
Goblin Gang Tesla Dark Prince Miner Mega Knight
Goblin Gang Zap Arrows Tesla Dark Prince Mega Knight
Arrows Tesla Inferno Dragon Zap Goblin Gang
Tesla Mega Knight Zap Goblin Gang Dark Prince
Mega Knight Zap Arrows Goblin Gang Tesla Dark Prince
Inferno Dragon Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Inferno Dragon Mega Knight
Tesla Mega Knight Arrows Goblin Gang Dark Prince
Arrows Tesla Mega Knight Zap Goblin Gang Dark Prince
Zap Arrows Tesla Dark Prince Inferno Dragon Mega Knight
Tesla Inferno Dragon
Goblin Gang Dark Prince Mega Knight Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla Dark Prince
Zap Arrows Goblin Gang Tesla Miner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Dark Prince
Goblin Gang Dark Prince Mega Knight Zap Tesla
Goblin Gang Tesla Dark Prince Inferno Dragon Mega Knight
Arrows Zap Goblin Gang Tesla
Goblin Gang Dark Prince Tesla
Mega Knight Tesla Dark Prince Inferno Dragon
Zap Mega Knight Dark Prince Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla Dark Prince
Mega Knight Zap Arrows Dark Prince
Dark Prince Mega Knight Goblin Gang Tesla
Tesla Mega Knight
Goblin Gang Tesla Zap Dark Prince Inferno Dragon
Arrows Mega Knight Zap Tesla Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Miner
Arrows Miner
Arrows Dark Prince
Zap Arrows Dark Prince Mega Knight
Arrows Zap
Arrows
Arrows Zap
Arrows Miner Zap
Goblin Gang
Miner Zap Arrows Dark Prince
Zap Arrows
Miner
Arrows
Zap Arrows
Zap Arrows
Arrows Mega Knight
Arrows
Zap Arrows Dark Prince Mega Knight
Zap Arrows Miner Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Dark Prince Mega Knight
Inferno Dragon
Arrows Miner Zap
Zap Arrows Miner Mega Knight
Miner Zap Arrows
Zap Arrows
Zap
Zap Arrows Miner Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Goblin Gang Dark Prince
Zap Arrows
Arrows
Miner Goblin Gang Dark Prince Mega Knight
Arrows Zap
Zap Arrows
Dark Prince Mega Knight
Zap Goblin Gang
Zap
Zap Dark Prince Miner Mega Knight

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