My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Prince Miner
Giant Snowball
Goblin Gang Goblin Hut Miner
Zap
Goblin Gang Goblin Hut Prince
Barbarian Barrel
Goblin Gang Goblin Hut Executioner
The Log
Goblin Gang Goblin Hut Prince
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut Prince Executioner Miner
Fireball
Goblin Gang Goblin Hut Executioner
Poison
Goblin Gang Goblin Hut Executioner
Lightning
Goblin Hut Prince Executioner
Rocket
Goblin Hut Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Miner Fireball Giant Goblin Hut Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Miner Fireball

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Prince Miner Goblin Hut Executioner
Goblin Gang
Miner Giant Goblin Hut Prince
Fireball
Zap Giant Miner
Giant
Zap Prince Miner Goblin Gang Fireball Goblin Hut Executioner
Goblin Hut
Zap Goblin Gang Giant Prince Miner
Prince
Zap Giant Goblin Gang Goblin Hut Miner
Executioner
Zap Giant Miner
Miner
Zap Goblin Gang Giant Fireball Goblin Hut Prince Executioner

Defense Synergies 1 11

Zap
Fireball Goblin Gang Goblin Hut Prince Executioner Miner
Goblin Gang
Zap Goblin Hut Prince Miner
Fireball
Zap Goblin Hut Miner
Giant
Goblin Hut
Zap Goblin Gang Fireball
Prince
Zap Goblin Gang Executioner
Executioner
Zap Prince
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Goblin Hut Executioner
Zap Goblin Gang Goblin Hut Prince Executioner
Goblin Gang Goblin Hut Prince Executioner
Goblin Hut Prince Goblin Gang
Fireball Prince
Goblin Gang Fireball Zap Executioner
Zap Goblin Gang Fireball Goblin Hut Executioner
Zap Fireball
Goblin Gang Goblin Hut Prince
Goblin Gang Prince Miner
Goblin Gang Executioner Zap Fireball Goblin Hut
Executioner Zap Goblin Gang Fireball Goblin Hut
Goblin Hut Prince Zap Goblin Gang Fireball
Fireball Executioner Zap Goblin Gang Goblin Hut Prince
Goblin Gang Goblin Hut Prince
Zap Goblin Gang Fireball Goblin Hut Prince
Goblin Gang Fireball Goblin Hut Prince Executioner
Fireball Zap Goblin Gang Goblin Hut Prince Executioner
Zap Executioner Fireball Goblin Hut
Goblin Hut Prince
Goblin Gang Fireball Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Goblin Hut Prince
Fireball Zap Goblin Gang Prince Executioner Miner
Goblin Gang Zap Goblin Hut Prince
Goblin Gang Prince Zap Fireball
Goblin Gang Goblin Hut Prince Executioner
Fireball Executioner Zap Goblin Gang Goblin Hut
Goblin Gang Prince Fireball Goblin Hut
Prince
Zap Fireball Goblin Hut Prince
Goblin Gang Goblin Hut
Goblin Hut Prince
Zap Fireball Prince
Prince Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Goblin Hut Zap Fireball Prince Executioner
Executioner Zap Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Miner
Fireball Goblin Hut Miner
Fireball Prince
Fireball Executioner Zap
Fireball Executioner Zap
Executioner
Fireball Zap Executioner
Fireball Miner Zap
Goblin Gang Fireball Prince
Miner Zap Fireball Prince
Fireball Zap Executioner
Fireball Goblin Hut Executioner Miner
Fireball
Zap Fireball Goblin Hut Prince
Zap Fireball Goblin Hut Executioner
Fireball Goblin Hut Executioner
Fireball
Zap Fireball Prince Executioner
Zap Fireball Miner
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Fireball Executioner
Fireball Miner Zap Executioner
Fireball Zap Prince Miner
Fireball Miner Zap
Zap Fireball Executioner
Zap Fireball Goblin Hut
Fireball
Zap Fireball Miner
Zap Fireball
Prince
Fireball
Zap Goblin Gang Fireball Goblin Hut Prince
Fireball Zap Executioner
Fireball
Fireball Miner Goblin Gang Prince Executioner
Zap Fireball Executioner
Zap Fireball
Prince Executioner
Zap Goblin Gang Fireball
Zap Fireball Executioner
Zap Fireball Prince Executioner Miner

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