My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Goblin Hut Miner
Zap
Goblin Gang Goblin Hut
Barbarian Barrel
Goblin Gang Goblin Hut Royal Ghost Electro Wizard
The Log
Goblin Gang Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut P.E.K.K.A Miner Royal Ghost Electro Wizard
Fireball
Goblin Gang Goblin Hut Electro Wizard
Poison
Goblin Gang Goblin Hut Electro Wizard
Lightning
Goblin Hut Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Miner Royal Ghost Poison Electro Wizard Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Miner Royal Ghost

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Goblin Hut P.E.K.K.A Royal Ghost
Goblin Hut
Goblin Gang The Log Miner Royal Ghost
Poison
P.E.K.K.A Miner The Log Royal Ghost
P.E.K.K.A
Poison Electro Wizard Goblin Gang The Log
The Log
Goblin Hut Poison P.E.K.K.A Miner
Miner
Goblin Gang Poison Goblin Hut The Log Royal Ghost Electro Wizard
Royal Ghost
Goblin Gang Goblin Hut Poison Miner Electro Wizard
Electro Wizard
P.E.K.K.A Miner Royal Ghost

Defense Synergies 1 14

Goblin Gang
Goblin Hut P.E.K.K.A The Log Miner Electro Wizard
Goblin Hut
Goblin Gang Royal Ghost Electro Wizard
Poison
The Log Electro Wizard
P.E.K.K.A
The Log Goblin Gang Electro Wizard
The Log
P.E.K.K.A Goblin Gang Poison Miner Royal Ghost Electro Wizard
Miner
Goblin Gang The Log
Royal Ghost
Goblin Hut The Log Electro Wizard
Electro Wizard
Goblin Gang Goblin Hut Poison P.E.K.K.A The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut The Log Electro Wizard
Goblin Gang Goblin Hut P.E.K.K.A Electro Wizard
Goblin Hut P.E.K.K.A Goblin Gang Electro Wizard
Poison P.E.K.K.A The Log
Goblin Gang The Log Royal Ghost Electro Wizard
Electro Wizard Goblin Gang Goblin Hut Poison
Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut
Goblin Gang Miner Royal Ghost Electro Wizard
Goblin Gang Poison Electro Wizard Goblin Hut The Log Royal Ghost
Goblin Gang Goblin Hut Poison Electro Wizard
Goblin Hut P.E.K.K.A Goblin Gang The Log Electro Wizard
Goblin Gang Goblin Hut Poison P.E.K.K.A The Log Royal Ghost Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut Electro Wizard
Goblin Gang Goblin Hut P.E.K.K.A The Log Electro Wizard
Goblin Gang Goblin Hut Poison P.E.K.K.A Electro Wizard
Goblin Gang Goblin Hut The Log Royal Ghost Electro Wizard
Poison The Log Goblin Hut Royal Ghost Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Goblin Gang Royal Ghost Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut P.E.K.K.A Royal Ghost Electro Wizard
Poison Electro Wizard Goblin Gang The Log Miner Royal Ghost
Goblin Gang P.E.K.K.A Goblin Hut The Log Electro Wizard
Goblin Gang P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut
Poison Goblin Gang Goblin Hut Electro Wizard
Goblin Gang P.E.K.K.A Goblin Hut Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Goblin Hut Poison The Log
P.E.K.K.A Goblin Gang Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Poison The Log Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Goblin Hut Electro Wizard Poison P.E.K.K.A The Log
Poison Goblin Hut P.E.K.K.A The Log Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Royal Ghost
Poison The Log Miner Royal Ghost Electro Wizard
Goblin Hut Poison The Log Miner
Poison The Log
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log Miner
Goblin Gang Poison Electro Wizard
Poison Miner The Log Electro Wizard
Poison
Poison Goblin Hut The Log Miner
Poison
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Poison
Poison The Log Electro Wizard
Poison The Log Miner
Poison The Log
Poison
The Log
Poison The Log
Poison The Log
Poison The Log Miner Royal Ghost Electro Wizard
Poison The Log Miner
Poison Miner The Log
Poison Electro Wizard
Electro Wizard Goblin Hut Poison
Poison The Log Miner
Poison Electro Wizard
P.E.K.K.A
Poison The Log
Electro Wizard Goblin Gang Goblin Hut
Poison Electro Wizard
The Log
Poison Miner Goblin Gang Electro Wizard
The Log Poison
Poison
P.E.K.K.A
Goblin Gang Poison The Log Electro Wizard
Poison Electro Wizard
Poison The Log Miner Royal Ghost Electro Wizard

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