My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Prince Miner
Giant Snowball
Spear Goblins Bats Miner
Zap
Spear Goblins Bats Inferno Tower Prince
Barbarian Barrel
Spear Goblins Inferno Tower
The Log
Spear Goblins Prince
Earthquake
Spear Goblins Inferno Tower
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Prince Miner
Fireball
Inferno Tower
Poison
Spear Goblins Bats Inferno Tower
Lightning
Inferno Tower Prince
Rocket
Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Inferno Tower Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Giant Snowball The Log Miner Fireball Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Giant Snowball The Log

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Giant Snowball Prince
Bats
Miner Prince
Giant Snowball
Spear Goblins Fireball Prince The Log Miner
Fireball
Giant Snowball The Log Miner
Inferno Tower
Prince
Spear Goblins Bats Giant Snowball The Log Miner
The Log
Giant Snowball Fireball Prince Miner
Miner
Spear Goblins Bats Giant Snowball Fireball Prince The Log

Defense Synergies 3 17

Spear Goblins
Bats Giant Snowball Inferno Tower Prince The Log
Bats
Spear Goblins Giant Snowball Inferno Tower Prince The Log
Giant Snowball
Spear Goblins Bats Inferno Tower Prince The Log Miner
Fireball
The Log Inferno Tower Miner
Inferno Tower
The Log Spear Goblins Bats Giant Snowball Fireball Prince
Prince
The Log Spear Goblins Bats Giant Snowball Inferno Tower
The Log
Fireball Inferno Tower Prince Spear Goblins Bats Giant Snowball Miner
Miner
Giant Snowball Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Inferno Tower The Log
Inferno Tower Bats Prince The Log
Inferno Tower Prince Bats Giant Snowball
Inferno Tower Prince Bats
Fireball Prince The Log
Fireball The Log Spear Goblins Bats Giant Snowball
Bats Giant Snowball Inferno Tower Spear Goblins Fireball
Fireball Inferno Tower The Log
Inferno Tower Prince
Spear Goblins Giant Snowball Inferno Tower Prince Miner
Bats Spear Goblins Giant Snowball Fireball The Log
Inferno Tower Spear Goblins Bats Giant Snowball Fireball
Inferno Tower Prince Bats Giant Snowball Fireball The Log
Fireball Bats Giant Snowball Prince The Log
Inferno Tower Prince
Inferno Tower Giant Snowball Fireball Prince The Log
Bats Fireball Inferno Tower Prince
Fireball Spear Goblins Bats Giant Snowball Prince The Log
Giant Snowball The Log Spear Goblins Bats Fireball
Inferno Tower Prince
Spear Goblins Bats Giant Snowball Fireball Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Fireball Inferno Tower Prince
Fireball Giant Snowball Prince The Log Miner
Spear Goblins Bats Inferno Tower Prince The Log
Prince Bats Fireball Inferno Tower The Log
Inferno Tower Prince
Fireball Bats Giant Snowball
Prince Spear Goblins Bats Fireball Inferno Tower
Inferno Tower Prince
Spear Goblins Bats Giant Snowball Fireball Inferno Tower Prince The Log
Inferno Tower
Bats Inferno Tower Prince
Giant Snowball Fireball Prince The Log
Prince Fireball Inferno Tower
Fireball
Inferno Tower Spear Goblins Bats Fireball Prince The Log
Bats Giant Snowball Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Giant Snowball The Log Miner
Fireball The Log Miner
Fireball Prince The Log
Fireball Giant Snowball The Log
Fireball Spear Goblins Bats Giant Snowball
The Log
Fireball The Log Giant Snowball
Fireball The Log Miner Giant Snowball
Bats Giant Snowball Fireball Prince
Miner Fireball Prince The Log
Fireball Giant Snowball
Giant Snowball Fireball The Log Miner
Fireball
Giant Snowball Fireball Prince The Log
Spear Goblins Giant Snowball Fireball The Log
Fireball The Log
Giant Snowball Fireball
Bats
Giant Snowball Fireball Prince The Log
Giant Snowball Fireball The Log Miner
Fireball Prince The Log
Giant Snowball Fireball
Prince The Log
Giant Snowball Fireball The Log
Giant Snowball The Log Fireball
Fireball The Log Miner Giant Snowball
Fireball Giant Snowball Prince The Log Miner
Fireball Miner The Log
Bats Giant Snowball Fireball
Bats Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball The Log Miner
Giant Snowball Fireball
Prince
Giant Snowball Fireball The Log
Spear Goblins Bats Fireball Prince
Fireball Giant Snowball
The Log Fireball
Fireball Miner Prince
The Log Giant Snowball Fireball
Giant Snowball Fireball
Prince
Bats Giant Snowball Fireball The Log
Bats Giant Snowball Fireball
Giant Snowball Fireball Prince The Log Miner

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