My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Musketeer Hog Rider Miner
Zap
Barbarian Barrel
Musketeer Valkyrie Bomb Tower Electro Wizard
The Log
Musketeer Hog Rider
Earthquake
Bomb Tower Hog Rider
Arrows
Royal Delivery
Musketeer Valkyrie Hog Rider Miner Electro Wizard
Fireball
Musketeer Bomb Tower Hog Rider Electro Wizard
Poison
Musketeer Bomb Tower Electro Wizard
Lightning
Musketeer Valkyrie Bomb Tower Electro Wizard
Rocket
Musketeer Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Musketeer Valkyrie Bomb Tower Hog Rider Poison Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Musketeer Valkyrie

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Miner
Musketeer
Valkyrie Hog Rider Miner
Valkyrie
Musketeer Hog Rider Electro Wizard
Bomb Tower
Hog Rider
Arrows Musketeer Valkyrie Poison Electro Wizard
Poison
Miner Hog Rider
Miner
Poison Arrows Musketeer Electro Wizard
Electro Wizard
Valkyrie Hog Rider Miner

Defense Synergies 1 9

Arrows
Valkyrie Bomb Tower
Musketeer
Valkyrie Bomb Tower Miner Electro Wizard
Valkyrie
Musketeer Arrows Bomb Tower Electro Wizard
Bomb Tower
Arrows Musketeer Valkyrie Electro Wizard
Hog Rider
Poison
Electro Wizard
Miner
Musketeer
Electro Wizard
Musketeer Valkyrie Bomb Tower Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Electro Wizard
Bomb Tower Musketeer Valkyrie Electro Wizard
Bomb Tower Musketeer Valkyrie Electro Wizard
Bomb Tower Musketeer Valkyrie Electro Wizard
Arrows Valkyrie Bomb Tower Poison
Arrows Musketeer Valkyrie Bomb Tower Electro Wizard
Musketeer Electro Wizard Arrows Bomb Tower Poison
Arrows Musketeer Valkyrie Bomb Tower Poison Electro Wizard
Musketeer Bomb Tower
Musketeer Valkyrie Miner Electro Wizard
Valkyrie Poison Electro Wizard Arrows Musketeer Bomb Tower
Arrows Musketeer Poison Electro Wizard
Bomb Tower Musketeer Valkyrie Electro Wizard
Valkyrie Bomb Tower Arrows Poison Electro Wizard
Bomb Tower Electro Wizard
Bomb Tower Electro Wizard
Bomb Tower Arrows Musketeer Valkyrie Poison Electro Wizard
Arrows Bomb Tower Musketeer Valkyrie Electro Wizard
Arrows Valkyrie Bomb Tower Poison Musketeer Electro Wizard
Musketeer Bomb Tower Electro Wizard
Valkyrie Arrows Musketeer Bomb Tower Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Wizard
Poison Electro Wizard Arrows Musketeer Valkyrie Bomb Tower Miner
Musketeer Valkyrie Bomb Tower Electro Wizard
Valkyrie Musketeer Electro Wizard
Musketeer Valkyrie
Arrows Poison Musketeer Bomb Tower Electro Wizard
Musketeer Valkyrie Bomb Tower Electro Wizard
Valkyrie Bomb Tower
Electro Wizard Valkyrie Bomb Tower Poison
Musketeer
Musketeer Valkyrie Bomb Tower
Arrows Valkyrie Poison Electro Wizard
Valkyrie Bomb Tower
Musketeer Valkyrie Bomb Tower
Electro Wizard Musketeer Valkyrie Bomb Tower Poison
Arrows Valkyrie Poison Musketeer Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer Valkyrie
Arrows Poison Musketeer Miner Electro Wizard
Arrows Poison Miner
Arrows Musketeer Valkyrie Poison
Poison Arrows Valkyrie
Arrows Poison Musketeer
Arrows Musketeer Poison
Arrows Poison
Arrows Poison Miner
Musketeer Poison Electro Wizard
Poison Miner Arrows Musketeer Valkyrie Electro Wizard
Poison Arrows Musketeer
Poison Musketeer Miner
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Poison
Arrows Musketeer Poison Electro Wizard
Arrows Valkyrie Poison Miner
Musketeer Poison
Arrows Poison
Musketeer
Arrows Musketeer Poison
Arrows Poison Valkyrie
Arrows Poison Miner Musketeer Electro Wizard
Arrows Musketeer Poison Miner
Poison Miner Arrows Musketeer
Poison Arrows Musketeer Electro Wizard
Electro Wizard Musketeer Poison
Poison Arrows Musketeer Miner
Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Musketeer
Poison Arrows Musketeer Electro Wizard
Arrows
Poison Miner Musketeer Valkyrie Electro Wizard
Arrows Musketeer Poison
Arrows Poison
Musketeer
Musketeer Poison Electro Wizard
Musketeer Poison Electro Wizard
Poison Musketeer Miner Electro Wizard

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