My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Cannon Goblin Gang Dart Goblin Musketeer Miner
Zap
Bats Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Knight Cannon Goblin Gang Dart Goblin Musketeer
The Log
Cannon Goblin Gang Dart Goblin Musketeer
Earthquake
Cannon Goblin Gang
Arrows
Bats Goblin Gang Dart Goblin
Royal Delivery
Bats Knight Goblin Gang Dart Goblin Musketeer Miner
Fireball
Cannon Goblin Gang Dart Goblin Musketeer
Poison
Bats Cannon Goblin Gang Dart Goblin Musketeer
Lightning
Knight Cannon Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Cannon Goblin Gang Dart Goblin Miner Musketeer Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Cannon Goblin Gang

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner
Knight
Bats Goblin Gang Dart Goblin Musketeer Poison Miner
Cannon
Goblin Gang
Knight Miner Dart Goblin
Dart Goblin
Knight Miner Goblin Gang
Musketeer
Knight Miner
Poison
Miner Knight
Miner
Bats Goblin Gang Dart Goblin Poison Knight Musketeer

Defense Synergies 7 12

Bats
Knight Cannon Dart Goblin Musketeer
Knight
Bats Cannon Goblin Gang Dart Goblin Musketeer Poison
Cannon
Knight Musketeer Bats Goblin Gang Dart Goblin Poison
Goblin Gang
Knight Musketeer Cannon Dart Goblin Miner
Dart Goblin
Knight Bats Cannon Goblin Gang Musketeer Miner
Musketeer
Knight Cannon Goblin Gang Bats Dart Goblin Miner
Poison
Knight Cannon
Miner
Goblin Gang Dart Goblin Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin Musketeer
Bats Knight Cannon Goblin Gang Dart Goblin Musketeer
Cannon Goblin Gang Bats Knight Dart Goblin Musketeer
Cannon Bats Knight Goblin Gang Dart Goblin Musketeer
Poison
Goblin Gang Bats Cannon Dart Goblin Musketeer
Bats Dart Goblin Musketeer Cannon Goblin Gang Poison
Cannon Dart Goblin Musketeer Poison
Cannon Goblin Gang Musketeer
Knight Goblin Gang Cannon Dart Goblin Musketeer Miner
Bats Goblin Gang Dart Goblin Poison Knight Cannon Musketeer
Musketeer Bats Goblin Gang Dart Goblin Poison
Cannon Bats Knight Goblin Gang Musketeer
Bats Cannon Goblin Gang Dart Goblin Poison
Knight Cannon Goblin Gang
Cannon Goblin Gang
Bats Knight Cannon Goblin Gang Musketeer Poison
Cannon Bats Knight Goblin Gang Dart Goblin Musketeer
Poison Bats Knight Cannon Dart Goblin Musketeer
Cannon Dart Goblin Musketeer
Goblin Gang Bats Knight Cannon Dart Goblin Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Poison Knight Goblin Gang Musketeer Miner
Goblin Gang Bats Knight Musketeer
Goblin Gang Bats Knight Musketeer
Knight Cannon Goblin Gang Musketeer
Poison Bats Goblin Gang Dart Goblin Musketeer
Goblin Gang Bats Knight Dart Goblin Musketeer
Knight
Bats Knight Poison
Cannon Goblin Gang Dart Goblin Musketeer
Bats Knight Dart Goblin Musketeer
Poison
Knight Cannon Goblin Gang
Cannon Dart Goblin Musketeer
Goblin Gang Bats Knight Dart Goblin Musketeer Poison
Bats Poison Cannon Dart Goblin Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin Musketeer
Poison Dart Goblin Musketeer Miner
Dart Goblin Poison Miner
Knight Dart Goblin Musketeer Poison
Poison
Poison Bats Dart Goblin Musketeer
Dart Goblin Musketeer Poison
Poison Dart Goblin
Poison Miner Dart Goblin
Bats Goblin Gang Musketeer Poison
Poison Miner Knight Dart Goblin Musketeer
Poison Dart Goblin Musketeer
Poison Knight Dart Goblin Musketeer Miner
Dart Goblin Musketeer Poison
Dart Goblin Musketeer Poison
Dart Goblin Musketeer Poison
Dart Goblin Musketeer Poison
Poison
Bats
Dart Goblin Musketeer Poison
Dart Goblin Poison Miner
Musketeer Poison
Poison
Musketeer
Musketeer Poison
Poison
Poison Miner Dart Goblin Musketeer
Musketeer Poison Miner
Poison Miner Dart Goblin Musketeer
Poison Bats Dart Goblin Musketeer
Bats Dart Goblin Musketeer Poison
Poison Dart Goblin Musketeer Miner
Poison
Poison
Bats Goblin Gang Dart Goblin Musketeer
Poison Dart Goblin Musketeer
Poison Miner Knight Goblin Gang Dart Goblin Musketeer
Dart Goblin Musketeer Poison
Poison
Dart Goblin Musketeer
Bats Goblin Gang Dart Goblin Musketeer Poison
Bats Dart Goblin Musketeer Poison
Poison Dart Goblin Musketeer Miner

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