My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Miner Bandit
Giant Snowball
Mega Minion Hog Rider Miner
Zap
Bandit
Barbarian Barrel
Elite Barbarians Bandit
The Log
Elite Barbarians Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Elite Barbarians Mega Minion Hog Rider Miner Bandit
Fireball
Elite Barbarians Mega Minion Hog Rider Bandit
Poison
Mega Minion
Lightning
Elite Barbarians Mega Minion Bandit
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Mega Minion Miner Bandit Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Mega Minion

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Mega Minion Hog Rider Miner The Log Bandit
Arrows
Zap Elite Barbarians Hog Rider Mega Minion Miner Bandit
Elite Barbarians
Zap Arrows Hog Rider The Log Bandit
Mega Minion
Zap Arrows Miner
Hog Rider
Zap Arrows The Log Elite Barbarians Bandit
The Log
Hog Rider Zap Elite Barbarians Miner Bandit
Miner
Zap Arrows Mega Minion The Log Bandit
Bandit
Zap Arrows Elite Barbarians Hog Rider The Log Miner

Defense Synergies 1 14

Zap
Mega Minion Arrows Elite Barbarians The Log Miner Bandit
Arrows
Zap Mega Minion Bandit
Elite Barbarians
Zap Mega Minion The Log
Mega Minion
Zap Arrows Elite Barbarians The Log Miner Bandit
Hog Rider
The Log
Zap Elite Barbarians Mega Minion Miner Bandit
Miner
Zap Mega Minion The Log
Bandit
Zap Arrows Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion The Log
Elite Barbarians Zap Mega Minion The Log Bandit
Elite Barbarians Mega Minion Bandit
Elite Barbarians Mega Minion Bandit
Arrows Elite Barbarians The Log
Arrows The Log Zap Mega Minion Bandit
Mega Minion Zap Arrows
Zap Arrows The Log Bandit
Elite Barbarians
Elite Barbarians Miner Bandit
Zap Arrows Mega Minion The Log Bandit
Arrows Mega Minion Zap
Zap Elite Barbarians The Log Bandit
Zap Arrows Mega Minion The Log
Elite Barbarians Bandit
Zap Elite Barbarians The Log Bandit
Arrows Elite Barbarians
Arrows Zap Elite Barbarians Mega Minion The Log Bandit
Zap Arrows The Log Mega Minion Bandit
Elite Barbarians
Arrows Elite Barbarians The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Bandit
Bandit Zap Arrows Elite Barbarians Mega Minion The Log Miner
Bandit Zap Elite Barbarians The Log
Zap Elite Barbarians The Log Bandit
Elite Barbarians Bandit
Arrows Zap
Elite Barbarians Mega Minion Bandit
Elite Barbarians
Zap Elite Barbarians Mega Minion The Log Bandit
Mega Minion
Elite Barbarians Mega Minion
Zap Arrows Elite Barbarians The Log
Elite Barbarians Bandit
Elite Barbarians Zap Mega Minion The Log
Arrows Zap Elite Barbarians Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Bandit
Arrows Zap The Log Miner Bandit
Arrows The Log Miner Bandit
Arrows The Log
Zap Arrows The Log
Arrows Zap Mega Minion
Arrows The Log
Arrows The Log Zap
Arrows The Log Miner Zap Bandit
Elite Barbarians
Miner Zap Arrows The Log Bandit
Zap Arrows
Elite Barbarians The Log Miner Bandit
Arrows Bandit
Zap Arrows Elite Barbarians The Log
Zap Arrows The Log Bandit
Arrows The Log Bandit
Arrows
Zap Arrows Mega Minion The Log Bandit
Zap Arrows The Log Miner
The Log
Arrows
The Log
Zap Arrows The Log
Zap Arrows The Log
Mega Minion
Arrows The Log Miner Zap Bandit
Zap Arrows The Log Miner Bandit
Miner Zap Arrows The Log Bandit
Elite Barbarians Zap Arrows
Zap Mega Minion
Elite Barbarians Mega Minion
Zap Arrows The Log Miner Bandit
Zap Arrows
Arrows The Log
Zap Bandit
Zap Arrows Mega Minion
Arrows The Log
Miner Mega Minion
Arrows The Log Zap
Zap Arrows
Elite Barbarians Mega Minion
Zap Elite Barbarians The Log
Zap
Zap The Log Miner Bandit

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