My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Baby Dragon Witch Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Baby Dragon Witch Miner
Zap
Witch
Barbarian Barrel
Witch
The Log
Witch
Earthquake
Elixir Collector Witch
Arrows
Witch
Royal Delivery
Baby Dragon Witch Miner
Fireball
Elixir Collector Baby Dragon Witch
Poison
Elixir Collector Witch
Lightning
Elixir Collector Baby Dragon Witch
Rocket
Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Collector Baby Dragon Golem Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Miner Baby Dragon Witch Elixir Collector Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Miner Baby Dragon

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Miner Baby Dragon Witch Golem Mega Knight
Arrows
Zap Golem Miner Mega Knight
Elixir Collector
Baby Dragon
Golem Zap Witch Miner Mega Knight
Witch
Zap Baby Dragon Golem Miner Mega Knight
Golem
Arrows Baby Dragon Zap Witch
Miner
Zap Arrows Baby Dragon Witch Mega Knight
Mega Knight
Zap Arrows Baby Dragon Witch Miner

Defense Synergies 2 8

Zap
Mega Knight Arrows Baby Dragon Witch Miner
Arrows
Mega Knight Zap
Elixir Collector
Baby Dragon
Zap Witch Mega Knight
Witch
Zap Baby Dragon Mega Knight
Golem
Miner
Zap Mega Knight
Mega Knight
Zap Arrows Baby Dragon Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
Zap Witch Mega Knight
Witch Mega Knight
Witch Mega Knight
Arrows Mega Knight
Arrows Zap Baby Dragon Mega Knight
Zap Arrows Baby Dragon Witch
Zap Arrows Baby Dragon Mega Knight
Witch
Miner Mega Knight
Witch Zap Arrows Baby Dragon Mega Knight
Arrows Zap Baby Dragon Witch
Mega Knight Zap Witch
Mega Knight Zap Arrows Baby Dragon Witch
Mega Knight
Zap Mega Knight
Mega Knight Arrows Witch
Arrows Mega Knight Zap Baby Dragon Witch
Zap Arrows Baby Dragon Witch Mega Knight
Mega Knight Arrows Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch
Zap Arrows Baby Dragon Miner Mega Knight
Mega Knight Zap Witch
Mega Knight Zap
Witch Mega Knight
Arrows Zap Baby Dragon Witch
Witch
Mega Knight
Zap Mega Knight Baby Dragon Witch
Witch
Mega Knight Witch
Mega Knight Zap Arrows
Mega Knight Witch
Baby Dragon Witch Mega Knight
Witch Zap Baby Dragon
Arrows Mega Knight Zap Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Zap Baby Dragon Miner
Arrows Baby Dragon Miner
Arrows
Zap Arrows Baby Dragon Mega Knight
Arrows Zap Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Zap Baby Dragon
Arrows Miner Zap
Miner Zap Arrows
Zap Arrows Baby Dragon
Baby Dragon Miner
Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Arrows Baby Dragon Mega Knight
Arrows
Zap Arrows Baby Dragon Mega Knight
Zap Arrows Baby Dragon Witch Miner Mega Knight
Baby Dragon Mega Knight
Arrows
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch Mega Knight
Witch
Arrows Miner Zap Baby Dragon Witch
Zap Arrows Baby Dragon Witch Miner Mega Knight
Miner Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Zap Witch
Zap Arrows Miner Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Witch
Zap Arrows Baby Dragon Witch
Arrows
Miner Baby Dragon Mega Knight
Arrows Zap Baby Dragon
Zap Arrows
Mega Knight
Zap Baby Dragon Witch
Zap Witch
Zap Baby Dragon Witch Miner Mega Knight

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