My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Prince Electro Dragon Executioner Giant Skeleton Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Prince Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Prince Giant Skeleton Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Electro Dragon Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Prince Giant Skeleton Ram Rider
Giant Snowball
Balloon Electro Dragon Ram Rider
Zap
Balloon Prince Ram Rider
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton
The Log
Elite Barbarians Prince Giant Skeleton Ram Rider
Earthquake
Arrows
Royal Delivery
Elite Barbarians Balloon Prince Electro Dragon Executioner Giant Skeleton Ram Rider
Fireball
Elite Barbarians Balloon Electro Dragon Executioner Ram Rider
Poison
Balloon Electro Dragon Executioner
Lightning
Elite Barbarians Balloon Prince Electro Dragon Executioner Ram Rider
Rocket
Elite Barbarians Balloon Prince Electro Dragon Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Balloon Prince Electro Dragon Executioner Ram Rider Elite Barbarians Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

20 Balloon Prince Electro Dragon Executioner

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Mega Knight
Balloon
Electro Dragon Executioner Giant Skeleton Mega Knight
Prince
Mega Knight Ram Rider
Electro Dragon
Balloon Executioner Giant Skeleton Mega Knight
Executioner
Balloon Electro Dragon Mega Knight
Giant Skeleton
Balloon Electro Dragon
Ram Rider
Prince Mega Knight
Mega Knight
Prince Elite Barbarians Balloon Electro Dragon Executioner Ram Rider

Defense Synergies 0 5

Elite Barbarians
Mega Knight
Balloon
Prince
Executioner
Electro Dragon
Giant Skeleton
Executioner
Prince Giant Skeleton Mega Knight
Giant Skeleton
Electro Dragon Executioner
Ram Rider
Mega Knight
Elite Barbarians Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Executioner Ram Rider
Elite Barbarians Prince Electro Dragon Executioner Ram Rider Mega Knight
Prince Ram Rider Mega Knight Elite Barbarians Electro Dragon Executioner Giant Skeleton
Elite Barbarians Prince Electro Dragon Ram Rider Mega Knight
Elite Barbarians Prince Giant Skeleton Mega Knight
Electro Dragon Executioner Mega Knight
Ram Rider Electro Dragon Executioner
Electro Dragon Giant Skeleton Ram Rider Mega Knight
Elite Barbarians Prince
Elite Barbarians Prince Giant Skeleton Mega Knight
Executioner Electro Dragon Giant Skeleton Ram Rider Mega Knight
Executioner Electro Dragon Ram Rider
Prince Mega Knight Elite Barbarians Electro Dragon Giant Skeleton Ram Rider
Executioner Mega Knight Prince Electro Dragon
Elite Barbarians Prince Ram Rider Mega Knight
Elite Barbarians Prince Ram Rider Mega Knight
Mega Knight Elite Barbarians Prince Electro Dragon Executioner
Mega Knight Elite Barbarians Prince Electro Dragon Executioner Ram Rider
Executioner Electro Dragon Giant Skeleton Ram Rider Mega Knight
Elite Barbarians Prince Ram Rider
Mega Knight Elite Barbarians Prince Electro Dragon Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Prince Giant Skeleton
Elite Barbarians Prince Electro Dragon Executioner Mega Knight
Giant Skeleton Mega Knight Elite Barbarians Prince Electro Dragon Ram Rider
Prince Giant Skeleton Mega Knight Elite Barbarians Ram Rider
Giant Skeleton Elite Barbarians Prince Executioner Ram Rider Mega Knight
Executioner Electro Dragon Ram Rider
Prince Elite Barbarians Giant Skeleton Ram Rider
Giant Skeleton Mega Knight Elite Barbarians Prince
Electro Dragon Giant Skeleton Mega Knight Elite Barbarians Prince
Mega Knight Elite Barbarians Prince Electro Dragon Giant Skeleton
Mega Knight Elite Barbarians Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Mega Knight Executioner Ram Rider
Electro Dragon Executioner Mega Knight
Elite Barbarians Electro Dragon Prince Executioner Giant Skeleton
Executioner Mega Knight Elite Barbarians Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Giant Skeleton
Electro Dragon Executioner Ram Rider
Electro Dragon Giant Skeleton
Prince Giant Skeleton
Executioner Mega Knight
Executioner Electro Dragon Ram Rider
Executioner
Electro Dragon Executioner Ram Rider
Electro Dragon Ram Rider
Elite Barbarians Prince Electro Dragon
Prince Electro Dragon Ram Rider
Electro Dragon Executioner
Elite Barbarians Executioner
Electro Dragon
Elite Barbarians Prince
Electro Dragon Executioner
Electro Dragon Executioner Mega Knight
Prince Electro Dragon Executioner Mega Knight
Electro Dragon Mega Knight
Prince Giant Skeleton Mega Knight
Prince
Electro Dragon
Electro Dragon Executioner Mega Knight
Electro Dragon Executioner Ram Rider
Prince Electro Dragon Ram Rider Mega Knight
Elite Barbarians Electro Dragon Executioner
Electro Dragon
Elite Barbarians
Electro Dragon Mega Knight
Electro Dragon
Prince Giant Skeleton Mega Knight
Prince Electro Dragon
Electro Dragon Executioner Ram Rider
Prince Electro Dragon Executioner Mega Knight
Electro Dragon Executioner
Giant Skeleton
Elite Barbarians Prince Electro Dragon Executioner Mega Knight
Electro Dragon Elite Barbarians Giant Skeleton
Electro Dragon Executioner
Electro Dragon Prince Executioner Giant Skeleton Mega Knight

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