My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel
Zap
Bats Goblin Barrel
Barbarian Barrel
Valkyrie Wizard Goblin Barrel
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Goblin Barrel
Fireball
Wizard Goblin Barrel
Poison
Bats Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Barrel Tornado Fireball Mini P.E.K.K.A Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Barrel Tornado Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Mini P.E.K.K.A Goblin Barrel
Fireball
Tornado Mega Knight
Mini P.E.K.K.A
Bats Valkyrie Wizard Tornado Mega Knight
Valkyrie
Bats Goblin Barrel Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Valkyrie Mega Knight
Goblin Barrel
Valkyrie Bats Mega Knight
Tornado
Fireball Wizard Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Bats Fireball Mini P.E.K.K.A Wizard Goblin Barrel Tornado

Defense Synergies 2 13

Bats
Mini P.E.K.K.A Valkyrie Mega Knight
Fireball
Tornado Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Bats Fireball Valkyrie Wizard Tornado
Valkyrie
Bats Fireball Mini P.E.K.K.A Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Valkyrie Mega Knight
Goblin Barrel
Tornado
Fireball Wizard Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Bats Fireball Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Mini P.E.K.K.A Bats Valkyrie Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Bats Valkyrie
Mini P.E.K.K.A Bats Valkyrie Mega Knight
Fireball Mini P.E.K.K.A Valkyrie Tornado Mega Knight
Fireball Tornado Bats Valkyrie Mega Knight
Bats Tornado Fireball Wizard
Fireball Valkyrie Mega Knight
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Valkyrie Mega Knight
Bats Valkyrie Fireball Wizard Tornado Mega Knight
Bats Fireball Wizard Tornado
Mini P.E.K.K.A Mega Knight Bats Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Mega Knight Bats Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Mega Knight
Tornado Fireball Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Fireball Mini P.E.K.K.A Valkyrie Tornado
Fireball Mega Knight Bats Valkyrie Wizard Tornado
Valkyrie Wizard Tornado Bats Fireball Mega Knight
Mini P.E.K.K.A Tornado
Valkyrie Wizard Mega Knight Bats Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Mega Knight Bats Fireball Tornado
Mini P.E.K.K.A Valkyrie Mega Knight
Fireball Wizard Bats Tornado
Mini P.E.K.K.A Bats Fireball Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Bats Fireball Mini P.E.K.K.A Valkyrie Tornado
Mega Knight Bats Mini P.E.K.K.A Valkyrie
Mega Knight Fireball Valkyrie Tornado
Mini P.E.K.K.A Mega Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Mega Knight
Bats Fireball Mini P.E.K.K.A Valkyrie Tornado
Bats Valkyrie Mega Knight Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie Mega Knight
Fireball Wizard Bats Tornado
Wizard Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Bats Fireball Mini P.E.K.K.A Tornado
Fireball Valkyrie Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard Mega Knight
Fireball Tornado
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Mega Knight
Fireball Valkyrie Wizard Tornado Mega Knight
Fireball Mega Knight
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Wizard Mega Knight
Fireball Wizard Tornado
Fireball Wizard Tornado Mega Knight
Fireball Tornado
Bats Fireball Wizard Tornado
Bats Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Bats Fireball
Fireball Wizard Tornado
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Fireball Wizard
Fireball Tornado
Mega Knight
Bats Fireball Tornado
Bats Fireball Tornado
Fireball Tornado Mega Knight

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