My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Giant Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Tombstone Hog Rider
Zap
Minion Horde Tombstone Goblin Giant
Barbarian Barrel
Tombstone Electro Wizard
The Log
Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Minion Horde Tombstone
Royal Delivery
Minion Horde Hog Rider Electro Wizard
Fireball
Minion Horde Tombstone Hog Rider Electro Wizard
Poison
Minion Horde Tombstone Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Hog Rider Electro Wizard Minion Horde Rocket Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tombstone Hog Rider Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Hog Rider Goblin Giant
Tombstone
Hog Rider
The Log Minion Horde Rocket Electro Wizard Mega Knight
Rocket
Hog Rider
Goblin Giant
Minion Horde The Log Electro Wizard
The Log
Hog Rider Goblin Giant Mega Knight
Electro Wizard
Hog Rider Goblin Giant Mega Knight
Mega Knight
Minion Horde Hog Rider The Log Electro Wizard

Defense Synergies 0 10

Minion Horde
Tombstone The Log
Tombstone
Minion Horde Rocket Electro Wizard
Hog Rider
Rocket
Tombstone The Log
Goblin Giant
The Log Electro Wizard
The Log
Minion Horde Rocket Goblin Giant Electro Wizard Mega Knight
Electro Wizard
Tombstone Goblin Giant The Log Mega Knight
Mega Knight
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Tombstone Goblin Giant The Log Electro Wizard
Minion Horde Tombstone The Log Electro Wizard Mega Knight
Minion Horde Rocket Mega Knight Tombstone Electro Wizard
Minion Horde Tombstone Electro Wizard Mega Knight
Tombstone Rocket The Log Mega Knight
The Log Electro Wizard Mega Knight
Minion Horde Rocket Electro Wizard Tombstone
Rocket Goblin Giant The Log Electro Wizard Mega Knight
Minion Horde Tombstone
Minion Horde Electro Wizard Mega Knight
Minion Horde Electro Wizard Tombstone Goblin Giant The Log Mega Knight
Minion Horde Electro Wizard
Minion Horde Tombstone Mega Knight Rocket The Log Electro Wizard
Rocket Mega Knight Minion Horde Tombstone The Log Electro Wizard
Minion Horde Tombstone Electro Wizard Mega Knight
Minion Horde Rocket The Log Electro Wizard Mega Knight
Minion Horde Mega Knight Tombstone Electro Wizard
Tombstone Mega Knight Minion Horde The Log Electro Wizard
The Log Tombstone Electro Wizard Mega Knight
Electro Wizard
Mega Knight Minion Horde Goblin Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone Electro Wizard
Electro Wizard Rocket The Log Mega Knight
Tombstone Mega Knight Minion Horde Rocket Goblin Giant The Log Electro Wizard
Rocket Mega Knight Minion Horde Goblin Giant The Log Electro Wizard
Minion Horde Tombstone Goblin Giant Mega Knight
Rocket Minion Horde Goblin Giant Electro Wizard
Rocket Minion Horde Tombstone Goblin Giant Electro Wizard
Mega Knight Minion Horde Goblin Giant
Minion Horde Rocket Electro Wizard Mega Knight Tombstone The Log
Minion Horde Tombstone Goblin Giant
Mega Knight Minion Horde Tombstone
Rocket Mega Knight Goblin Giant The Log Electro Wizard
Rocket Mega Knight Minion Horde Tombstone Goblin Giant
Minion Horde Mega Knight
Tombstone Electro Wizard Minion Horde Rocket Goblin Giant The Log
Mega Knight Minion Horde The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket The Log
The Log Electro Wizard
Rocket Minion Horde Goblin Giant The Log
Rocket The Log
Rocket Minion Horde The Log Mega Knight
Minion Horde Rocket Goblin Giant
Minion Horde The Log
The Log
The Log
Rocket Minion Horde Electro Wizard
Rocket Minion Horde The Log Electro Wizard
Rocket
Rocket The Log
Minion Horde Rocket
The Log
Rocket Minion Horde The Log
Minion Horde Rocket The Log Mega Knight
Rocket
Minion Horde Rocket
Rocket The Log Electro Wizard Mega Knight
Rocket The Log Mega Knight
Rocket Minion Horde The Log Mega Knight
Rocket
Rocket The Log
Rocket Minion Horde The Log
The Log Mega Knight
Minion Horde
The Log Electro Wizard
The Log Mega Knight
Rocket The Log
Minion Horde Electro Wizard
Rocket Electro Wizard Minion Horde
Minion Horde
Minion Horde Rocket The Log Mega Knight
Rocket Minion Horde Electro Wizard
Minion Horde Mega Knight
Rocket The Log
Minion Horde Electro Wizard Tombstone Rocket
Rocket Electro Wizard
The Log
Minion Horde Rocket Electro Wizard Mega Knight
The Log
Rocket
Minion Horde Mega Knight
Minion Horde Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket Goblin Giant The Log Electro Wizard Mega Knight

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