My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Executioner
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Wizard Skeleton Army Executioner P.E.K.K.A
Fireball
Wizard Skeleton Army Executioner
Poison
Bats Wizard Skeleton Army Executioner
Lightning
Wizard Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Wizard Executioner Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Skeleton Army Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight P.E.K.K.A
Arrows
P.E.K.K.A Lightning Mega Knight
Wizard
P.E.K.K.A Mega Knight
Skeleton Army
Executioner
P.E.K.K.A Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Bats Wizard Executioner
Mega Knight
Bats Arrows Wizard Executioner

Defense Synergies 1 9

Bats
P.E.K.K.A Mega Knight
Arrows
Mega Knight Lightning P.E.K.K.A
Wizard
Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army
Wizard Executioner
Executioner
Skeleton Army Mega Knight
Lightning
Arrows
P.E.K.K.A
Bats Arrows Wizard
Mega Knight
Arrows Bats Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Executioner
Skeleton Army P.E.K.K.A Bats Executioner Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats Executioner Lightning
Skeleton Army P.E.K.K.A Bats Mega Knight
Lightning Arrows Skeleton Army P.E.K.K.A Mega Knight
Arrows Skeleton Army Bats Executioner Mega Knight
Bats Lightning Arrows Wizard Executioner
Lightning Arrows P.E.K.K.A Mega Knight
P.E.K.K.A Skeleton Army
Skeleton Army Mega Knight
Bats Skeleton Army Executioner Arrows Wizard Mega Knight
Arrows Executioner Bats Wizard
Skeleton Army P.E.K.K.A Mega Knight Bats Wizard Lightning
Wizard Skeleton Army Executioner Mega Knight Bats Arrows P.E.K.K.A
Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army Lightning P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Arrows Skeleton Army Executioner P.E.K.K.A
Arrows Mega Knight Bats Wizard Skeleton Army Executioner
Arrows Wizard Executioner Bats Mega Knight
P.E.K.K.A
Wizard Skeleton Army Mega Knight Bats Arrows Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight P.E.K.K.A
Arrows Wizard Executioner Lightning Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Bats Lightning
Skeleton Army Lightning P.E.K.K.A Mega Knight Bats
P.E.K.K.A Skeleton Army Executioner Mega Knight
Arrows Wizard Executioner Bats
Skeleton Army P.E.K.K.A Bats Lightning
P.E.K.K.A Mega Knight Skeleton Army
Lightning P.E.K.K.A Mega Knight Bats Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Mega Knight Bats
Skeleton Army Lightning P.E.K.K.A Mega Knight Arrows
Skeleton Army Lightning P.E.K.K.A Mega Knight Wizard Executioner
Wizard Skeleton Army Executioner Mega Knight
Skeleton Army Bats Executioner Lightning P.E.K.K.A
Bats Arrows Executioner Mega Knight Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Executioner
Lightning Arrows
Lightning Arrows
Wizard Executioner Arrows Mega Knight
Arrows Wizard Executioner Bats
Arrows Wizard Executioner
Arrows Wizard Executioner Lightning
Arrows Wizard Lightning
Lightning Bats
Lightning Arrows Wizard
Lightning Arrows Wizard Executioner
Lightning Executioner
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard Executioner
Lightning Arrows Wizard Executioner Mega Knight
Lightning Arrows
Bats Lightning
Lightning Arrows Wizard Executioner Mega Knight
Lightning Arrows Wizard Mega Knight
Lightning Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Executioner Mega Knight
Arrows Wizard Executioner Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Lightning Bats Arrows Wizard Executioner
Lightning Bats Wizard
Lightning
Lightning Arrows Wizard Mega Knight
Lightning Arrows
P.E.K.K.A Mega Knight
Arrows Wizard Lightning
Lightning Bats Skeleton Army
Lightning Arrows Wizard Executioner
Arrows
Lightning Wizard Executioner Mega Knight
Arrows Wizard Executioner Lightning
Lightning Arrows
Executioner P.E.K.K.A Mega Knight
Bats Lightning
Bats Executioner Lightning
Lightning Executioner Mega Knight

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