My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Witch Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Hunter Witch Executioner Giant Skeleton Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Skeleton Ram Rider
Giant Snowball
Skeletons Witch Ram Rider
Zap
Skeletons Witch Ram Rider
Barbarian Barrel
Skeletons Hunter Witch Executioner Giant Skeleton
The Log
Skeletons Hunter Witch Giant Skeleton Ram Rider
Earthquake
Skeletons Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Hunter Witch Executioner Giant Skeleton Ram Rider
Fireball
Hunter Witch Executioner Ram Rider
Poison
Hunter Witch Executioner
Lightning
Hunter Witch Executioner Ram Rider
Rocket
Hunter Witch Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Hunter Witch Executioner Ram Rider Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Arrows Hunter Witch

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Giant Skeleton Ram Rider Mega Knight
Hunter
Giant Skeleton Ram Rider Mega Knight
Witch
Giant Skeleton Ram Rider Mega Knight
Executioner
Mega Knight
Giant Skeleton
Arrows Hunter Witch
Ram Rider
Arrows Hunter Witch Mega Knight
Mega Knight
Arrows Hunter Witch Executioner Ram Rider

Defense Synergies 1 13

Skeletons
Hunter Witch Executioner Giant Skeleton Ram Rider
Arrows
Mega Knight Giant Skeleton
Hunter
Skeletons Giant Skeleton Ram Rider Mega Knight
Witch
Skeletons Giant Skeleton Mega Knight
Executioner
Skeletons Giant Skeleton Mega Knight
Giant Skeleton
Skeletons Arrows Hunter Witch Executioner
Ram Rider
Skeletons Hunter
Mega Knight
Arrows Hunter Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Ram Rider
Hunter Skeletons Witch Executioner Ram Rider Mega Knight
Hunter Witch Ram Rider Mega Knight Skeletons Executioner Giant Skeleton
Hunter Witch Skeletons Ram Rider Mega Knight
Arrows Giant Skeleton Mega Knight
Arrows Skeletons Hunter Executioner Mega Knight
Hunter Ram Rider Arrows Witch Executioner
Arrows Giant Skeleton Ram Rider Mega Knight
Hunter Witch Skeletons
Skeletons Hunter Giant Skeleton Mega Knight
Witch Executioner Skeletons Arrows Hunter Giant Skeleton Ram Rider Mega Knight
Arrows Hunter Executioner Witch Ram Rider
Hunter Mega Knight Skeletons Witch Giant Skeleton Ram Rider
Executioner Mega Knight Arrows Hunter Witch
Hunter Ram Rider Mega Knight
Hunter Ram Rider Mega Knight
Mega Knight Skeletons Arrows Hunter Witch Executioner
Arrows Mega Knight Hunter Witch Executioner Ram Rider
Arrows Hunter Witch Executioner Giant Skeleton Ram Rider Mega Knight
Hunter Ram Rider
Mega Knight Arrows Hunter Witch Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Witch Giant Skeleton
Arrows Hunter Executioner Mega Knight
Giant Skeleton Mega Knight Skeletons Hunter Witch Ram Rider
Hunter Giant Skeleton Mega Knight Ram Rider
Giant Skeleton Skeletons Hunter Witch Executioner Ram Rider Mega Knight
Arrows Executioner Skeletons Hunter Witch Ram Rider
Skeletons Hunter Witch Giant Skeleton Ram Rider
Giant Skeleton Mega Knight Hunter
Giant Skeleton Mega Knight Skeletons Witch
Witch Skeletons
Mega Knight Hunter Witch Giant Skeleton
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Skeletons Hunter Witch Executioner Ram Rider
Witch Executioner Mega Knight
Witch Skeletons Hunter Executioner Giant Skeleton
Arrows Executioner Mega Knight Hunter Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows Executioner Ram Rider
Arrows Giant Skeleton
Arrows Giant Skeleton
Executioner Arrows Mega Knight
Arrows Executioner Hunter Witch Ram Rider
Arrows Witch Executioner
Arrows Hunter Executioner Ram Rider
Arrows Ram Rider
Arrows Ram Rider
Arrows Executioner
Hunter Executioner
Arrows
Arrows
Arrows Hunter Witch Executioner
Arrows Executioner Mega Knight
Arrows
Arrows Hunter Executioner Mega Knight
Arrows Witch Mega Knight
Giant Skeleton Mega Knight
Arrows
Arrows
Arrows Hunter Witch Executioner Mega Knight
Witch
Arrows Hunter Witch Executioner Ram Rider
Arrows Witch Ram Rider Mega Knight
Arrows
Arrows Hunter Witch Executioner
Witch
Arrows Hunter Mega Knight
Arrows
Giant Skeleton Mega Knight
Arrows
Witch
Arrows Hunter Witch Executioner Ram Rider
Arrows
Hunter Executioner Mega Knight
Arrows Executioner
Arrows Giant Skeleton
Executioner Mega Knight
Witch Giant Skeleton
Witch Executioner
Witch Executioner Giant Skeleton Mega Knight

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