My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Guards Prince
Giant Snowball
Minion Horde Guards
Zap
Minion Horde Guards Prince
Barbarian Barrel
Elite Barbarians Wizard Guards
The Log
Elite Barbarians Guards Prince
Earthquake
Guards
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Elite Barbarians Wizard Guards Prince
Fireball
Minion Horde Elite Barbarians Wizard
Poison
Minion Horde Wizard Guards
Lightning
Elite Barbarians Wizard Prince
Rocket
Minion Horde Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Poison Minion Horde Wizard Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Guards Poison Minion Horde

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Prince
Elite Barbarians
Wizard The Log Mega Knight
Wizard
Elite Barbarians Prince Mega Knight
Guards
The Log
Poison
Prince The Log Mega Knight
Prince
Mega Knight Minion Horde Wizard Poison The Log
The Log
Elite Barbarians Guards Poison Prince Mega Knight
Mega Knight
Minion Horde Prince Elite Barbarians Wizard Poison The Log

Defense Synergies 1 14

Minion Horde
The Log
Elite Barbarians
Wizard The Log Mega Knight
Wizard
Elite Barbarians Guards Prince The Log Mega Knight
Guards
Wizard Poison Prince The Log
Poison
Guards The Log Mega Knight
Prince
The Log Wizard Guards
The Log
Prince Minion Horde Elite Barbarians Wizard Guards Poison Mega Knight
Mega Knight
Elite Barbarians Wizard Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Elite Barbarians Prince The Log Mega Knight
Minion Horde Prince Mega Knight Elite Barbarians
Minion Horde Elite Barbarians Prince Guards Mega Knight
Elite Barbarians Poison Prince The Log Mega Knight
The Log Guards Mega Knight
Minion Horde Wizard Poison
Poison The Log Mega Knight
Minion Horde Elite Barbarians Prince
Elite Barbarians Guards Minion Horde Prince Mega Knight
Minion Horde Guards Poison Wizard The Log Mega Knight
Minion Horde Wizard Poison
Minion Horde Prince Mega Knight Elite Barbarians Wizard Guards The Log
Wizard Mega Knight Minion Horde Guards Poison Prince The Log
Elite Barbarians Minion Horde Prince Mega Knight
Minion Horde Elite Barbarians Prince The Log Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians Poison Prince
Mega Knight Minion Horde Elite Barbarians Wizard Guards Prince The Log
Wizard Poison The Log Guards Mega Knight
Elite Barbarians Prince
Wizard Mega Knight Minion Horde Elite Barbarians Guards Poison Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Elite Barbarians Prince
Poison Elite Barbarians Wizard Prince The Log Mega Knight
Guards Mega Knight Minion Horde Elite Barbarians Prince The Log
Guards Prince Mega Knight Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Guards Prince Mega Knight
Wizard Poison Minion Horde
Guards Prince Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Prince
Minion Horde Mega Knight Elite Barbarians Poison Prince The Log
Minion Horde Guards
Mega Knight Minion Horde Elite Barbarians Guards Prince
Mega Knight Elite Barbarians Guards Poison Prince The Log
Elite Barbarians Prince Mega Knight Minion Horde Wizard Guards
Wizard Minion Horde Mega Knight
Elite Barbarians Guards Minion Horde Poison Prince The Log
Poison Mega Knight Minion Horde Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde Guards The Log
Poison The Log
Minion Horde Poison The Log
Guards Poison Prince The Log
Wizard Poison Minion Horde The Log Mega Knight
Wizard Poison Minion Horde
Minion Horde Wizard Poison The Log
Poison The Log Wizard
Poison The Log Wizard
Minion Horde Elite Barbarians Guards Poison Prince
Poison Minion Horde Wizard Prince The Log
Poison Wizard
Poison Elite Barbarians The Log
Minion Horde Poison
Elite Barbarians Poison Prince The Log
Minion Horde Wizard Poison The Log
Minion Horde Wizard Poison The Log Mega Knight
Poison
Minion Horde
Wizard Poison Prince The Log Mega Knight
Wizard Poison The Log Mega Knight
Minion Horde Poison Prince The Log Mega Knight
Wizard Poison
Prince The Log
Minion Horde Poison The Log
Poison The Log Wizard Mega Knight
Minion Horde
Poison The Log Wizard
Wizard Poison Prince The Log Mega Knight
Poison The Log
Elite Barbarians Poison Minion Horde Wizard
Minion Horde Wizard Guards Poison
Minion Horde Elite Barbarians
Poison Minion Horde Wizard The Log Mega Knight
Minion Horde Poison
Minion Horde Prince Mega Knight
Wizard Poison The Log
Minion Horde Guards Prince
Poison Wizard
The Log
Poison Minion Horde Wizard Prince Mega Knight
The Log Wizard Poison
Poison
Minion Horde Elite Barbarians Prince Mega Knight
Minion Horde Elite Barbarians Guards Poison The Log
Poison
Poison Prince The Log Mega Knight

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