My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

4 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Executioner Giant Skeleton Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Giant Skeleton Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Baby Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Executioner Giant Skeleton Magic Archer
The Log
Firecracker Mini P.E.K.K.A Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Giant Skeleton Magic Archer
Fireball
Firecracker Baby Dragon Executioner Magic Archer
Poison
Firecracker Executioner Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Magic Archer
Rocket
Valkyrie Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Giant Skeleton Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Magic Archer Executioner Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie Baby Dragon Giant Skeleton Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Baby Dragon Giant Skeleton Magic Archer Mega Knight
Valkyrie
Firecracker Mini P.E.K.K.A Baby Dragon Executioner Giant Skeleton Magic Archer
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Executioner
Valkyrie Mega Knight
Giant Skeleton
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Magic Archer
Magic Archer
Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Baby Dragon Executioner Magic Archer

Defense Synergies 1 17

Firecracker
Valkyrie Mini P.E.K.K.A Baby Dragon Giant Skeleton Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Baby Dragon Executioner Magic Archer
Valkyrie
Firecracker Mini P.E.K.K.A Baby Dragon Executioner Magic Archer
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Executioner
Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Baby Dragon Executioner Magic Archer
Magic Archer
Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Mega Knight
Firecracker Baby Dragon Executioner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Baby Dragon Executioner Magic Archer
Mini P.E.K.K.A Firecracker Valkyrie Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Executioner Giant Skeleton
Mini P.E.K.K.A Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Firecracker Valkyrie Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Executioner Magic Archer
Valkyrie Baby Dragon Giant Skeleton Magic Archer Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Valkyrie Executioner Firecracker Baby Dragon Giant Skeleton Magic Archer Mega Knight
Executioner Firecracker Baby Dragon Magic Archer
Mini P.E.K.K.A Mega Knight Valkyrie Giant Skeleton
Valkyrie Executioner Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Magic Archer
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Executioner
Mega Knight Firecracker Valkyrie Baby Dragon Executioner Magic Archer
Valkyrie Baby Dragon Executioner Firecracker Giant Skeleton Magic Archer Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Giant Skeleton
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Magic Archer Mega Knight
Giant Skeleton Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton Mega Knight
Giant Skeleton Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Firecracker Executioner Baby Dragon Magic Archer
Mini P.E.K.K.A Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Valkyrie
Giant Skeleton Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Magic Archer
Mega Knight Mini P.E.K.K.A Valkyrie Giant Skeleton
Mega Knight Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight Valkyrie Executioner
Firecracker Valkyrie Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Giant Skeleton Magic Archer
Valkyrie Executioner Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Valkyrie Baby Dragon Giant Skeleton
Firecracker Baby Dragon Executioner Magic Archer
Baby Dragon Giant Skeleton Magic Archer
Firecracker Valkyrie Giant Skeleton
Executioner Firecracker Valkyrie Baby Dragon Magic Archer Mega Knight
Firecracker Executioner Baby Dragon Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker
Mini P.E.K.K.A
Firecracker Valkyrie Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Magic Archer Firecracker Baby Dragon Executioner Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Valkyrie Baby Dragon Magic Archer Mega Knight
Baby Dragon Giant Skeleton Magic Archer Mega Knight
Baby Dragon
Firecracker Valkyrie Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Executioner Magic Archer
Baby Dragon Magic Archer Mega Knight
Firecracker Baby Dragon Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker
Mini P.E.K.K.A
Magic Archer Mega Knight
Firecracker Magic Archer
Giant Skeleton Mega Knight
Firecracker Magic Archer
Magic Archer
Firecracker Baby Dragon Executioner Magic Archer
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Executioner Magic Archer Mega Knight
Firecracker Baby Dragon Executioner Magic Archer
Giant Skeleton
Firecracker Executioner Mega Knight
Firecracker Baby Dragon Giant Skeleton Magic Archer
Firecracker Executioner Magic Archer
Firecracker Baby Dragon Executioner Giant Skeleton Magic Archer Mega Knight

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