My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bowler Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Lumberjack
Zap
Bomber
Barbarian Barrel
Bomber Magic Archer Lumberjack
The Log
Bomber Lumberjack
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Bowler Magic Archer Lumberjack
Fireball
Bomber Bowler Magic Archer Lumberjack
Poison
Bomber Magic Archer
Lightning
Bowler Magic Archer Lumberjack
Rocket
Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Bowler The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber The Log Tornado Magic Archer Lumberjack Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber The Log Tornado

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Lumberjack Mega Knight
Mirror
The Log Tornado Magic Archer Lumberjack
Tornado
Magic Archer Mirror Bowler The Log Mega Knight
Bowler
Tornado The Log Magic Archer Lumberjack
The Log
Mirror Tornado Bowler Magic Archer Lumberjack Mega Knight
Magic Archer
Tornado Mirror Bowler The Log Lumberjack Mega Knight
Lumberjack
Bomber Mirror Bowler The Log Magic Archer Mega Knight
Mega Knight
Bomber Tornado The Log Magic Archer Lumberjack

Defense Synergies 4 15

Bomber
Tornado The Log
Mirror
Tornado Bowler The Log Magic Archer Lumberjack Mega Knight
Tornado
Mirror Bowler Magic Archer Bomber The Log Mega Knight
Bowler
Tornado The Log Mirror Lumberjack
The Log
Bowler Bomber Mirror Tornado Magic Archer Lumberjack Mega Knight
Magic Archer
Tornado Mirror The Log Lumberjack Mega Knight
Lumberjack
Mirror Bowler The Log Magic Archer
Mega Knight
Mirror Tornado The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber The Log Magic Archer
Lumberjack Bomber The Log Mega Knight
Tornado Bowler Lumberjack Mega Knight Bomber
Lumberjack Bomber Bowler Mega Knight
Bomber Tornado Bowler The Log Lumberjack Mega Knight
Tornado Bowler The Log Bomber Magic Archer Lumberjack Mega Knight
Tornado Magic Archer
Bowler The Log Magic Archer Mega Knight
Tornado Lumberjack
Tornado Bomber Bowler Lumberjack Mega Knight
Bomber Tornado Bowler The Log Magic Archer Lumberjack Mega Knight
Tornado Magic Archer
Bowler Lumberjack Mega Knight Bomber The Log
Bomber Bowler Mega Knight Tornado The Log Magic Archer Lumberjack
Lumberjack Mega Knight
Tornado Bowler The Log Lumberjack Mega Knight
Mega Knight Bomber Tornado Bowler Lumberjack
Mega Knight Bomber Tornado Bowler The Log Magic Archer Lumberjack
Tornado The Log Bomber Bowler Magic Archer Lumberjack Mega Knight
Tornado Lumberjack
Bomber Bowler Mega Knight The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bowler
Bomber Bowler The Log Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Bowler The Log
Bowler Lumberjack Mega Knight Tornado The Log
Bowler Lumberjack Mega Knight
Tornado Magic Archer
Bowler Lumberjack
Mega Knight Lumberjack
Mega Knight Tornado The Log Magic Archer
Mega Knight Bowler Lumberjack
Mega Knight Tornado Bowler The Log
Bowler Mega Knight Lumberjack
Bomber Bowler Magic Archer Mega Knight
Bomber Tornado Bowler The Log Magic Archer Lumberjack
Bowler Mega Knight Bomber The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Tornado Bowler The Log Magic Archer
The Log Magic Archer
The Log
Bomber Bowler The Log Magic Archer Mega Knight
Tornado Magic Archer
Bomber Tornado Bowler The Log Magic Archer
The Log Tornado Bowler Magic Archer
The Log Tornado
Tornado Bowler Lumberjack
Tornado Bowler The Log Magic Archer
Tornado Magic Archer
Bowler The Log Magic Archer
Magic Archer
The Log Magic Archer
Bomber Bowler The Log Magic Archer
Magic Archer Bowler The Log Mega Knight
Tornado
Bomber
Bomber Bowler The Log Magic Archer Mega Knight
Bomber Tornado Bowler The Log Magic Archer Mega Knight
Bowler The Log Magic Archer Mega Knight
Tornado
Tornado Bowler The Log
The Log
Tornado The Log Bomber Bowler Magic Archer Mega Knight
The Log Tornado Bowler Magic Archer
Tornado Bowler The Log Magic Archer Mega Knight
Tornado The Log Magic Archer
Tornado Magic Archer
Bowler
Bomber The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
Bowler The Log Magic Archer
Magic Archer
Tornado Magic Archer
The Log
Bowler Magic Archer Lumberjack Mega Knight
The Log Bomber Bowler Magic Archer
Tornado
Mega Knight
Tornado Bowler The Log Magic Archer
Tornado Magic Archer
Tornado Bowler The Log Magic Archer Mega Knight

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