My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Flying Machine Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Miner Inferno Dragon
Giant Snowball
Bats Skeleton Barrel Flying Machine Miner Inferno Dragon
Zap
Bats Skeleton Barrel Flying Machine Inferno Dragon
Barbarian Barrel
Skeleton Barrel
The Log
Skeleton Barrel
Earthquake
Arrows
Bats Skeleton Barrel Flying Machine
Royal Delivery
Bats Skeleton Barrel Flying Machine Miner Inferno Dragon
Fireball
Skeleton Barrel Flying Machine Inferno Dragon
Poison
Bats Skeleton Barrel Flying Machine
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Poison Miner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Barrel Miner Flying Machine Poison Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Skeleton Barrel Miner

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Mega Knight Flying Machine Inferno Dragon
Skeleton Barrel
Bats Miner Flying Machine Poison Inferno Dragon Mega Knight
Flying Machine
Bats Skeleton Barrel Mega Knight
Poison
Miner Skeleton Barrel The Log Mega Knight
The Log
Poison Miner Mega Knight
Miner
Bats Skeleton Barrel Poison The Log Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Skeleton Barrel Miner
Mega Knight
Bats Inferno Dragon Skeleton Barrel Flying Machine Poison The Log Miner

Defense Synergies 0 13

Bats
The Log Inferno Dragon Mega Knight
Skeleton Barrel
Mega Knight
Flying Machine
The Log Mega Knight
Poison
The Log Mega Knight
The Log
Bats Flying Machine Poison Miner Inferno Dragon Mega Knight
Miner
The Log Mega Knight
Inferno Dragon
Bats The Log Mega Knight
Mega Knight
Bats Skeleton Barrel Flying Machine Poison The Log Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Flying Machine The Log
Inferno Dragon Bats Flying Machine The Log Mega Knight
Mega Knight Bats Inferno Dragon
Inferno Dragon Bats Mega Knight
Poison The Log Mega Knight
The Log Bats Flying Machine Mega Knight
Bats Inferno Dragon Flying Machine Poison
Skeleton Barrel Flying Machine Poison The Log Mega Knight
Inferno Dragon
Miner Mega Knight
Bats Poison Flying Machine The Log Mega Knight
Inferno Dragon Bats Flying Machine Poison
Mega Knight Bats Flying Machine The Log
Mega Knight Bats Poison The Log
Inferno Dragon Mega Knight
The Log Inferno Dragon Mega Knight
Mega Knight Bats Poison
Mega Knight Bats Flying Machine The Log
Poison The Log Bats Flying Machine Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Bats Flying Machine Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Poison Skeleton Barrel Flying Machine The Log Miner Inferno Dragon Mega Knight
Mega Knight Bats The Log
Mega Knight Bats The Log
Inferno Dragon Mega Knight
Poison Bats Skeleton Barrel Flying Machine
Bats Flying Machine
Mega Knight Inferno Dragon
Mega Knight Bats Flying Machine Poison The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats Flying Machine
Mega Knight Poison The Log
Mega Knight
Flying Machine Mega Knight
Bats Flying Machine Poison The Log Inferno Dragon
Bats Poison Mega Knight Flying Machine The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Flying Machine The Log
Poison Skeleton Barrel Flying Machine The Log Miner
Skeleton Barrel Flying Machine Poison The Log Miner
Skeleton Barrel Flying Machine Poison The Log
Poison The Log Mega Knight
Poison Bats Skeleton Barrel Flying Machine
Flying Machine Poison The Log
Poison The Log Skeleton Barrel Flying Machine
Poison The Log Miner Skeleton Barrel Flying Machine
Bats Poison
Poison Miner Skeleton Barrel Flying Machine The Log
Poison Flying Machine
Flying Machine Poison Skeleton Barrel The Log Miner
Skeleton Barrel Flying Machine Poison
Skeleton Barrel Flying Machine Poison The Log
Skeleton Barrel Flying Machine Poison The Log
Skeleton Barrel Flying Machine Poison The Log Mega Knight
Poison
Bats
Skeleton Barrel Flying Machine Poison The Log Mega Knight
Skeleton Barrel Flying Machine Poison The Log Miner Mega Knight
Poison The Log Mega Knight
Poison
The Log
Skeleton Barrel Flying Machine Poison The Log
Poison The Log Mega Knight
Inferno Dragon
Poison The Log Miner Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine Poison The Log Miner Mega Knight
Poison Miner Skeleton Barrel The Log
Poison Bats Flying Machine
Bats Skeleton Barrel Flying Machine Poison
Poison The Log Miner Mega Knight
Poison
Mega Knight
Poison The Log
Skeleton Barrel Bats Flying Machine
Poison Flying Machine
The Log
Poison Miner Flying Machine Mega Knight
The Log Skeleton Barrel Flying Machine Poison
Poison
Flying Machine Mega Knight
Bats Flying Machine Poison The Log
Bats Flying Machine Poison
Poison Skeleton Barrel Flying Machine The Log Miner Mega Knight

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