My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Furnace Goblin Hut Lumberjack
Zap
Goblin Gang Furnace Goblin Hut
Barbarian Barrel
Goblin Gang Furnace Goblin Hut Lumberjack
The Log
Goblin Gang Furnace Goblin Hut Lumberjack
Earthquake
Goblin Gang Furnace Goblin Hut
Arrows
Goblin Gang Furnace Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut Lumberjack
Fireball
Goblin Gang Furnace Goblin Hut Lumberjack
Poison
Goblin Gang Furnace Goblin Hut
Lightning
Furnace Goblin Hut Lumberjack
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Furnace Lumberjack Goblin Hut Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Furnace

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Furnace Goblin Hut The Log Lumberjack Mega Knight
Goblin Gang
Goblin Hut
Furnace
Zap Goblin Hut
Goblin Hut
Zap Goblin Gang Furnace The Log Lumberjack Mega Knight
Rocket
The Log
Zap Goblin Hut Lumberjack Mega Knight
Lumberjack
Zap Goblin Hut The Log Mega Knight
Mega Knight
Zap Goblin Hut The Log Lumberjack

Defense Synergies 1 15

Zap
Mega Knight Goblin Gang Furnace Goblin Hut The Log Lumberjack
Goblin Gang
Zap Furnace Goblin Hut The Log Lumberjack
Furnace
Zap Goblin Gang Goblin Hut Lumberjack
Goblin Hut
Zap Goblin Gang Furnace Lumberjack
Rocket
The Log
The Log
Zap Goblin Gang Rocket Lumberjack Mega Knight
Lumberjack
Zap Goblin Gang Furnace Goblin Hut The Log
Mega Knight
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Goblin Hut The Log
Lumberjack Zap Goblin Gang Furnace Goblin Hut The Log Mega Knight
Goblin Gang Furnace Goblin Hut Rocket Lumberjack Mega Knight
Goblin Hut Lumberjack Goblin Gang Furnace Mega Knight
Rocket The Log Lumberjack Mega Knight
Goblin Gang The Log Zap Furnace Lumberjack Mega Knight
Furnace Rocket Zap Goblin Gang Goblin Hut
Rocket Zap The Log Mega Knight
Goblin Gang Furnace Goblin Hut Lumberjack
Goblin Gang Lumberjack Mega Knight
Goblin Gang Zap Furnace Goblin Hut The Log Lumberjack Mega Knight
Zap Goblin Gang Furnace Goblin Hut
Furnace Goblin Hut Lumberjack Mega Knight Zap Goblin Gang Rocket The Log
Rocket Mega Knight Zap Goblin Gang Furnace Goblin Hut The Log Lumberjack
Goblin Gang Furnace Goblin Hut Lumberjack Mega Knight
Rocket Zap Goblin Gang Furnace Goblin Hut The Log Lumberjack Mega Knight
Mega Knight Goblin Gang Furnace Goblin Hut Lumberjack
Mega Knight Zap Goblin Gang Furnace Goblin Hut The Log Lumberjack
Zap Furnace The Log Goblin Hut Lumberjack Mega Knight
Goblin Hut Lumberjack
Goblin Gang Mega Knight Furnace The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Zap Furnace Goblin Hut
Zap Goblin Gang Rocket The Log Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Zap Furnace Goblin Hut Rocket The Log
Goblin Gang Rocket Lumberjack Mega Knight Zap The Log
Goblin Gang Goblin Hut Lumberjack Mega Knight
Furnace Rocket Zap Goblin Gang Goblin Hut
Goblin Gang Rocket Furnace Goblin Hut Lumberjack
Mega Knight Lumberjack
Zap Rocket Mega Knight Goblin Hut The Log
Goblin Gang Goblin Hut
Mega Knight Goblin Hut Lumberjack
Rocket Mega Knight Zap The Log
Rocket Mega Knight Goblin Gang Lumberjack
Furnace Mega Knight
Goblin Gang Goblin Hut Zap Furnace Rocket The Log Lumberjack
Mega Knight Zap Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap The Log
Rocket Goblin Hut The Log
Rocket The Log
Rocket Zap Furnace The Log Mega Knight
Zap Furnace Rocket
Furnace The Log
The Log Zap
The Log Zap
Rocket Goblin Gang Lumberjack
Rocket Zap The Log
Zap Rocket
Rocket Goblin Hut The Log
Rocket
Zap Furnace Goblin Hut The Log
Rocket Zap Furnace Goblin Hut The Log
Furnace Goblin Hut Rocket The Log Mega Knight
Rocket
Rocket
Rocket Zap The Log Mega Knight
Rocket Zap The Log Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Furnace Mega Knight
The Log Zap
Zap The Log Mega Knight
Rocket Zap The Log
Zap Furnace
Zap Rocket Goblin Hut
Zap Rocket The Log Mega Knight
Zap Rocket
Mega Knight
Rocket The Log
Zap Goblin Gang Goblin Hut Rocket
Rocket Zap
The Log
Goblin Gang Rocket Lumberjack Mega Knight
The Log Zap
Rocket Zap
Mega Knight
Zap Goblin Gang Rocket The Log
Zap Rocket
Zap Rocket The Log Mega Knight

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