My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Dart Goblin Hog Rider Baby Dragon Lumberjack
Zap
Dart Goblin
Barbarian Barrel
Dart Goblin Lumberjack
The Log
Dart Goblin Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Hog Rider Baby Dragon Lumberjack
Fireball
Dart Goblin Hog Rider Baby Dragon Lumberjack
Poison
Dart Goblin
Lightning
Baby Dragon Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Freeze The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Dart Goblin Hog Rider Baby Dragon Freeze Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Dart Goblin Hog Rider

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Dart Goblin Baby Dragon Freeze The Log Lumberjack Mega Knight
Dart Goblin
Zap Hog Rider Baby Dragon The Log Mega Knight
Hog Rider
Zap Freeze The Log Dart Goblin Baby Dragon Lumberjack Mega Knight
Baby Dragon
Zap Dart Goblin Hog Rider Lumberjack Mega Knight
Freeze
Hog Rider Zap
The Log
Hog Rider Zap Dart Goblin Lumberjack Mega Knight
Lumberjack
Zap Hog Rider Baby Dragon The Log Mega Knight
Mega Knight
Zap Dart Goblin Hog Rider Baby Dragon The Log Lumberjack

Defense Synergies 1 15

Zap
Mega Knight Dart Goblin Baby Dragon The Log Lumberjack
Dart Goblin
Zap Baby Dragon The Log Lumberjack Mega Knight
Hog Rider
Baby Dragon
Zap Dart Goblin The Log Lumberjack Mega Knight
Freeze
Lumberjack Mega Knight
The Log
Zap Dart Goblin Baby Dragon Lumberjack Mega Knight
Lumberjack
Zap Dart Goblin Baby Dragon Freeze The Log
Mega Knight
Zap Dart Goblin Baby Dragon Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Baby Dragon The Log
Lumberjack Zap Dart Goblin The Log Mega Knight
Lumberjack Mega Knight Dart Goblin Freeze
Lumberjack Dart Goblin Mega Knight
The Log Lumberjack Mega Knight
Freeze The Log Zap Dart Goblin Baby Dragon Lumberjack Mega Knight
Dart Goblin Zap Baby Dragon Freeze
Zap Dart Goblin Baby Dragon The Log Mega Knight
Lumberjack
Dart Goblin Lumberjack Mega Knight
Dart Goblin Zap Baby Dragon Freeze The Log Lumberjack Mega Knight
Zap Dart Goblin Baby Dragon
Lumberjack Mega Knight Zap Freeze The Log
Mega Knight Zap Dart Goblin Baby Dragon Freeze The Log Lumberjack
Lumberjack Mega Knight
Zap Freeze The Log Lumberjack Mega Knight
Mega Knight Lumberjack
Mega Knight Zap Dart Goblin Baby Dragon The Log Lumberjack
Zap Baby Dragon Freeze The Log Dart Goblin Lumberjack Mega Knight
Dart Goblin Lumberjack
Mega Knight Dart Goblin Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap
Zap Baby Dragon The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap The Log
Lumberjack Mega Knight Zap The Log
Lumberjack Mega Knight
Zap Dart Goblin Baby Dragon Freeze
Dart Goblin Lumberjack
Mega Knight Lumberjack
Zap Freeze Mega Knight Baby Dragon The Log
Dart Goblin
Mega Knight Dart Goblin Lumberjack
Mega Knight Zap The Log
Mega Knight Lumberjack
Dart Goblin Baby Dragon Mega Knight
Zap Dart Goblin Baby Dragon Freeze The Log Lumberjack
Mega Knight Zap Dart Goblin Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon Freeze The Log
Zap Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Freeze The Log
Zap Baby Dragon The Log Mega Knight
Zap Dart Goblin Baby Dragon Freeze
Dart Goblin Baby Dragon The Log
The Log Zap Dart Goblin Baby Dragon Freeze
The Log Zap Dart Goblin
Lumberjack
Zap Dart Goblin The Log
Zap Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon Freeze
Zap Dart Goblin Baby Dragon The Log
Zap Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log Mega Knight
Freeze
Zap Dart Goblin Baby Dragon The Log Mega Knight
Zap Dart Goblin Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Zap Baby Dragon The Log
Zap Freeze The Log Baby Dragon Mega Knight
The Log Zap Dart Goblin Baby Dragon
Zap Baby Dragon The Log Mega Knight
Zap Dart Goblin Baby Dragon The Log
Zap Dart Goblin Baby Dragon
Zap Dart Goblin Freeze
Zap Dart Goblin The Log Mega Knight
Zap Freeze
Mega Knight
The Log
Zap Dart Goblin Freeze
Zap Dart Goblin Baby Dragon
Freeze
The Log
Dart Goblin Baby Dragon Lumberjack Mega Knight
The Log Zap Dart Goblin Baby Dragon
Zap
Dart Goblin Mega Knight
Zap Dart Goblin Baby Dragon Freeze The Log
Zap Dart Goblin
Zap Dart Goblin Baby Dragon Freeze The Log Mega Knight

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