My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Golem Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch Lumberjack
Zap
Inferno Tower Witch
Barbarian Barrel
Inferno Tower Wizard Witch Executioner Lumberjack
The Log
Witch Lumberjack
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Wizard Witch Executioner Lumberjack
Fireball
Inferno Tower Wizard Witch Executioner Lumberjack
Poison
Inferno Tower Wizard Witch Executioner
Lightning
Inferno Tower Wizard Witch Executioner Lumberjack
Rocket
Inferno Tower Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Executioner Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Lumberjack Inferno Tower Wizard Witch Executioner Rocket Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Lumberjack Inferno Tower Wizard Witch

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Wizard
Golem Lumberjack Mega Knight
Rocket
Golem
Witch
Golem Lumberjack Mega Knight
Executioner
Golem Mega Knight
Golem
Wizard Rocket Witch Executioner Lumberjack
Lumberjack
Wizard Witch Golem Mega Knight
Mega Knight
Wizard Witch Executioner Lumberjack

Defense Synergies 0 8

Inferno Tower
Lumberjack Mega Knight
Wizard
Lumberjack Mega Knight
Rocket
Witch
Lumberjack Mega Knight
Executioner
Lumberjack Mega Knight
Golem
Lumberjack
Inferno Tower Wizard Witch Executioner
Mega Knight
Inferno Tower Wizard Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Wizard Executioner
Inferno Tower Lumberjack Witch Executioner Mega Knight
Inferno Tower Rocket Witch Lumberjack Mega Knight Executioner
Inferno Tower Witch Lumberjack Mega Knight
Rocket Lumberjack Mega Knight
Executioner Lumberjack Mega Knight
Inferno Tower Rocket Wizard Witch Executioner
Rocket Inferno Tower Mega Knight
Inferno Tower Witch Lumberjack
Inferno Tower Lumberjack Mega Knight
Witch Executioner Wizard Lumberjack Mega Knight
Inferno Tower Executioner Wizard Witch
Inferno Tower Lumberjack Mega Knight Wizard Rocket Witch
Wizard Rocket Executioner Mega Knight Witch Lumberjack
Inferno Tower Lumberjack Mega Knight
Inferno Tower Rocket Lumberjack Mega Knight
Wizard Mega Knight Inferno Tower Witch Executioner Lumberjack
Mega Knight Wizard Witch Executioner Lumberjack
Wizard Witch Executioner Lumberjack Mega Knight
Inferno Tower Lumberjack
Wizard Mega Knight Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Inferno Tower Witch
Wizard Rocket Executioner Lumberjack Mega Knight
Lumberjack Mega Knight Inferno Tower Rocket Witch
Rocket Lumberjack Mega Knight Inferno Tower
Inferno Tower Witch Executioner Lumberjack Mega Knight
Wizard Rocket Executioner Witch
Rocket Inferno Tower Witch Lumberjack
Inferno Tower Mega Knight Lumberjack
Rocket Mega Knight Inferno Tower Witch
Inferno Tower Witch
Mega Knight Inferno Tower Witch Lumberjack
Rocket Mega Knight
Rocket Mega Knight Inferno Tower Wizard Witch Executioner Lumberjack
Wizard Witch Executioner Mega Knight
Inferno Tower Witch Rocket Executioner Lumberjack
Executioner Mega Knight Inferno Tower Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Executioner
Rocket
Rocket
Wizard Rocket Executioner Mega Knight
Wizard Executioner Rocket Witch
Wizard Witch Executioner
Wizard Executioner
Wizard
Rocket Lumberjack
Rocket Wizard
Wizard Rocket Executioner
Rocket Executioner
Rocket
Rocket Wizard Witch Executioner
Wizard Rocket Executioner Mega Knight
Rocket
Rocket
Rocket Wizard Executioner Mega Knight
Rocket Wizard Witch Mega Knight
Rocket Mega Knight
Rocket Wizard
Rocket
Rocket
Wizard Witch Executioner Mega Knight
Witch
Wizard Witch Executioner
Wizard Witch Mega Knight
Rocket
Wizard Witch Executioner
Rocket Wizard Witch
Wizard Rocket Mega Knight
Rocket
Mega Knight
Rocket Wizard
Rocket Witch
Rocket Wizard Witch Executioner
Wizard Rocket Executioner Lumberjack Mega Knight
Wizard Executioner
Rocket
Executioner Mega Knight
Rocket Witch
Rocket Witch Executioner
Rocket Witch Executioner Mega Knight

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