My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Barbarian Barrel Baby Dragon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Baby Dragon
Zap
Royal Hogs
Barbarian Barrel
Royal Hogs Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Royal Hogs Baby Dragon Electro Wizard Magic Archer
Fireball
Royal Hogs Baby Dragon Electro Wizard Magic Archer
Poison
Royal Hogs Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Barbarian Barrel Baby Dragon Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Earthquake Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Earthquake Mini P.E.K.K.A Baby Dragon

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Royal Hogs Mini P.E.K.K.A Barbarian Barrel Mega Knight
Mini P.E.K.K.A
Earthquake Royal Hogs Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Mega Knight
Royal Hogs
Earthquake Mini P.E.K.K.A Barbarian Barrel Electro Wizard Magic Archer Mega Knight
Barbarian Barrel
Earthquake Mini P.E.K.K.A Royal Hogs Baby Dragon Mega Knight
Baby Dragon
Mini P.E.K.K.A Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Royal Hogs Baby Dragon Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Royal Hogs Electro Wizard Mega Knight
Mega Knight
Earthquake Mini P.E.K.K.A Royal Hogs Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Defense Synergies 1 14

Earthquake
Mini P.E.K.K.A Barbarian Barrel Mega Knight
Mini P.E.K.K.A
Electro Wizard Earthquake Barbarian Barrel Baby Dragon Magic Archer
Royal Hogs
Barbarian Barrel
Earthquake Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer Mega Knight
Baby Dragon
Mini P.E.K.K.A Barbarian Barrel Mega Knight
Electro Wizard
Mini P.E.K.K.A Barbarian Barrel Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Barbarian Barrel Electro Wizard Mega Knight
Mega Knight
Earthquake Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Earthquake Mini P.E.K.K.A Barbarian Barrel Mega Knight
Barbarian Barrel Earthquake Baby Dragon Electro Wizard Magic Archer Mega Knight
Electro Wizard Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard Earthquake Barbarian Barrel Baby Dragon Magic Archer Mega Knight
Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Mega Knight Earthquake Electro Wizard
Mega Knight Earthquake Mini P.E.K.K.A Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard
Mega Knight Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Earthquake Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Earthquake Mini P.E.K.K.A Barbarian Barrel Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Mini P.E.K.K.A Barbarian Barrel Baby Dragon Magic Archer Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Barbarian Barrel Electro Wizard
Mini P.E.K.K.A Mega Knight
Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Mini P.E.K.K.A Barbarian Barrel Baby Dragon Magic Archer
Mega Knight Mini P.E.K.K.A
Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight
Baby Dragon Magic Archer Mega Knight
Electro Wizard Mini P.E.K.K.A Barbarian Barrel Baby Dragon Magic Archer
Mega Knight Earthquake Mini P.E.K.K.A Barbarian Barrel Baby Dragon Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Earthquake Barbarian Barrel
Earthquake Barbarian Barrel Baby Dragon Magic Archer Mega Knight
Baby Dragon Magic Archer
Earthquake Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Mini P.E.K.K.A Electro Wizard
Earthquake Barbarian Barrel Electro Wizard Magic Archer
Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Earthquake Barbarian Barrel Baby Dragon Magic Archer
Earthquake Magic Archer Barbarian Barrel Baby Dragon Mega Knight
Earthquake Barbarian Barrel
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Mega Knight
Earthquake Barbarian Barrel Baby Dragon Magic Archer Mega Knight
Earthquake Baby Dragon Magic Archer Mega Knight
Earthquake Barbarian Barrel Baby Dragon
Earthquake Barbarian Barrel Baby Dragon Magic Archer Mega Knight
Earthquake Barbarian Barrel Baby Dragon Electro Wizard Magic Archer
Baby Dragon Magic Archer Mega Knight
Barbarian Barrel Baby Dragon Magic Archer
Baby Dragon Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A
Earthquake Magic Archer Mega Knight
Electro Wizard Magic Archer
Mega Knight
Earthquake Magic Archer
Earthquake Electro Wizard Barbarian Barrel Magic Archer
Baby Dragon Electro Wizard Magic Archer
Barbarian Barrel
Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer Mega Knight
Earthquake Baby Dragon Magic Archer
Mega Knight
Baby Dragon Electro Wizard Magic Archer
Electro Wizard Magic Archer
Barbarian Barrel Baby Dragon Electro Wizard Magic Archer Mega Knight

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