My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Miner
Giant Snowball
Bats Miner Princess
Zap
Bats Inferno Tower Princess
Barbarian Barrel
Elite Barbarians Inferno Tower Princess
The Log
Elite Barbarians Princess
Earthquake
Inferno Tower
Arrows
Bats Princess
Royal Delivery
Bats Elite Barbarians Miner Princess
Fireball
Elite Barbarians Inferno Tower Princess
Poison
Bats Inferno Tower Princess
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Miner Princess Inferno Tower Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Elite Barbarians
Zap
Arrows Elite Barbarians Miner Bats Princess Mega Knight
Arrows
Zap Elite Barbarians Miner Mega Knight
Elite Barbarians
Zap Arrows Bats Mega Knight
Inferno Tower
Miner
Bats Zap Arrows Mega Knight
Princess
Zap Mega Knight
Mega Knight
Bats Zap Arrows Elite Barbarians Miner Princess

Defense Synergies 2 14

Bats
Zap Inferno Tower Mega Knight
Zap
Mega Knight Bats Arrows Elite Barbarians Inferno Tower Miner Princess
Arrows
Mega Knight Zap Inferno Tower
Elite Barbarians
Zap Mega Knight
Inferno Tower
Bats Zap Arrows Princess Mega Knight
Miner
Zap Mega Knight
Princess
Zap Inferno Tower Mega Knight
Mega Knight
Zap Arrows Bats Elite Barbarians Inferno Tower Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower
Elite Barbarians Inferno Tower Bats Zap Mega Knight
Inferno Tower Mega Knight Bats Elite Barbarians
Elite Barbarians Inferno Tower Bats Mega Knight
Arrows Elite Barbarians Princess Mega Knight
Arrows Bats Zap Mega Knight
Bats Inferno Tower Zap Arrows Princess
Zap Arrows Inferno Tower Mega Knight
Inferno Tower Elite Barbarians Princess
Elite Barbarians Inferno Tower Miner Mega Knight
Bats Zap Arrows Princess Mega Knight
Arrows Inferno Tower Bats Zap Princess
Inferno Tower Mega Knight Bats Zap Elite Barbarians
Mega Knight Bats Zap Arrows Princess
Elite Barbarians Inferno Tower Mega Knight
Inferno Tower Zap Elite Barbarians Mega Knight
Mega Knight Bats Arrows Elite Barbarians Inferno Tower
Arrows Mega Knight Bats Zap Elite Barbarians
Zap Arrows Bats Princess Mega Knight
Elite Barbarians Inferno Tower
Mega Knight Bats Arrows Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians Inferno Tower
Zap Arrows Elite Barbarians Miner Mega Knight
Mega Knight Bats Zap Elite Barbarians Inferno Tower
Mega Knight Bats Zap Elite Barbarians Inferno Tower
Inferno Tower Elite Barbarians Mega Knight
Arrows Bats Zap Princess
Bats Elite Barbarians Inferno Tower
Inferno Tower Mega Knight Elite Barbarians
Zap Mega Knight Bats Elite Barbarians Inferno Tower
Inferno Tower
Mega Knight Bats Elite Barbarians Inferno Tower
Mega Knight Zap Arrows Elite Barbarians
Elite Barbarians Mega Knight Inferno Tower
Princess Mega Knight
Elite Barbarians Inferno Tower Bats Zap
Bats Arrows Mega Knight Zap Elite Barbarians Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Miner Princess
Arrows Miner
Arrows
Zap Arrows Mega Knight
Arrows Bats Zap Princess
Arrows Princess
Arrows Zap Princess
Arrows Miner Zap
Bats Elite Barbarians
Miner Zap Arrows Princess
Zap Arrows Princess
Elite Barbarians Miner Princess
Arrows Princess
Princess Zap Arrows Elite Barbarians
Zap Arrows Princess
Arrows Princess Mega Knight
Arrows
Bats
Zap Arrows Princess Mega Knight
Zap Arrows Miner Princess Mega Knight
Mega Knight
Arrows Princess
Zap Arrows
Zap Arrows Princess Mega Knight
Arrows Miner Zap Princess
Zap Arrows Miner Princess Mega Knight
Miner Zap Arrows
Elite Barbarians Bats Zap Arrows Princess
Zap Bats
Elite Barbarians
Zap Arrows Miner Mega Knight
Zap Arrows Princess
Mega Knight
Arrows Princess
Zap Bats Princess
Zap Arrows Princess
Arrows
Miner Princess Mega Knight
Arrows Zap Princess
Zap Arrows
Elite Barbarians Mega Knight
Zap Bats Elite Barbarians Princess
Bats Zap Princess
Zap Miner Princess Mega Knight

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