My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Furnace Goblin Barrel Princess
Zap
Furnace Goblin Barrel Princess
Barbarian Barrel
Elite Barbarians Furnace Goblin Barrel Princess Electro Wizard
The Log
Elite Barbarians Hog Rider Furnace Goblin Barrel Princess
Earthquake
Hog Rider Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel Princess
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Princess Electro Wizard
Fireball
Elite Barbarians Hog Rider Furnace Goblin Barrel Princess Electro Wizard
Poison
Furnace Princess Electro Wizard
Lightning
Elite Barbarians Furnace Electro Wizard
Rocket
Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Fireball Hog Rider Furnace Electro Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Princess Fireball Hog Rider

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Furnace Mega Knight
Fireball
Hog Rider Elite Barbarians Princess Electro Wizard Mega Knight
Hog Rider
Fireball Elite Barbarians Furnace Goblin Barrel Princess Electro Wizard Mega Knight
Furnace
Elite Barbarians Hog Rider Goblin Barrel Princess
Goblin Barrel
Hog Rider Furnace Princess Mega Knight
Princess
Fireball Hog Rider Furnace Goblin Barrel Mega Knight
Electro Wizard
Fireball Hog Rider Mega Knight
Mega Knight
Elite Barbarians Fireball Hog Rider Goblin Barrel Princess Electro Wizard

Defense Synergies 0 7

Elite Barbarians
Mega Knight
Fireball
Princess Electro Wizard Mega Knight
Hog Rider
Furnace
Electro Wizard
Goblin Barrel
Princess
Fireball Mega Knight
Electro Wizard
Fireball Furnace Mega Knight
Mega Knight
Elite Barbarians Fireball Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Elite Barbarians Furnace Electro Wizard Mega Knight
Furnace Mega Knight Elite Barbarians Electro Wizard
Elite Barbarians Furnace Electro Wizard Mega Knight
Elite Barbarians Fireball Princess Mega Knight
Fireball Furnace Electro Wizard Mega Knight
Furnace Electro Wizard Fireball Princess
Fireball Electro Wizard Mega Knight
Elite Barbarians Furnace Princess
Elite Barbarians Electro Wizard Mega Knight
Electro Wizard Fireball Furnace Princess Mega Knight
Fireball Furnace Princess Electro Wizard
Furnace Mega Knight Elite Barbarians Fireball Electro Wizard
Fireball Mega Knight Furnace Princess Electro Wizard
Elite Barbarians Furnace Electro Wizard Mega Knight
Elite Barbarians Fireball Furnace Electro Wizard Mega Knight
Mega Knight Elite Barbarians Fireball Furnace Electro Wizard
Fireball Mega Knight Elite Barbarians Furnace Electro Wizard
Furnace Fireball Princess Electro Wizard Mega Knight
Elite Barbarians Electro Wizard
Mega Knight Elite Barbarians Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Furnace Electro Wizard
Fireball Electro Wizard Elite Barbarians Mega Knight
Mega Knight Elite Barbarians Furnace Electro Wizard
Mega Knight Elite Barbarians Fireball Electro Wizard
Elite Barbarians Mega Knight
Fireball Furnace Princess Electro Wizard
Elite Barbarians Fireball Furnace Electro Wizard
Mega Knight Elite Barbarians
Electro Wizard Mega Knight Elite Barbarians Fireball
Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Fireball Electro Wizard
Elite Barbarians Mega Knight Fireball
Fireball Furnace Princess Mega Knight
Elite Barbarians Electro Wizard Fireball Furnace
Mega Knight Elite Barbarians Fireball Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Princess Electro Wizard
Fireball
Fireball
Fireball Furnace Mega Knight
Fireball Furnace Princess
Furnace Princess
Fireball Princess
Fireball
Elite Barbarians Fireball Electro Wizard
Fireball Princess Electro Wizard
Fireball Princess
Elite Barbarians Fireball Princess
Fireball Princess
Princess Elite Barbarians Fireball Furnace
Fireball Furnace Princess
Fireball Furnace Princess Mega Knight
Fireball
Fireball Princess Electro Wizard Mega Knight
Fireball Princess Mega Knight
Fireball Mega Knight
Fireball Princess
Fireball
Fireball Furnace Princess Mega Knight
Fireball Princess Electro Wizard
Fireball Princess Mega Knight
Fireball
Elite Barbarians Fireball Furnace Princess Electro Wizard
Electro Wizard Fireball
Elite Barbarians Fireball
Fireball Mega Knight
Fireball Princess Electro Wizard
Mega Knight
Fireball Princess
Electro Wizard Fireball Princess
Fireball Princess Electro Wizard
Fireball
Fireball Princess Electro Wizard Mega Knight
Fireball Princess
Fireball
Elite Barbarians Mega Knight
Elite Barbarians Fireball Princess Electro Wizard
Fireball Princess Electro Wizard
Fireball Princess Electro Wizard Mega Knight

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