My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Baby Dragon
Zap
Bomber
Barbarian Barrel
Bomber Valkyrie Wizard
The Log
Bomber Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Valkyrie Hog Rider Wizard Baby Dragon
Fireball
Bomber Hog Rider Wizard Baby Dragon
Poison
Bomber Wizard
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Valkyrie Hog Rider Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap The Log Valkyrie

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Hog Rider Baby Dragon Mega Knight
Zap
Hog Rider Bomber Valkyrie Baby Dragon The Log Mega Knight
Valkyrie
Hog Rider Bomber Zap Wizard Baby Dragon
Hog Rider
Zap Valkyrie The Log Bomber Wizard Baby Dragon Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Baby Dragon
Bomber Zap Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Zap Mega Knight
Mega Knight
Bomber Zap Hog Rider Wizard Baby Dragon The Log

Defense Synergies 1 14

Bomber
Zap Valkyrie The Log
Zap
Mega Knight Bomber Valkyrie Baby Dragon The Log
Valkyrie
Bomber Zap Wizard Baby Dragon The Log
Hog Rider
Wizard
Valkyrie The Log Mega Knight
Baby Dragon
Zap Valkyrie The Log Mega Knight
The Log
Bomber Zap Valkyrie Wizard Baby Dragon Mega Knight
Mega Knight
Zap Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Wizard Baby Dragon The Log
Bomber Zap Valkyrie The Log Mega Knight
Mega Knight Bomber Valkyrie
Bomber Valkyrie Mega Knight
Bomber Valkyrie The Log Mega Knight
The Log Bomber Zap Valkyrie Baby Dragon Mega Knight
Zap Wizard Baby Dragon
Zap Valkyrie Baby Dragon The Log Mega Knight
Bomber Valkyrie Mega Knight
Valkyrie Bomber Zap Wizard Baby Dragon The Log Mega Knight
Zap Wizard Baby Dragon
Mega Knight Bomber Zap Valkyrie Wizard The Log
Bomber Valkyrie Wizard Mega Knight Zap Baby Dragon The Log
Mega Knight
Zap The Log Mega Knight
Wizard Mega Knight Bomber Valkyrie
Mega Knight Bomber Zap Valkyrie Wizard Baby Dragon The Log
Zap Valkyrie Wizard Baby Dragon The Log Bomber Mega Knight
Bomber Valkyrie Wizard Mega Knight Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap
Bomber Zap Valkyrie Wizard Baby Dragon The Log Mega Knight
Mega Knight Zap Valkyrie The Log
Valkyrie Mega Knight Zap The Log
Valkyrie Mega Knight
Wizard Zap Baby Dragon
Valkyrie
Mega Knight Valkyrie
Zap Mega Knight Valkyrie Baby Dragon The Log
Mega Knight Valkyrie
Mega Knight Zap Valkyrie The Log
Mega Knight Valkyrie Wizard
Wizard Bomber Valkyrie Baby Dragon Mega Knight
Bomber Zap Valkyrie Baby Dragon The Log
Valkyrie Mega Knight Bomber Zap Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Valkyrie The Log
Bomber Wizard Zap Valkyrie Baby Dragon The Log Mega Knight
Wizard Zap Baby Dragon
Bomber Wizard Baby Dragon The Log
The Log Zap Wizard Baby Dragon
The Log Zap Wizard
Zap Valkyrie Wizard The Log
Zap Wizard Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Bomber Zap Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Mega Knight
Bomber
Bomber Zap Wizard Baby Dragon The Log Mega Knight
Bomber Zap Valkyrie Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Zap Baby Dragon The Log
Zap The Log Bomber Valkyrie Wizard Baby Dragon Mega Knight
The Log Zap Wizard Baby Dragon
Zap Wizard Baby Dragon The Log Mega Knight
Zap Baby Dragon The Log
Zap Wizard Baby Dragon
Zap Wizard
Bomber Zap Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap
Zap Wizard Baby Dragon
The Log
Valkyrie Wizard Baby Dragon Mega Knight
The Log Bomber Zap Wizard Baby Dragon
Zap
Mega Knight
Zap Baby Dragon The Log
Zap
Zap Baby Dragon The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: