My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Three Musketeers Hunter Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Miner Bandit
Giant Snowball
Goblin Gang Three Musketeers Miner
Zap
Goblin Gang Three Musketeers Bandit
Barbarian Barrel
Goblin Gang Three Musketeers Hunter Bandit
The Log
Goblin Gang Three Musketeers Hunter Bandit
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Three Musketeers Hunter Miner Bandit
Fireball
Goblin Gang Elixir Collector Three Musketeers Hunter Bandit
Poison
Goblin Gang Elixir Collector Three Musketeers Hunter
Lightning
Elixir Collector Three Musketeers Hunter Bandit
Rocket
Elixir Collector Three Musketeers Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Miner Bandit Hunter Elixir Collector Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Miner Bandit

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Three Musketeers Hunter Bandit Mega Knight
Goblin Gang
Miner Three Musketeers Bandit
Elixir Collector
Three Musketeers
Zap Goblin Gang Miner Bandit
Hunter
Zap Bandit Mega Knight
Miner
Zap Goblin Gang Three Musketeers Bandit Mega Knight
Bandit
Zap Goblin Gang Three Musketeers Hunter Miner Mega Knight
Mega Knight
Zap Hunter Miner Bandit

Defense Synergies 1 12

Zap
Mega Knight Goblin Gang Three Musketeers Hunter Miner Bandit
Goblin Gang
Zap Miner Bandit
Elixir Collector
Three Musketeers
Zap Bandit
Hunter
Zap Bandit Mega Knight
Miner
Zap Goblin Gang Mega Knight
Bandit
Zap Goblin Gang Three Musketeers Hunter Mega Knight
Mega Knight
Zap Hunter Miner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Hunter Zap Goblin Gang Three Musketeers Bandit Mega Knight
Goblin Gang Three Musketeers Hunter Mega Knight Bandit
Three Musketeers Hunter Goblin Gang Bandit Mega Knight
Mega Knight
Goblin Gang Zap Hunter Bandit Mega Knight
Three Musketeers Hunter Zap Goblin Gang
Zap Bandit Mega Knight
Three Musketeers Hunter Goblin Gang
Goblin Gang Hunter Miner Bandit Mega Knight
Goblin Gang Zap Hunter Bandit Mega Knight
Three Musketeers Hunter Zap Goblin Gang
Hunter Mega Knight Zap Goblin Gang Three Musketeers Bandit
Three Musketeers Mega Knight Zap Goblin Gang Hunter
Goblin Gang Three Musketeers Hunter Bandit Mega Knight
Zap Goblin Gang Three Musketeers Hunter Bandit Mega Knight
Three Musketeers Mega Knight Goblin Gang Hunter
Mega Knight Zap Goblin Gang Three Musketeers Hunter Bandit
Zap Hunter Bandit Mega Knight
Three Musketeers Hunter
Goblin Gang Mega Knight Hunter Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Bandit
Bandit Zap Goblin Gang Hunter Miner Mega Knight
Goblin Gang Bandit Mega Knight Zap Hunter
Goblin Gang Hunter Mega Knight Zap Bandit
Goblin Gang Three Musketeers Hunter Bandit Mega Knight
Zap Goblin Gang Three Musketeers Hunter
Goblin Gang Hunter Bandit
Mega Knight Hunter
Zap Mega Knight Bandit
Goblin Gang Three Musketeers
Mega Knight Hunter
Mega Knight Zap
Mega Knight Goblin Gang Three Musketeers Hunter Bandit
Three Musketeers Mega Knight
Goblin Gang Zap Three Musketeers Hunter
Mega Knight Zap Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Miner Bandit
Miner Bandit
Zap Mega Knight
Zap Hunter
Zap Hunter
Miner Zap Bandit
Goblin Gang Three Musketeers
Miner Zap Bandit
Zap
Three Musketeers Hunter Miner Bandit
Bandit
Zap
Zap Three Musketeers Hunter Bandit
Three Musketeers Bandit Mega Knight
Three Musketeers
Zap Three Musketeers Hunter Bandit Mega Knight
Zap Miner Mega Knight
Mega Knight
Zap
Zap Hunter Mega Knight
Miner Zap Hunter Bandit
Zap Miner Bandit Mega Knight
Miner Zap Bandit
Zap Hunter
Zap
Zap Hunter Miner Bandit Mega Knight
Zap
Mega Knight
Zap Goblin Gang Bandit
Zap Three Musketeers Hunter
Miner Goblin Gang Three Musketeers Hunter Mega Knight
Zap
Zap
Three Musketeers Mega Knight
Zap Goblin Gang
Zap
Zap Miner Bandit Mega Knight

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