My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Royal Ghost Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Royal Ghost Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Inferno Dragon Lumberjack
Zap
Battle Ram Inferno Dragon
Barbarian Barrel
Battle Ram Royal Ghost Magic Archer Lumberjack
The Log
Battle Ram Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Ram Royal Ghost Inferno Dragon Magic Archer Lumberjack
Fireball
Battle Ram Inferno Dragon Magic Archer Lumberjack
Poison
Magic Archer
Lightning
Battle Ram Inferno Dragon Magic Archer Lumberjack
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Royal Ghost Fireball Battle Ram Inferno Dragon Magic Archer Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Royal Ghost Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram Barbarian Barrel Royal Ghost Magic Archer Lumberjack
Fireball
Zap Battle Ram Magic Archer
Battle Ram
Zap Magic Archer Fireball Barbarian Barrel Royal Ghost Lumberjack
Barbarian Barrel
Zap Battle Ram Lumberjack
Royal Ghost
Zap Battle Ram Magic Archer Lumberjack
Inferno Dragon
Magic Archer
Battle Ram Zap Fireball Royal Ghost Lumberjack
Lumberjack
Zap Battle Ram Barbarian Barrel Royal Ghost Magic Archer

Defense Synergies 2 9

Zap
Fireball Barbarian Barrel Royal Ghost Inferno Dragon Magic Archer Lumberjack
Fireball
Zap Barbarian Barrel Lumberjack
Battle Ram
Barbarian Barrel
Fireball Zap Magic Archer Lumberjack
Royal Ghost
Zap
Inferno Dragon
Zap
Magic Archer
Zap Barbarian Barrel Lumberjack
Lumberjack
Zap Fireball Barbarian Barrel Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Barbarian Barrel Magic Archer
Inferno Dragon Lumberjack Zap
Lumberjack Inferno Dragon
Inferno Dragon Lumberjack
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Zap Royal Ghost Magic Archer Lumberjack
Inferno Dragon Zap Fireball Magic Archer
Zap Fireball Barbarian Barrel Magic Archer
Inferno Dragon Lumberjack
Barbarian Barrel Royal Ghost Lumberjack
Zap Fireball Barbarian Barrel Royal Ghost Magic Archer Lumberjack
Inferno Dragon Zap Fireball Magic Archer
Lumberjack Zap Fireball
Fireball Zap Barbarian Barrel Royal Ghost Magic Archer Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Inferno Dragon Lumberjack
Fireball Lumberjack
Fireball Zap Barbarian Barrel Royal Ghost Magic Archer Lumberjack
Zap Barbarian Barrel Fireball Royal Ghost Inferno Dragon Magic Archer Lumberjack
Inferno Dragon Lumberjack
Royal Ghost Fireball Barbarian Barrel Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Barbarian Barrel Royal Ghost
Fireball Zap Barbarian Barrel Royal Ghost Inferno Dragon Magic Archer Lumberjack
Lumberjack Zap
Lumberjack Zap Fireball Barbarian Barrel
Inferno Dragon Lumberjack
Fireball Zap Magic Archer
Fireball Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Barbarian Barrel Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Lumberjack
Zap Fireball
Fireball Lumberjack
Fireball Magic Archer
Zap Fireball Barbarian Barrel Inferno Dragon Magic Archer Lumberjack
Zap Fireball Barbarian Barrel Royal Ghost Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Barbarian Barrel Royal Ghost
Fireball Zap Barbarian Barrel Royal Ghost Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Magic Archer
Fireball Zap Magic Archer
Magic Archer
Fireball Zap Barbarian Barrel Magic Archer
Fireball Zap
Fireball Lumberjack
Zap Fireball Barbarian Barrel Magic Archer
Fireball Zap Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Barbarian Barrel Magic Archer
Zap Fireball Barbarian Barrel Magic Archer
Zap Fireball Barbarian Barrel Magic Archer
Magic Archer Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Magic Archer
Zap Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Magic Archer
Inferno Dragon
Fireball Zap Barbarian Barrel Royal Ghost Magic Archer
Fireball Zap Magic Archer
Fireball Zap Barbarian Barrel Magic Archer
Zap Fireball Magic Archer
Zap Fireball
Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Zap Fireball Barbarian Barrel Magic Archer
Fireball Zap Magic Archer
Fireball Barbarian Barrel
Fireball Magic Archer Lumberjack
Zap Fireball Magic Archer
Zap Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball Barbarian Barrel Royal Ghost Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: