My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Baby Dragon Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Baby Dragon Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Fire Spirit Bomber Furnace Baby Dragon Lumberjack
Zap
Fire Spirit Bomber Furnace
Barbarian Barrel
Fire Spirit Bomber Furnace Magic Archer Lumberjack
The Log
Fire Spirit Bomber Furnace Lumberjack
Earthquake
Bomber Furnace
Arrows
Fire Spirit Bomber Furnace
Royal Delivery
Fire Spirit Bomber Baby Dragon Magic Archer Lumberjack
Fireball
Bomber Furnace Baby Dragon Magic Archer Lumberjack
Poison
Bomber Furnace Magic Archer
Lightning
Furnace Baby Dragon Magic Archer Lumberjack
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Baby Dragon Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Furnace Baby Dragon Poison Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Furnace Baby Dragon Poison Magic Archer Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bomber Furnace Baby Dragon

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Baby Dragon Lumberjack
Bomber
Baby Dragon Lumberjack Mega Knight
Furnace
Fire Spirit Baby Dragon
Baby Dragon
Fire Spirit Bomber Furnace Poison Lumberjack Mega Knight
Poison
Baby Dragon Mega Knight
Magic Archer
Lumberjack Mega Knight
Lumberjack
Fire Spirit Bomber Baby Dragon Magic Archer Mega Knight
Mega Knight
Bomber Baby Dragon Poison Magic Archer Lumberjack

Defense Synergies 0 8

Fire Spirit
Bomber
Furnace
Baby Dragon Magic Archer Lumberjack
Baby Dragon
Furnace Lumberjack Mega Knight
Poison
Mega Knight
Magic Archer
Furnace Lumberjack Mega Knight
Lumberjack
Furnace Baby Dragon Magic Archer
Mega Knight
Baby Dragon Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Magic Archer
Lumberjack Bomber Furnace Mega Knight
Furnace Lumberjack Mega Knight Fire Spirit Bomber
Lumberjack Bomber Furnace Mega Knight
Bomber Poison Lumberjack Mega Knight
Fire Spirit Bomber Furnace Baby Dragon Magic Archer Lumberjack Mega Knight
Furnace Fire Spirit Baby Dragon Poison Magic Archer
Baby Dragon Poison Magic Archer Mega Knight
Furnace Lumberjack
Fire Spirit Bomber Lumberjack Mega Knight
Poison Bomber Furnace Baby Dragon Magic Archer Lumberjack Mega Knight
Furnace Baby Dragon Poison Magic Archer
Furnace Lumberjack Mega Knight Fire Spirit Bomber
Fire Spirit Bomber Mega Knight Furnace Baby Dragon Poison Magic Archer Lumberjack
Furnace Lumberjack Mega Knight
Furnace Lumberjack Mega Knight
Mega Knight Bomber Furnace Poison Lumberjack
Fire Spirit Mega Knight Bomber Furnace Baby Dragon Magic Archer Lumberjack
Furnace Baby Dragon Poison Fire Spirit Bomber Magic Archer Lumberjack Mega Knight
Lumberjack
Bomber Mega Knight Fire Spirit Furnace Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Furnace
Poison Bomber Baby Dragon Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Furnace
Lumberjack Mega Knight
Lumberjack Mega Knight
Fire Spirit Furnace Poison Baby Dragon Magic Archer
Furnace Lumberjack
Mega Knight Lumberjack
Mega Knight Baby Dragon Poison Magic Archer
Mega Knight Lumberjack
Mega Knight Poison
Mega Knight Lumberjack
Bomber Furnace Baby Dragon Magic Archer Mega Knight
Bomber Furnace Baby Dragon Poison Magic Archer Lumberjack
Poison Mega Knight Bomber Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Baby Dragon
Poison Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Poison
Bomber Poison Fire Spirit Furnace Baby Dragon Magic Archer Mega Knight
Poison Fire Spirit Furnace Baby Dragon Magic Archer
Fire Spirit Bomber Furnace Baby Dragon Poison Magic Archer
Poison Fire Spirit Baby Dragon Magic Archer
Poison
Fire Spirit Poison Lumberjack
Poison Magic Archer
Poison Fire Spirit Baby Dragon Magic Archer
Poison Fire Spirit Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer
Furnace Baby Dragon Poison Magic Archer
Bomber Furnace Baby Dragon Poison Magic Archer
Magic Archer Furnace Baby Dragon Poison Mega Knight
Poison
Bomber
Fire Spirit Bomber Baby Dragon Poison Magic Archer Mega Knight
Fire Spirit Bomber Baby Dragon Poison Magic Archer Mega Knight
Baby Dragon Poison Magic Archer Mega Knight
Poison
Baby Dragon Poison
Poison Fire Spirit Bomber Furnace Baby Dragon Magic Archer Mega Knight
Poison Baby Dragon Magic Archer
Baby Dragon Poison Magic Archer Mega Knight
Poison Baby Dragon Magic Archer
Poison Fire Spirit Furnace Baby Dragon Magic Archer
Poison
Poison Bomber Magic Archer Mega Knight
Poison Magic Archer
Mega Knight
Poison Magic Archer
Fire Spirit Magic Archer
Poison Fire Spirit Baby Dragon Magic Archer
Poison Baby Dragon Magic Archer Lumberjack Mega Knight
Bomber Baby Dragon Poison Magic Archer
Poison
Mega Knight
Baby Dragon Poison Magic Archer
Poison Magic Archer
Poison Baby Dragon Magic Archer Mega Knight

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