My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Baby Dragon Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner Inferno Dragon
Giant Snowball
Baby Dragon Miner Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Magic Archer
The Log
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Baby Dragon Miner Inferno Dragon Magic Archer
Fireball
Wizard Baby Dragon Inferno Dragon Magic Archer
Poison
Wizard Magic Archer
Lightning
Valkyrie Wizard Baby Dragon Inferno Dragon Magic Archer
Rocket
Valkyrie Wizard Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Fireball Valkyrie Baby Dragon Inferno Dragon Magic Archer Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Fireball Valkyrie Baby Dragon

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Baby Dragon Miner Magic Archer
Valkyrie
Giant Wizard Baby Dragon Magic Archer
Giant
Miner Fireball Valkyrie Wizard Baby Dragon Magic Archer
Wizard
Valkyrie Giant Miner
Baby Dragon
Fireball Valkyrie Giant Miner Inferno Dragon
Miner
Giant Fireball Wizard Baby Dragon Inferno Dragon Magic Archer
Inferno Dragon
Baby Dragon Miner
Magic Archer
Fireball Valkyrie Giant Miner

Defense Synergies 0 6

Fireball
Valkyrie Miner
Valkyrie
Fireball Wizard Baby Dragon Magic Archer
Giant
Wizard
Valkyrie
Baby Dragon
Valkyrie Inferno Dragon
Miner
Fireball
Inferno Dragon
Baby Dragon
Magic Archer
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Baby Dragon Magic Archer
Inferno Dragon Valkyrie
Valkyrie Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie
Fireball Valkyrie Baby Dragon Magic Archer
Inferno Dragon Fireball Wizard Baby Dragon Magic Archer
Fireball Valkyrie Baby Dragon Magic Archer
Inferno Dragon
Valkyrie Miner
Valkyrie Fireball Wizard Baby Dragon Magic Archer
Inferno Dragon Fireball Wizard Baby Dragon Magic Archer
Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Baby Dragon Magic Archer
Inferno Dragon
Fireball Inferno Dragon
Wizard Fireball Valkyrie
Fireball Valkyrie Wizard Baby Dragon Magic Archer
Valkyrie Wizard Baby Dragon Fireball Inferno Dragon Magic Archer
Inferno Dragon
Valkyrie Wizard Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Valkyrie Wizard Baby Dragon Miner Inferno Dragon Magic Archer
Valkyrie
Valkyrie Fireball
Valkyrie Inferno Dragon
Fireball Wizard Baby Dragon Magic Archer
Fireball Valkyrie
Valkyrie Inferno Dragon
Fireball Valkyrie Baby Dragon Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie
Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon Magic Archer
Fireball Valkyrie Baby Dragon Inferno Dragon Magic Archer
Valkyrie Fireball Wizard Baby Dragon Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie Baby Dragon
Fireball Baby Dragon Miner Magic Archer
Fireball Baby Dragon Miner Magic Archer
Fireball Valkyrie
Fireball Wizard Valkyrie Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Wizard Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Fireball Miner Wizard
Fireball
Miner Fireball Valkyrie Wizard Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Fireball Baby Dragon Miner Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Magic Archer Fireball Wizard Baby Dragon
Fireball
Fireball Wizard Baby Dragon Magic Archer
Fireball Valkyrie Wizard Baby Dragon Miner Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Wizard
Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon Magic Archer
Inferno Dragon
Fireball Miner Wizard Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Miner Magic Archer
Fireball Miner Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Fireball Wizard
Fireball
Fireball Wizard Miner Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Fireball
Fireball Miner Valkyrie Wizard Baby Dragon Magic Archer
Fireball Wizard Baby Dragon Magic Archer
Fireball
Fireball Baby Dragon Magic Archer
Fireball Magic Archer
Fireball Baby Dragon Miner Magic Archer

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