My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Flying Machine Witch Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Flying Machine Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Flying Machine Guards Witch
Zap
Spear Goblins Flying Machine Guards Witch
Barbarian Barrel
Spear Goblins Valkyrie Guards Witch Royal Ghost Magic Archer
The Log
Spear Goblins Guards Witch
Earthquake
Spear Goblins Guards Witch
Arrows
Spear Goblins Flying Machine Guards Witch
Royal Delivery
Spear Goblins Valkyrie Flying Machine Guards Witch Royal Ghost Magic Archer
Fireball
Flying Machine Witch Magic Archer
Poison
Spear Goblins Flying Machine Guards Witch Magic Archer
Lightning
Valkyrie Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Guards Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Royal Ghost Fireball Valkyrie Flying Machine Magic Archer Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Guards Royal Ghost Fireball

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Flying Machine Royal Ghost
Fireball
Magic Archer
Valkyrie
Spear Goblins Flying Machine Witch Royal Ghost Magic Archer
Flying Machine
Spear Goblins Valkyrie Royal Ghost
Guards
Witch
Valkyrie Royal Ghost
Royal Ghost
Spear Goblins Valkyrie Flying Machine Witch Magic Archer
Magic Archer
Fireball Valkyrie Royal Ghost

Defense Synergies 0 13

Spear Goblins
Valkyrie Flying Machine Guards Royal Ghost
Fireball
Valkyrie
Valkyrie
Spear Goblins Fireball Flying Machine Witch Magic Archer
Flying Machine
Spear Goblins Valkyrie Guards Royal Ghost
Guards
Spear Goblins Flying Machine Witch Magic Archer
Witch
Valkyrie Guards Royal Ghost
Royal Ghost
Spear Goblins Flying Machine Witch
Magic Archer
Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Flying Machine Magic Archer
Valkyrie Flying Machine Witch
Witch Valkyrie
Witch Valkyrie Guards
Fireball Valkyrie
Fireball Spear Goblins Valkyrie Flying Machine Guards Royal Ghost Magic Archer
Spear Goblins Fireball Flying Machine Witch Magic Archer
Fireball Valkyrie Flying Machine Magic Archer
Witch
Guards Spear Goblins Valkyrie Royal Ghost
Valkyrie Guards Witch Spear Goblins Fireball Flying Machine Royal Ghost Magic Archer
Spear Goblins Fireball Flying Machine Witch Magic Archer
Fireball Valkyrie Flying Machine Guards Witch
Fireball Valkyrie Guards Witch Royal Ghost Magic Archer
Fireball
Fireball Valkyrie Witch
Fireball Spear Goblins Valkyrie Flying Machine Guards Witch Royal Ghost Magic Archer
Valkyrie Witch Spear Goblins Fireball Flying Machine Guards Royal Ghost Magic Archer
Valkyrie Royal Ghost Spear Goblins Fireball Flying Machine Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Fireball Witch Royal Ghost
Fireball Valkyrie Flying Machine Royal Ghost Magic Archer
Guards Spear Goblins Valkyrie Witch
Valkyrie Guards Fireball
Valkyrie Guards Witch
Fireball Flying Machine Witch Magic Archer
Guards Spear Goblins Fireball Valkyrie Flying Machine Witch
Valkyrie
Spear Goblins Fireball Valkyrie Flying Machine Witch Magic Archer
Witch Guards
Valkyrie Flying Machine Guards Witch
Fireball Valkyrie Guards
Fireball Valkyrie Guards Witch
Fireball Valkyrie Flying Machine Witch Magic Archer
Guards Witch Spear Goblins Fireball Valkyrie Flying Machine Magic Archer
Valkyrie Fireball Flying Machine Witch Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie Flying Machine Guards Royal Ghost
Fireball Flying Machine Royal Ghost Magic Archer
Fireball Flying Machine Magic Archer
Fireball Valkyrie Flying Machine Guards
Fireball Valkyrie Magic Archer
Fireball Spear Goblins Flying Machine Witch Magic Archer
Flying Machine Witch Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine
Fireball Guards
Fireball Valkyrie Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Flying Machine Fireball Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Spear Goblins Fireball Flying Machine Witch Magic Archer
Magic Archer Fireball Flying Machine
Fireball
Fireball Flying Machine Magic Archer
Fireball Valkyrie Flying Machine Witch Magic Archer
Fireball Magic Archer
Fireball
Fireball Flying Machine
Fireball Valkyrie Witch Magic Archer
Witch
Fireball Flying Machine Witch Royal Ghost Magic Archer
Fireball Flying Machine Witch Magic Archer
Fireball Magic Archer
Fireball Flying Machine Witch Magic Archer
Fireball Flying Machine Guards Witch
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Spear Goblins Fireball Flying Machine Guards Witch Magic Archer
Fireball Flying Machine Witch Magic Archer
Fireball
Fireball Valkyrie Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Fireball
Flying Machine
Fireball Flying Machine Guards Witch Magic Archer
Fireball Flying Machine Witch Magic Archer
Fireball Flying Machine Witch Royal Ghost Magic Archer

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