My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Skeleton Electro Wizard Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon
Giant Snowball
Fire Spirit Inferno Dragon
Zap
Fire Spirit Inferno Dragon
Barbarian Barrel
Fire Spirit Tesla Valkyrie Giant Skeleton Electro Wizard Magic Archer
The Log
Fire Spirit Giant Skeleton
Earthquake
Tesla
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Valkyrie Giant Skeleton Electro Wizard Inferno Dragon Magic Archer
Fireball
Tesla Electro Wizard Inferno Dragon Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Tesla Valkyrie Electro Wizard Inferno Dragon Magic Archer
Rocket
Valkyrie Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Poison Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Tesla Valkyrie Poison Electro Wizard Inferno Dragon Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Tesla Valkyrie Poison

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Giant Skeleton Inferno Dragon
Tesla
Valkyrie
Fire Spirit Giant Skeleton Electro Wizard Magic Archer
Poison
Giant Skeleton
Giant Skeleton
Fire Spirit Valkyrie Poison Electro Wizard Magic Archer
Electro Wizard
Valkyrie Giant Skeleton Magic Archer
Inferno Dragon
Fire Spirit
Magic Archer
Valkyrie Giant Skeleton Electro Wizard

Defense Synergies 0 15

Fire Spirit
Valkyrie Giant Skeleton Electro Wizard
Tesla
Valkyrie Poison Electro Wizard Inferno Dragon Magic Archer
Valkyrie
Fire Spirit Tesla Electro Wizard Magic Archer
Poison
Tesla Electro Wizard
Giant Skeleton
Fire Spirit Electro Wizard Magic Archer
Electro Wizard
Fire Spirit Tesla Valkyrie Poison Giant Skeleton Inferno Dragon Magic Archer
Inferno Dragon
Tesla Electro Wizard
Magic Archer
Tesla Valkyrie Giant Skeleton Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Electro Wizard Magic Archer
Inferno Dragon Tesla Valkyrie Electro Wizard
Tesla Fire Spirit Valkyrie Giant Skeleton Electro Wizard Inferno Dragon
Tesla Inferno Dragon Valkyrie Electro Wizard
Valkyrie Poison Giant Skeleton
Fire Spirit Tesla Valkyrie Electro Wizard Magic Archer
Tesla Electro Wizard Inferno Dragon Fire Spirit Poison Magic Archer
Tesla Valkyrie Poison Giant Skeleton Electro Wizard Magic Archer
Tesla Inferno Dragon
Fire Spirit Tesla Valkyrie Giant Skeleton Electro Wizard
Valkyrie Poison Electro Wizard Tesla Giant Skeleton Magic Archer
Tesla Inferno Dragon Poison Electro Wizard Magic Archer
Tesla Fire Spirit Valkyrie Giant Skeleton Electro Wizard
Fire Spirit Valkyrie Tesla Poison Electro Wizard Magic Archer
Inferno Dragon Tesla Electro Wizard
Tesla Electro Wizard Inferno Dragon
Tesla Valkyrie Poison Electro Wizard
Fire Spirit Tesla Valkyrie Electro Wizard Magic Archer
Valkyrie Poison Fire Spirit Tesla Giant Skeleton Electro Wizard Inferno Dragon Magic Archer
Tesla Electro Wizard Inferno Dragon
Valkyrie Fire Spirit Tesla Poison Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Giant Skeleton Electro Wizard
Poison Electro Wizard Tesla Valkyrie Inferno Dragon Magic Archer
Giant Skeleton Valkyrie Electro Wizard
Valkyrie Giant Skeleton Tesla Electro Wizard
Giant Skeleton Tesla Valkyrie Inferno Dragon
Fire Spirit Poison Tesla Electro Wizard Magic Archer
Tesla Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Tesla Valkyrie Inferno Dragon
Giant Skeleton Electro Wizard Valkyrie Poison Inferno Dragon Magic Archer
Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Giant Skeleton
Valkyrie Poison Giant Skeleton Electro Wizard
Giant Skeleton Tesla Valkyrie
Tesla Valkyrie Magic Archer
Tesla Electro Wizard Valkyrie Poison Giant Skeleton Inferno Dragon Magic Archer
Valkyrie Poison Tesla Giant Skeleton Electro Wizard Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Valkyrie Giant Skeleton
Poison Electro Wizard Magic Archer
Poison Giant Skeleton Magic Archer
Valkyrie Poison Giant Skeleton
Poison Fire Spirit Valkyrie Magic Archer
Poison Fire Spirit Magic Archer
Fire Spirit Poison Magic Archer
Poison Fire Spirit Magic Archer
Poison
Fire Spirit Poison Electro Wizard
Poison Valkyrie Electro Wizard Magic Archer
Poison Fire Spirit Magic Archer
Poison Fire Spirit Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Magic Archer Poison
Poison
Fire Spirit Poison Electro Wizard Magic Archer
Fire Spirit Valkyrie Poison Magic Archer
Poison Giant Skeleton Magic Archer
Poison
Poison
Poison Fire Spirit Valkyrie Magic Archer
Inferno Dragon
Poison Electro Wizard Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Fire Spirit Electro Wizard Magic Archer
Electro Wizard Poison
Poison Magic Archer
Poison Electro Wizard Magic Archer
Giant Skeleton
Poison Magic Archer
Electro Wizard Fire Spirit Magic Archer
Poison Fire Spirit Electro Wizard Magic Archer
Poison Valkyrie Electro Wizard Magic Archer
Poison Magic Archer
Poison Giant Skeleton
Poison Giant Skeleton Electro Wizard Magic Archer
Poison Electro Wizard Magic Archer
Poison Giant Skeleton Electro Wizard Magic Archer

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