My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Princess Royal Ghost Bandit Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Sparky
Giant Snowball
Hog Rider Princess
Zap
Princess Bandit Sparky
Barbarian Barrel
Tesla Princess Royal Ghost Bandit Magic Archer Sparky
The Log
Hog Rider Princess Bandit Sparky
Earthquake
Tesla Hog Rider
Arrows
Princess
Royal Delivery
Hog Rider Princess Royal Ghost Bandit Magic Archer Sparky
Fireball
Tesla Hog Rider Princess Bandit Magic Archer Sparky
Poison
Princess Magic Archer Sparky
Lightning
Tesla Bandit Magic Archer Sparky
Rocket
Hog Rider Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Royal Ghost Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Royal Ghost Bandit Tesla Hog Rider Magic Archer Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Princess Royal Ghost Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Sparky Princess Royal Ghost Bandit Magic Archer
Tesla
Hog Rider
Zap Princess Bandit Magic Archer
Princess
Zap Hog Rider Royal Ghost Sparky
Royal Ghost
Zap Princess Bandit Magic Archer
Bandit
Zap Hog Rider Royal Ghost Magic Archer
Magic Archer
Zap Hog Rider Royal Ghost Bandit
Sparky
Zap Princess

Defense Synergies 0 11

Zap
Tesla Princess Royal Ghost Bandit Magic Archer Sparky
Tesla
Zap Princess Magic Archer
Hog Rider
Princess
Zap Tesla Royal Ghost Bandit
Royal Ghost
Zap Princess
Bandit
Zap Princess Magic Archer
Magic Archer
Zap Tesla Bandit
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Magic Archer Sparky
Sparky Zap Tesla Bandit
Tesla Sparky Bandit
Tesla Sparky Bandit
Princess Sparky
Zap Tesla Royal Ghost Bandit Magic Archer
Tesla Zap Princess Magic Archer
Zap Tesla Bandit Magic Archer Sparky
Tesla Sparky Princess
Tesla Royal Ghost Bandit Sparky
Zap Tesla Princess Royal Ghost Bandit Magic Archer
Tesla Zap Princess Magic Archer
Tesla Sparky Zap Bandit
Sparky Zap Tesla Princess Royal Ghost Magic Archer
Sparky Tesla Bandit
Zap Tesla Bandit Sparky
Tesla Sparky
Tesla Zap Royal Ghost Bandit Magic Archer
Zap Tesla Princess Royal Ghost Bandit Magic Archer
Sparky Tesla
Royal Ghost Tesla Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Royal Ghost Bandit Sparky
Bandit Zap Tesla Royal Ghost Magic Archer
Bandit Zap Sparky
Zap Tesla Bandit Sparky
Tesla Bandit Sparky
Zap Tesla Princess Magic Archer
Sparky Tesla Bandit
Tesla Sparky
Zap Bandit Magic Archer Sparky
Tesla Sparky
Tesla Sparky
Zap
Tesla Bandit Sparky
Tesla Princess Magic Archer Sparky
Tesla Sparky Zap Magic Archer
Zap Tesla Princess Royal Ghost Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Royal Ghost Bandit Sparky
Zap Princess Royal Ghost Bandit Magic Archer
Bandit Magic Archer Sparky
Sparky
Zap Magic Archer Sparky
Zap Princess Magic Archer
Princess Magic Archer Sparky
Zap Princess Magic Archer
Zap Bandit
Sparky
Zap Princess Bandit Magic Archer Sparky
Zap Princess Magic Archer
Princess Bandit Magic Archer Sparky
Princess Bandit Magic Archer
Princess Zap Magic Archer Sparky
Zap Princess Bandit Magic Archer Sparky
Magic Archer Princess Bandit Sparky
Sparky
Sparky
Zap Princess Bandit Magic Archer Sparky
Zap Princess Magic Archer
Magic Archer Sparky
Princess
Sparky
Zap
Zap Princess Magic Archer Sparky
Zap Princess Royal Ghost Bandit Magic Archer Sparky
Zap Princess Bandit Magic Archer Sparky
Zap Bandit Magic Archer Sparky
Zap Princess Magic Archer Sparky
Zap
Sparky
Zap Bandit Magic Archer Sparky
Zap Princess Magic Archer Sparky
Sparky
Princess Magic Archer Sparky
Zap Princess Bandit Magic Archer
Zap Princess Magic Archer
Princess Magic Archer Sparky
Zap Princess Magic Archer
Zap Sparky
Sparky
Zap Princess Magic Archer Sparky
Zap Princess Magic Archer
Zap Princess Royal Ghost Bandit Magic Archer Sparky

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